Player Matchup

Loki
Loki
CrawdaddyJones
Loki
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Klutch_QUELO
Cu Chulainn
Level 16
God Stats
4W - 4L
1,209 SR
Queue Stats
131W - 205L
1,194 Elo+
Party 2
Cupid
Cupid
Klutch_gxmer
Cupid
Level 17
God Stats
6W - 21L
1,286 SR
Queue Stats
346W - 457L
1,304 Elo+
Party 2
Hercules
Hercules
Pretty_Flaco_Boi
Hercules
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 126L
1,231 Elo+
Party 1
Baron Samedi
Baron Samedi
RollTidePawl
Baron Samedi
Level 15
God Stats
3W - 3L
1,490 SR
Queue Stats
69W - 96L
1,397 Elo+
Party 1
Team Averages
Level 14
1,397 SR
1,325 Elo+

VS

Team Averages
Level 21
1,498 SR
1,396 Elo+
Cthulhu
Cthulhu
JBGoLost
Cthulhu
Level 17
God Stats
1W - 1L
1,316 SR
Queue Stats
42W - 47L
1,306 Elo+
Solo
Tiamat
Tiamat
Kagebushin
Tiamat
Level 27
God Stats
23W - 12L
1,684 SR
Queue Stats
93W - 85L
1,494 Elo+
Solo
Nemesis
Nemesis
NiuBi69
Nemesis
Level 17
God Stats
9W - 9L
1,330 SR
Queue Stats
183W - 194L
1,347 Elo+
Solo
Izanami
Izanami
SpacemanStraus
Izanami
Level 27
God Stats
9W - 6L
1,689 SR
Queue Stats
39W - 41L
1,423 Elo+
Solo
Odin
Odin
nosecpas
Odin
Level 18
God Stats
48W - 44L
1,472 SR
Queue Stats
100W - 118L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 2
5,381
489
3,356
8,341
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
Klutch_QUELO
Cu Chulainn
10
1 / 1 / 1
5,325
484
2,151
4,881
2,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 1 / 1
5,542
504
2,663
3,885
1,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 6 / 3
4,608
419
2,092
8,340
3,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
RollTidePawl
Baron Samedi
8
0 / 5 / 1
4,989
454
2,241
6,203
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JBGoLost
Cthulhu
9
2 / 2 / 4
5,629
512
2,659
5,300
2,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tiamat
Kagebushin
Tiamat
12
7 / 1 / 0
7,134
649
6,822
5,636
2,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
NiuBi69
Nemesis
10
3 / 0 / 1
6,021
547
2,413
4,563
1,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
3 / 2 / 3
6,039
549
6,474
3,940
1,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
10
1 / 2 / 2
5,838
531
2,252
5,732
2,451
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
6
Kills
16
16
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Cthulhu
JBGoLost
Cthulhu
2
2
4
2
W
Tiamat
Kagebushin
Tiamat
7
1
0
7
L
Cu Chulainn
Klutch_QUELO
Cu Chulainn
1
1
1
1.5
L
2
1
1
2.5
W
Nemesis
NiuBi69
Nemesis
3
0
1
3.5
L
1
6
3
0.42
L
Baron Samedi
RollTidePawl
Baron Samedi
0
5
1
0.1
W
3
2
3
2.25
W
Odin
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,503
Damage
20,620
31,650
Taken
25,171
11,681
Mitigated
10,844
5,724
Healing
6,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,356
1,279
0
1,914
8,341
2,214
0
1,838
6,364
0
24,035
W
Cthulhu
JBGoLost
Cthulhu
2,659
405
329
1,120
5,300
2,449
0
0
5,100
10,738
0
W
Tiamat
Kagebushin
Tiamat
6,822
606
0
2,370
5,636
2,957
144
2,021
3,395
31,515
0
L
Cu Chulainn
Klutch_QUELO
Cu Chulainn
2,151
792
0
1,944
4,881
2,322
0
0
4,881
0
20,950
L
2,663
1,186
0
155
3,885
1,751
468
685
3,150
0
23,753
W
Nemesis
NiuBi69
Nemesis
2,413
960
0
1,671
4,563
1,257
338
0
4,513
0
25,895
L
2,092
908
0
589
8,340
3,184
0
1,867
6,183
0
5,701
L
Baron Samedi
RollTidePawl
Baron Samedi
2,241
200
0
1,122
6,203
2,210
198
4,214
1,591
19,107
0
W
6,474
4,072
0
250
3,940
1,730
300
0
3,940
0
32,301
W
Odin
2,252
396
111
618
5,732
2,451
402
0
5,557
0
21,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,845
Gold Earned
30,661
185
Minions Killed
252
0
Camps Cleared
0
1,028,329
Distance Traveled
1,010,888
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,381
489
47
4
0
243,818
0
W
Cthulhu
5,629
512
14
1
0
174,265
1
W
Tiamat
7,134
649
77
7
0
226,228
2
L
Cu Chulainn
5,325
484
35
3
0
212,241
1
L
Cupid
5,542
504
50
5
0
194,867
1
W
Nemesis
6,021
547
61
6
0
225,636
0
L
Hercules
4,608
419
9
1
0
217,924
0
L
Baron Samedi
4,989
454
44
4
0
159,479
2
W
Izanami
6,039
549
60
5
0
194,578
2
W
Odin
5,838
531
40
4
0
190,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role