Player Matchup

Bellona
Bellona
MattNips
Bellona
Level 26
God Stats
5W - 2L
1,835 SR
Queue Stats
5W - 3L
1,200 Elo+
Party 2
Scylla
Scylla
TTG Kratos
Scylla
Level 58
God Stats
4W - 6L
1,772 SR
Queue Stats
119W - 99L
1,200 Elo+
Party 2
Hel
Hel
TheCastle74
Hel
Level 17
God Stats
3W - 0L
1,889 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Team Averages
Level 34
1,832 SR
1,300 Elo+

VS

Team Averages
Level 34
1,615 SR
1,365 Elo+
Izanami
Izanami
Madazz_Sasquatch
Izanami
Level 29
God Stats
2W - 2L
1,893 SR
Queue Stats
31W - 32L
1,306 Elo+
Party 1
Susano
Susano
SALVAGED_TITLE
Susano
Level 55
God Stats
8W - 5L
1,451 SR
Queue Stats
77W - 77L
1,465 Elo+
Party 1
Sol
Sol
Sienna67
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MattNips
Bellona
13
9 / 1 / 11
9,705
809
11,973
10,190
9,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
TTG Kratos
Scylla
13
10 / 1 / 10
9,934
828
13,041
6,910
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
4 / 0 / 10
8,645
720
5,734
6,983
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
7,086
591
4,554
13,660
3,794
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 6 / 1
7,649
637
6,572
12,324
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 10 / 1
6,636
553
3,294
11,601
2,734
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
23
Kills
2
2
Deaths
23
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Bellona
MattNips
Bellona
9
1
11
14.5
L
1
6
1
0.25
L
0
10
1
0.05
W
Scylla
TTG Kratos
Scylla
10
1
10
15
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,748
Damage
14,420
24,083
Taken
37,585
14,540
Mitigated
10,163
10,983
Healing
3,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,554
2,775
171
1,784
13,660
3,794
0
6,272
7,088
0
28,141
W
Bellona
MattNips
Bellona
11,973
4,739
0
700
10,190
9,168
1,038
1,189
9,001
0
23,931
L
6,572
1,147
258
1,101
12,324
3,635
0
5,958
6,202
0
27,307
L
3,294
633
0
645
11,601
2,734
0
5,873
5,520
7,369
0
W
Scylla
TTG Kratos
Scylla
13,041
954
928
1,247
6,910
2,016
660
1,102
5,808
36,396
0
W
5,734
665
4,144
3,964
6,983
3,356
519
1,005
5,978
20,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,284
Gold Earned
21,371
112
Minions Killed
97
0
Camps Cleared
0
644,506
Distance Traveled
543,305
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,086
591
49
4
0
171,265
2
W
Bellona
9,705
809
27
2
0
264,165
1
L
Susano
7,649
637
43
4
0
223,691
1
L
Sol
6,636
553
5
0
0
148,349
0
W
Scylla
9,934
828
51
4
0
213,306
2
W
Hel
8,645
720
34
3
0
167,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role