Player Matchup

Athena
Athena
Itachi9170
Athena
Level 16
God Stats
4W - 8L
1,386 SR
Queue Stats
14W - 28L
1,369 Elo+
Party 2
Chernobog
Chernobog
JeremiahWarrior
Chernobog
Level 10
God Stats
2W - 7L
1,449 SR
Queue Stats
8W - 15L
1,299 Elo+
Solo
Kali
Kali
strikngoaft69
Kali
Level 69
God Stats
13W - 19L
1,457 SR
Queue Stats
258W - 268L
1,495 Elo+
Party 2
Team Averages
Level 32
1,431 SR
1,387 Elo+

VS

Team Averages
Level 48
1,340 SR
1,380 Elo+
Cerberus
Cerberus
HighRez_mp3
Cerberus
Level 17
God Stats
5W - 8L
1,376 SR
Queue Stats
18W - 24L
1,425 Elo+
Party 1
Tiamat
Tiamat
diablojr42
Tiamat
Level 112
God Stats
6W - 9L
1,258 SR
Queue Stats
23W - 31L
1,425 Elo+
Party 1
Bellona
Bellona
mTp x Riptide
Bellona
Level 14
God Stats
2W - 2L
1,388 SR
Queue Stats
2W - 3L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Itachi9170
Athena
9
2 / 2 / 2
6,433
643
3,447
6,165
2,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
JeremiahWarrior
Chernobog
9
2 / 2 / 2
6,642
664
4,670
5,533
2,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 3 / 3
6,216
622
3,646
6,570
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HighRez_mp3
Cerberus
10
1 / 0 / 3
6,960
696
2,675
5,850
3,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
diablojr42
Tiamat
11
3 / 0 / 1
7,286
729
4,402
5,160
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
9
3 / 4 / 1
6,850
685
5,937
7,115
6,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
4
Kills
7
7
Deaths
4
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
HighRez_mp3
Cerberus
1
0
3
2.5
L
Athena
Itachi9170
Athena
2
2
2
1.5
L
Chernobog
JeremiahWarrior
Chernobog
2
2
2
1.5
W
Tiamat
diablojr42
Tiamat
3
0
1
3.5
W
Bellona
3
4
1
0.88
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,763
Damage
13,014
18,268
Taken
18,125
7,576
Mitigated
13,297
3,116
Healing
4,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
HighRez_mp3
Cerberus
2,675
154
0
2,303
5,850
3,433
352
549
5,301
13,713
0
L
Athena
Itachi9170
Athena
3,447
1,314
0
0
6,165
2,668
0
1,246
4,821
7,012
0
L
Chernobog
JeremiahWarrior
Chernobog
4,670
2,192
492
324
5,533
2,712
0
3,646
1,597
0
24,013
W
Tiamat
diablojr42
Tiamat
4,402
603
0
1,526
5,160
3,621
0
1,579
3,581
28,059
0
W
Bellona
5,937
2,775
0
398
7,115
6,243
0
1,450
5,665
0
18,039
L
3,646
2,372
539
1,761
6,570
2,196
0
1,719
4,749
0
19,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,291
Gold Earned
21,096
83
Minions Killed
127
0
Camps Cleared
0
519,721
Distance Traveled
519,646
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,960
696
32
3
0
183,647
0
L
Athena
6,433
643
7
1
0
181,395
1
L
Chernobog
6,642
664
43
4
0
158,241
2
W
Tiamat
7,286
729
62
6
0
159,926
1
W
Bellona
6,850
685
33
3
0
176,073
4
L
Kali
6,216
622
33
3
0
180,085
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role