Player Matchup

Neith
Neith
Aero96
Neith
Level 121
God Stats
1W - 2L
1,654 SR
Queue Stats
60W - 68L
1,542 Elo+
Solo
Tiamat
Tiamat
Aerophobius
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DARKJ3LACK
Sun Wukong
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,334 Elo+
Party 1
Fenrir
Fenrir
KaptanMagradami
Fenrir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,379 Elo+
Party 1
Chang'e
Chang'e
MSmesroyale9
Chang'e
Level 86
God Stats
6W - 2L
1,670 SR
Queue Stats
365W - 345L
1,551 Elo+
Solo
Team Averages
Level 97
1,565 SR
1,461 Elo+

VS

Team Averages
Level 137
1,553 SR
1,561 Elo+
Thoth
Thoth
Dwarfishh
Thoth
Level 159
God Stats
2W - 0L
1,701 SR
Queue Stats
60W - 41L
1,670 Elo+
Party 2
Thor
Thor
SeshGremlin
Thor
Level 147
God Stats
9W - 6L
1,500 SR
Queue Stats
417W - 401L
1,502 Elo+
Party 2
Horus
Horus
SuppSemi
Horus
Level 140
God Stats
7W - 4L
1,566 SR
Queue Stats
312W - 206L
1,630 Elo+
Party 2
Cthulhu
Cthulhu
gamer100
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
shawzyshaw
Hou Yi
Level 114
God Stats
9W - 17L
1,500 SR
Queue Stats
294W - 294L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aero96
Neith
13
1 / 2 / 0
7,857
491
4,667
7,022
2,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
11
0 / 2 / 0
6,968
436
4,157
8,599
7,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
DARKJ3LACK
Sun Wukong
12
1 / 3 / 0
7,166
448
7,111
12,404
5,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 2
6,544
409
3,832
11,880
4,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
MSmesroyale9
Chang'e
13
1 / 4 / 0
7,547
472
2,247
9,442
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dwarfishh
Thoth
16
6 / 0 / 4
9,660
604
6,582
4,113
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 1 / 7
8,778
549
7,229
11,216
4,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Horus
SuppSemi
Horus
12
0 / 0 / 7
7,468
467
4,166
8,836
6,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
gamer100
Cthulhu
16
3 / 2 / 0
9,185
574
8,213
12,056
7,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
shawzyshaw
Hou Yi
14
2 / 1 / 2
8,377
524
5,308
6,739
2,330
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
15
15
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
Aero96
Neith
1
2
0
0.5
L
Tiamat
0
2
0
0
L
Sun Wukong
DARKJ3LACK
Sun Wukong
1
3
0
0.33
W
Thoth
Dwarfishh
Thoth
6
0
4
8
L
0
4
2
0.25
L
Chang'e
MSmesroyale9
Chang'e
1
4
0
0.25
W
4
1
7
7.5
W
Horus
SuppSemi
Horus
0
0
7
3.5
W
Cthulhu
gamer100
Cthulhu
3
2
0
1.5
W
Hou Yi
shawzyshaw
Hou Yi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,014
Damage
31,498
49,347
Taken
42,960
22,490
Mitigated
21,891
17,226
Healing
17,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aero96
Neith
4,667
2,163
0
2,676
7,022
2,265
0
495
6,447
0
53,031
L
Tiamat
4,157
248
0
3,590
8,599
7,531
21
820
7,738
23,989
0
L
Sun Wukong
DARKJ3LACK
Sun Wukong
7,111
1,306
0
3,202
12,404
5,594
399
7,427
4,327
0
34,737
W
Thoth
Dwarfishh
Thoth
6,582
435
137
1,902
4,113
1,390
0
1,252
2,809
61,665
0
L
3,832
997
0
4,580
11,880
4,678
0
1,650
10,106
0
36,682
L
Chang'e
MSmesroyale9
Chang'e
2,247
258
259
2,919
9,442
2,422
0
3,270
5,934
46,037
0
W
7,229
1,777
0
4,640
11,216
4,099
0
1,962
9,170
0
58,158
W
Horus
SuppSemi
Horus
4,166
2,081
1,043
3,629
8,836
6,264
0
1,739
7,069
0
22,759
W
Cthulhu
gamer100
Cthulhu
8,213
981
0
3,061
12,056
7,808
282
0
12,056
53,349
0
W
Hou Yi
shawzyshaw
Hou Yi
5,308
2,240
0
3,466
6,739
2,330
232
1,287
5,452
0
54,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,082
Gold Earned
43,468
385
Minions Killed
492
0
Camps Cleared
0
1,521,245
Distance Traveled
1,576,822
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,857
491
98
6
0
266,835
6
L
Tiamat
6,968
436
36
2
0
321,695
7
L
Sun Wukong
7,166
448
77
5
0
316,518
1
W
Thoth
9,660
604
128
8
0
332,695
9
L
Fenrir
6,544
409
62
4
0
324,230
0
L
Chang'e
7,547
472
112
7
0
291,967
7
W
Thor
8,778
549
93
6
0
331,117
5
W
Horus
7,468
467
35
2
0
327,836
2
W
Cthulhu
9,185
574
107
7
0
304,934
4
W
Hou Yi
8,377
524
129
8
0
280,240
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role