Player Matchup

Apollo
Apollo
T3LE Phone
Apollo
Level 17
God Stats
9W - 24L
1,510 SR
Queue Stats
125W - 142L
1,365 Elo+
Party 2
Janus
Janus
T3LE Riot
Janus
Level 98
God Stats
10W - 13L
1,541 SR
Queue Stats
559W - 554L
1,550 Elo+
Party 2
Thor
Thor
ThunderKnucks2
Thor
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 18L
1,171 Elo+
Solo
Cthulhu
Cthulhu
WiseJack08
Cthulhu
Level 8
God Stats
2W - 4L
1,237 SR
Queue Stats
16W - 19L
1,390 Elo+
Party 2
Nemesis
Nemesis
stepp30sf
Nemesis
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
173W - 242L
1,530 Elo+
Solo
Team Averages
Level 27
1,457 SR
1,401 Elo+

VS

Team Averages
Level 20
1,570 SR
1,626 Elo+
Sol
Sol
Dracolich16
Sol
Level 27
God Stats
41W - 35L
1,664 SR
Queue Stats
432W - 435L
1,608 Elo+
Party 1
Ares
Ares
EGGROLL924
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Mulan
Mulan
SoHowsYourFace
Mulan
Level 8
God Stats
2W - 0L
1,621 SR
Queue Stats
46W - 40L
1,810 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
shashbear
Ah Muzen Cab
Level 27
God Stats
122W - 70L
1,709 SR
Queue Stats
166W - 123L
1,612 Elo+
Party 1
Ne Zha
Ne Zha
xSoCCeR_FrEaK17
Ne Zha
Level 33
God Stats
4W - 9L
1,354 SR
Queue Stats
300W - 307L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
T3LE Phone
Apollo
15
4 / 9 / 3
10,246
445
11,543
20,023
7,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
T3LE Riot
Janus
14
3 / 8 / 6
9,331
406
9,512
14,159
4,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
10 / 4 / 3
12,247
532
18,121
23,058
9,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
WiseJack08
Cthulhu
10
0 / 13 / 3
7,882
343
4,173
21,222
14,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
stepp30sf
Nemesis
13
0 / 10 / 9
8,844
385
6,799
19,107
7,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 4
14,315
622
13,806
16,239
7,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 5 / 17
9,925
432
7,427
18,534
20,419
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
7 / 5 / 8
12,674
551
11,575
16,907
17,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
shashbear
Ah Muzen Cab
19
16 / 5 / 9
13,158
572
39,606
21,676
10,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 3 / 3
12,535
545
6,825
15,199
11,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
85
17
Kills
44
44
Deaths
18
24
Assists
41
Player
Kills
Deaths
Assists
KDA
W
11
0
4
13
W
3
5
17
2.3
W
7
5
8
2.2
L
Apollo
T3LE Phone
Apollo
4
9
3
0.61
L
Janus
T3LE Riot
Janus
3
8
6
0.75
L
10
4
3
2.88
L
Cthulhu
WiseJack08
Cthulhu
0
13
3
0.12
W
Ah Muzen Cab
shashbear
Ah Muzen Cab
16
5
9
4.1
L
Nemesis
stepp30sf
Nemesis
0
10
9
0.45
W
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,148
Damage
79,239
97,569
Taken
88,555
44,288
Mitigated
66,734
14,356
Healing
33,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,806
4,984
0
10,458
16,239
7,075
1,634
2,462
13,551
107,665
0
W
7,427
1,749
0
450
18,534
20,419
1,012
4,960
13,312
14,509
0
W
11,575
2,030
0
2,697
16,907
17,318
2,117
1,660
15,135
0
66,342
L
Apollo
T3LE Phone
Apollo
11,543
7,256
0
4,502
20,023
7,781
768
2,966
16,957
0
74,913
L
Janus
T3LE Riot
Janus
9,512
621
0
690
14,159
4,835
0
4,429
9,655
32,286
0
L
18,121
5,897
0
5,648
23,058
9,863
1,154
6,535
16,373
0
74,976
L
Cthulhu
WiseJack08
Cthulhu
4,173
788
245
424
21,222
14,376
0
3,580
17,617
11,121
0
W
Ah Muzen Cab
shashbear
Ah Muzen Cab
39,606
20,714
583
11,675
21,676
10,922
5,515
3,130
18,394
0
120,147
L
Nemesis
stepp30sf
Nemesis
6,799
2,259
0
2,847
19,107
7,433
322
3,723
15,234
0
25,397
W
6,825
2,583
0
7,471
15,199
11,000
774
653
14,478
0
93,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,550
Gold Earned
62,607
387
Minions Killed
612
0
Camps Cleared
0
2,043,444
Distance Traveled
2,112,308
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,315
622
182
8
0
426,647
1
W
Ares
9,925
432
9
0
0
388,084
4
W
Mulan
12,674
551
108
5
0
445,499
0
L
Apollo
10,246
445
139
6
0
355,075
0
L
Janus
9,331
406
57
2
0
442,581
0
L
Thor
12,247
532
132
6
0
403,528
5
L
Cthulhu
7,882
343
19
1
0
368,223
0
W
Ah Muzen Cab
13,158
572
163
7
0
409,394
0
L
Nemesis
8,844
385
40
2
0
474,037
5
W
Ne Zha
12,535
545
150
7
0
442,684
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role