Player Matchup

Tiamat
Tiamat
AtomicPangolin
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 160L
1,667 Elo+
Solo
Chiron
Chiron
FurriesAreGreat
Chiron
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,958 Elo+
Party 1
Ares
Ares
Galvia
Ares
Level 10
God Stats
4W - 3L
2,025 SR
Queue Stats
6W - 4L
1,958 Elo+
Party 1
Danzaburou
Danzaburou
MrFoto2717
Danzaburou
Level 28
God Stats
78W - 30L
1,925 SR
Queue Stats
239W - 157L
1,733 Elo+
Party 2
Erlang Shen
Erlang Shen
lowlandlace
Erlang Shen
Level 26
God Stats
2W - 2L
1,681 SR
Queue Stats
223W - 150L
1,726 Elo+
Party 2
Team Averages
Level 22
1,726 SR
1,809 Elo+

VS

Team Averages
Level 19
1,482 SR
1,694 Elo+
Tiamat
Tiamat
ChibaddieBread
Tiamat
Level 23
God Stats
3W - 3L
1,312 SR
Queue Stats
98W - 103L
1,622 Elo+
Party 3
Chaac
Chaac
Clerkedd
Chaac
Level 17
God Stats
4W - 3L
1,463 SR
Queue Stats
154W - 149L
1,647 Elo+
Solo
Jing Wei
Jing Wei
GGMei
Jing Wei
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,906 Elo+
Solo
Erlang Shen
Erlang Shen
Tanre
Erlang Shen
Level 19
God Stats
3W - 5L
1,528 SR
Queue Stats
205W - 152L
1,727 Elo+
Party 3
Ganesha
Ganesha
thegabebinator
Ganesha
Level 28
God Stats
3W - 3L
1,607 SR
Queue Stats
61W - 60L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
5,104
340
923
3,173
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
4 / 3 / 3
7,756
517
10,943
9,926
3,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Galvia
Ares
10
1 / 3 / 3
6,725
448
3,367
10,655
4,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
MrFoto2717
Danzaburou
16
5 / 4 / 0
10,104
674
7,861
12,667
4,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
lowlandlace
Erlang Shen
13
2 / 5 / 1
7,977
532
8,942
14,244
8,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 2
10,224
682
8,545
6,696
6,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Clerkedd
Chaac
14
5 / 4 / 1
8,604
574
8,885
11,670
10,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
GGMei
Jing Wei
11
0 / 3 / 3
6,357
424
3,921
7,976
1,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
Tanre
Erlang Shen
14
3 / 1 / 7
8,402
560
7,238
9,809
4,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 4 / 8
6,973
465
4,764
10,532
5,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
12
Kills
18
18
Deaths
12
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
10
0
2
11
W
Chaac
Clerkedd
Chaac
5
4
1
1.38
L
4
3
3
1.83
W
Jing Wei
GGMei
Jing Wei
0
3
3
0.5
L
Ares
Galvia
Ares
1
3
3
0.83
L
Danzaburou
MrFoto2717
Danzaburou
5
4
0
1.25
W
Erlang Shen
Tanre
Erlang Shen
3
1
7
6.5
L
Erlang Shen
lowlandlace
Erlang Shen
2
5
1
0.5
W
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,036
Damage
33,353
50,665
Taken
46,683
21,946
Mitigated
29,472
14,813
Healing
13,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
923
32
0
446
3,173
1,136
0
954
2,129
9,450
0
W
8,545
762
0
3,274
6,696
6,520
597
781
5,787
56,030
0
W
Chaac
Clerkedd
Chaac
8,885
3,528
0
5,078
11,670
10,732
864
0
11,670
0
44,816
L
10,943
4,526
687
4,870
9,926
3,294
0
3,653
6,120
0
48,916
W
Jing Wei
GGMei
Jing Wei
3,921
3,183
0
2,173
7,976
1,974
940
1,052
6,924
0
30,248
L
Ares
Galvia
Ares
3,367
532
0
1,815
10,655
4,667
0
3,835
6,736
15,514
0
L
Danzaburou
MrFoto2717
Danzaburou
7,861
4,367
0
1,601
12,667
4,224
766
4,002
8,495
0
74,289
W
Erlang Shen
Tanre
Erlang Shen
7,238
3,637
0
1,241
9,809
4,592
0
406
9,331
0
59,677
L
Erlang Shen
lowlandlace
Erlang Shen
8,942
5,769
0
5,394
14,244
8,625
0
368
13,876
0
48,682
W
4,764
631
0
1,256
10,532
5,654
143
1,851
8,681
18,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,666
Gold Earned
40,560
352
Minions Killed
408
0
Camps Cleared
0
1,195,606
Distance Traveled
1,536,651
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,104
340
18
1
0
113,161
0
W
Tiamat
10,224
682
142
9
0
321,925
3
W
Chaac
8,604
574
92
6
0
273,151
0
L
Chiron
7,756
517
85
6
0
284,141
3
W
Jing Wei
6,357
424
79
5
0
305,394
1
L
Ares
6,725
448
30
2
0
294,073
5
L
Danzaburou
10,104
674
128
9
0
285,563
0
W
Erlang Shen
8,402
560
94
6
0
318,445
2
L
Erlang Shen
7,977
532
91
6
0
218,668
4
W
Ganesha
6,973
465
1
0
0
317,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role