Player Matchup

Cernunnos
Cernunnos
Ceo0fShmeat
Cernunnos
Level 68
God Stats
3W - 6L
1,440 SR
Queue Stats
127W - 120L
1,460 Elo+
Solo
Chaac
Chaac
IDoG BaMn It
Chaac
Level 68
God Stats
2W - 3L
1,594 SR
Queue Stats
23W - 26L
1,393 Elo+
Party 2
Tiamat
Tiamat
King_CrumpItUp
Tiamat
Level 132
God Stats
1W - 4L
1,213 SR
Queue Stats
127W - 138L
1,241 Elo+
Party 1
Sylvanus
Sylvanus
ZpfromAZ
Sylvanus
Level 43
God Stats
0W - 1L
1,274 SR
Queue Stats
3W - 6L
1,330 Elo+
Party 1
Mercury
Mercury
mustlovemudkips
Mercury
Level 123
God Stats
0W - 2L
1,624 SR
Queue Stats
93W - 80L
1,428 Elo+
Party 2
Team Averages
Level 87
1,429 SR
1,370 Elo+

VS

Team Averages
Level 111
1,703 SR
1,478 Elo+
Arachne
Arachne
ICESKULL
Arachne
Level 122
God Stats
5W - 2L
1,894 SR
Queue Stats
121W - 118L
1,444 Elo+
Party 4
Chaac
Chaac
ItchyFawn453441
Chaac
Level 128
God Stats
8W - 3L
1,562 SR
Queue Stats
190W - 198L
1,415 Elo+
Party 3
Neith
Neith
Shorty666
Neith
Level 124
God Stats
2W - 0L
1,729 SR
Queue Stats
83W - 97L
1,482 Elo+
Party 4
Agni
Agni
lokwo202
Agni
Level 100
God Stats
7W - 3L
1,704 SR
Queue Stats
129W - 127L
1,492 Elo+
Solo
Tiamat
Tiamat
midnigth19
Tiamat
Level 83
God Stats
15W - 10L
1,624 SR
Queue Stats
73W - 55L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ceo0fShmeat
Cernunnos
19
1 / 10 / 5
12,066
603
20,762
27,361
13,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 5 / 7
13,412
671
13,912
26,027
32,211
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 8 / 4
13,569
678
24,765
18,891
16,732
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
ZpfromAZ
Sylvanus
17
0 / 10 / 9
12,344
617
10,959
26,842
34,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
6 / 4 / 3
14,997
750
15,293
16,952
12,290
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ICESKULL
Arachne
20
8 / 5 / 16
15,548
777
16,540
24,072
10,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 1 / 16
17,210
861
25,933
25,519
35,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
Shorty666
Neith
20
12 / 4 / 15
17,079
854
25,159
21,339
9,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Agni
20
4 / 1 / 17
15,381
769
15,911
11,534
5,051
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
midnigth19
Tiamat
19
3 / 3 / 20
14,120
706
17,207
17,218
16,967
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
121
14
Kills
37
37
Deaths
14
28
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Ceo0fShmeat
Cernunnos
1
10
5
0.35
W
Arachne
ICESKULL
Arachne
8
5
16
3.2
L
3
5
7
1.3
W
10
1
16
18
L
4
8
4
0.75
W
Neith
Shorty666
Neith
12
4
15
4.88
L
Sylvanus
ZpfromAZ
Sylvanus
0
10
9
0.45
W
Agni
4
1
17
12.5
W
Tiamat
midnigth19
Tiamat
3
3
20
4.33
L
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,691
Damage
100,750
116,073
Taken
99,682
109,503
Mitigated
77,201
21,955
Healing
33,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Ceo0fShmeat
Cernunnos
20,762
13,048
147
5,149
27,361
13,880
65
6,097
20,890
0
67,614
W
Arachne
ICESKULL
Arachne
16,540
10,288
514
7,445
24,072
10,085
1,800
12,282
11,590
0
41,563
L
13,912
2,049
657
7,875
26,027
32,211
0
4,971
20,481
0
56,173
W
25,933
6,721
0
16,135
25,519
35,726
806
9,622
15,709
0
84,144
L
24,765
1,773
0
1,781
18,891
16,732
76
6,571
11,833
75,838
0
W
Neith
Shorty666
Neith
25,159
14,872
0
3,894
21,339
9,372
2,784
7,386
13,853
0
68,395
L
Sylvanus
ZpfromAZ
Sylvanus
10,959
1,697
2,070
3,216
26,842
34,390
0
9,938
16,197
20,870
0
W
Agni
15,911
694
0
1,914
11,534
5,051
681
2,912
8,572
60,851
0
W
Tiamat
midnigth19
Tiamat
17,207
2,147
0
3,811
17,218
16,967
0
4,760
12,298
35,378
0
L
15,293
7,859
0
1,060
16,952
12,290
663
4,868
11,911
0
57,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,388
Gold Earned
79,338
497
Minions Killed
487
10
Camps Cleared
6
1,743,266
Distance Traveled
1,954,044
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,066
603
111
6
4
303,184
0
W
Arachne
15,548
777
63
3
2
395,646
0
L
Chaac
13,412
671
107
5
0
369,277
0
W
Chaac
17,210
861
153
8
0
410,797
1
L
Tiamat
13,569
678
130
7
5
330,269
1
W
Neith
17,079
854
101
5
1
359,593
2
L
Sylvanus
12,344
617
22
1
0
291,320
1
W
Agni
15,381
769
115
6
2
418,960
2
W
Tiamat
14,120
706
55
3
1
369,048
0
L
Mercury
14,997
750
127
6
1
449,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role