Player Matchup

Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BKBlackHammer_XD
Ah Puch
Level 53
God Stats
9W - 6L
1,594 SR
Queue Stats
459W - 480L
1,393 Elo+
Solo
Apollo
Apollo
Slayer3799
Apollo
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 255L
1,486 Elo+
Party 1
Scylla
Scylla
Spartanblitz
Scylla
Level 74
God Stats
18W - 20L
1,577 SR
Queue Stats
330W - 321L
1,468 Elo+
Solo
Fenrir
Fenrir
wagglydaggly
Fenrir
Level 115
God Stats
21W - 22L
1,323 SR
Queue Stats
614W - 574L
1,524 Elo+
Party 1
Team Averages
Level 97
1,499 SR
1,474 Elo+

VS

Team Averages
Level 96
1,391 SR
1,429 Elo+
Hachiman
Hachiman
CrazyKakaPo9280
Hachiman
Level 72
God Stats
2W - 3L
1,218 SR
Queue Stats
308W - 333L
1,456 Elo+
Solo
Cabrakan
Cabrakan
ItsKewlPikle4K
Cabrakan
Level 89
God Stats
2W - 3L
1,522 SR
Queue Stats
257W - 268L
1,421 Elo+
Party 2
Zeus
Zeus
KlrKraken
Zeus
Level 105
God Stats
3W - 6L
1,378 SR
Queue Stats
56W - 59L
1,408 Elo+
Solo
Tiamat
Tiamat
Rex952690
Tiamat
Level 78
God Stats
24W - 21L
1,562 SR
Queue Stats
430W - 512L
1,386 Elo+
Solo
Mercury
Mercury
xAgentPenguinx
Mercury
Level 137
God Stats
8W - 15L
1,275 SR
Queue Stats
147W - 170L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 2 / 9
8,260
516
5,150
10,739
6,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 1 / 2
8,535
533
4,482
7,370
3,235
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apollo
Slayer3799
Apollo
13
7 / 4 / 4
8,531
533
6,868
10,604
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
14
7 / 2 / 7
8,950
559
11,300
8,349
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
17
7 / 1 / 2
10,041
628
5,865
12,855
5,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
3 / 6 / 1
7,280
455
6,053
9,517
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
9
1 / 6 / 2
6,350
397
5,801
12,301
7,980
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zeus
13
2 / 5 / 3
8,174
511
7,154
8,692
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
Rex952690
Tiamat
14
0 / 2 / 1
7,782
486
4,320
5,714
4,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 5 / 1
8,189
512
5,076
13,082
4,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
24
Kills
10
10
Deaths
24
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
9
3.25
W
1
1
2
2
L
Hachiman
3
6
1
0.58
L
Cabrakan
1
6
2
0.33
L
Zeus
2
5
3
0.7
L
Tiamat
Rex952690
Tiamat
0
2
1
0.25
W
Apollo
Slayer3799
Apollo
7
4
4
2.25
W
Scylla
7
2
7
5.25
W
Fenrir
7
1
2
8
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,665
Damage
28,404
49,917
Taken
49,306
21,591
Mitigated
22,775
17,007
Healing
10,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,150
165
0
1,320
10,739
6,663
17
3,757
6,982
18,156
0
W
4,482
475
0
2,698
7,370
3,235
646
3,843
3,527
46,990
0
L
Hachiman
6,053
1,746
0
1,879
9,517
3,187
492
5,115
4,267
0
28,039
L
Cabrakan
5,801
812
156
1,494
12,301
7,980
0
5,256
6,877
28,522
0
L
Zeus
7,154
940
0
1,830
8,692
2,503
378
4,160
4,150
41,564
0
L
Tiamat
Rex952690
Tiamat
4,320
494
68
1,856
5,714
4,499
145
2,931
2,783
43,249
0
W
Apollo
Slayer3799
Apollo
6,868
3,740
0
3,330
10,604
3,586
1,353
3,390
7,214
0
35,395
W
Scylla
11,300
1,175
0
1,795
8,349
2,850
770
3,232
5,117
44,158
0
W
Fenrir
5,865
1,671
0
7,864
12,855
5,257
0
3,053
9,802
0
67,755
L
5,076
2,431
0
3,350
13,082
4,606
59
2,735
10,297
0
48,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,317
Gold Earned
37,775
412
Minions Killed
366
0
Camps Cleared
0
1,513,341
Distance Traveled
1,457,268
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,260
516
17
1
0
306,652
5
W
Ah Puch
8,535
533
118
7
0
254,621
5
L
Hachiman
7,280
455
59
4
0
291,751
1
L
Cabrakan
6,350
397
37
2
0
269,632
0
L
Zeus
8,174
511
93
6
0
286,068
0
L
Tiamat
7,782
486
97
6
0
286,999
1
W
Apollo
8,531
533
71
4
0
314,037
3
W
Scylla
8,950
559
79
5
0
307,673
3
W
Fenrir
10,041
628
127
8
0
330,358
3
L
Mercury
8,189
512
80
5
0
322,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role