Player Matchup

Chang'e
Chang'e
BilboLaggins689
Chang'e
Level 108
God Stats
30W - 18L
1,621 SR
Queue Stats
377W - 353L
1,528 Elo+
Solo
Cernunnos
Cernunnos
CoolBeansBra
Cernunnos
Level 70
God Stats
12W - 10L
1,475 SR
Queue Stats
142W - 133L
1,525 Elo+
Solo
Tiamat
Tiamat
SmokyPineapples
Tiamat
Level 87
God Stats
9W - 13L
1,123 SR
Queue Stats
264W - 247L
1,501 Elo+
Solo
Janus
Janus
TT Foxbody
Janus
Level 127
God Stats
31W - 36L
1,404 SR
Queue Stats
299W - 302L
1,493 Elo+
Solo
Danzaburou
Danzaburou
pistolaaaaaaka
Danzaburou
Level 154
God Stats
73W - 57L
1,582 SR
Queue Stats
796W - 786L
1,472 Elo+
Solo
Team Averages
Level 109
1,441 SR
1,504 Elo+

VS

Team Averages
Level 83
1,598 SR
1,494 Elo+
Sylvanus
Sylvanus
CountFenrir
Sylvanus
Level 84
God Stats
4W - 2L
1,858 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Hash_Slasher-_-
Danzaburou
Level 58
God Stats
1W - 3L
1,524 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 2
Tyr
Tyr
XlxJuankiLocoxlX
Tyr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,470 Elo+
Party 1
Osiris
Osiris
jimothy_gem
Osiris
Level 102
God Stats
5W - 2L
1,607 SR
Queue Stats
295W - 281L
1,493 Elo+
Solo
Tiamat
Tiamat
ll_NxZexiux_ll
Tiamat
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
237W - 219L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 8
11,760
470
14,824
18,788
10,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
CoolBeansBra
Cernunnos
18
2 / 6 / 10
11,464
459
12,334
24,189
8,883
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 1 / 11
12,919
517
15,081
17,112
30,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
20
6 / 1 / 10
13,944
558
16,905
14,206
5,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
pistolaaaaaaka
Danzaburou
20
7 / 1 / 9
13,958
558
14,141
19,796
8,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CountFenrir
Sylvanus
16
1 / 6 / 6
10,540
422
8,850
23,386
24,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Hash_Slasher-_-
Danzaburou
17
3 / 5 / 4
11,120
445
15,202
21,889
8,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 4 / 2
12,769
511
10,457
20,445
20,118
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Osiris
20
4 / 4 / 2
13,400
536
10,233
17,258
15,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 7 / 2
11,486
459
14,182
15,770
11,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
28
26
Kills
12
12
Deaths
26
48
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
W
Cernunnos
CoolBeansBra
Cernunnos
2
6
10
1.17
L
Sylvanus
CountFenrir
Sylvanus
1
6
6
0.67
L
Danzaburou
Hash_Slasher-_-
Danzaburou
3
5
4
1
W
6
1
11
11.5
W
Janus
6
1
10
11
L
3
4
2
1
L
Osiris
4
4
2
1.25
L
1
7
2
0.29
W
Danzaburou
pistolaaaaaaka
Danzaburou
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,285
Damage
58,924
94,091
Taken
98,748
63,557
Mitigated
79,876
49,388
Healing
28,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,824
580
9,897
12,232
18,788
10,584
1,359
5,406
13,320
61,415
0
W
Cernunnos
CoolBeansBra
Cernunnos
12,334
5,189
1,007
6,420
24,189
8,883
1,645
6,112
17,953
0
82,892
L
Sylvanus
CountFenrir
Sylvanus
8,850
1,457
4,409
8,132
23,386
24,518
78
10,967
12,219
31,381
0
L
Danzaburou
Hash_Slasher-_-
Danzaburou
15,202
5,817
0
5,511
21,889
8,816
0
10,567
11,208
0
90,649
W
15,081
2,131
0
7,424
17,112
30,401
494
3,306
13,662
60,289
0
W
Janus
16,905
911
0
3,084
14,206
5,651
1,045
3,330
10,640
108,379
0
L
10,457
760
0
5,453
20,445
20,118
0
8,701
11,610
805
76,991
L
Osiris
10,233
3,836
0
875
17,258
15,089
0
6,818
10,364
0
125,176
L
14,182
1,139
0
3,727
15,770
11,335
320
9,191
6,345
67,843
0
W
Danzaburou
pistolaaaaaaka
Danzaburou
14,141
5,452
1,422
7,902
19,796
8,038
6,635
4,973
14,715
0
88,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,045
Gold Earned
59,315
631
Minions Killed
670
0
Camps Cleared
0
2,323,919
Distance Traveled
2,174,491
29
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,760
470
86
3
0
443,834
2
W
Cernunnos
11,464
459
127
5
0
396,570
9
L
Sylvanus
10,540
422
36
1
0
405,428
3
L
Danzaburou
11,120
445
141
6
0
395,958
11
W
Tiamat
12,919
517
105
4
0
453,729
6
W
Janus
13,944
558
193
8
0
538,236
6
L
Tyr
12,769
511
154
6
0
511,616
5
L
Osiris
13,400
536
198
8
0
451,254
4
L
Tiamat
11,486
459
141
6
0
410,235
7
W
Danzaburou
13,958
558
120
5
0
491,550
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role