Player Matchup

Thor
Thor
WINNER_THATZ_ME
Thor
Level 4
God Stats
1W - 1L
1,694 SR
Queue Stats
2W - 2L
1,740 Elo+
Party 1
Cthulhu
Cthulhu
cam51200
Cthulhu
Level 7
God Stats
2W - 2L
1,350 SR
Queue Stats
2W - 2L
1,740 Elo+
Party 1
Artemis
Artemis
tmajors67
Artemis
Level 10
God Stats
0W - 2L
1,356 SR
Queue Stats
3W - 3L
1,643 Elo+
Party 1
Team Averages
Level 7
1,466 SR
1,707 Elo+

VS

Team Averages
Level 75
1,631 SR
1,622 Elo+
Achilles
Achilles
A_DepressedSmile
Achilles
Level 116
God Stats
8W - 2L
1,752 SR
Queue Stats
275W - 136L
1,719 Elo+
Party 2
Zeus
Zeus
You_Got_Rainbow1
Zeus
Level 101
God Stats
12W - 5L
1,694 SR
Queue Stats
235W - 137L
1,727 Elo+
Party 2
Neith
Neith
synxy-clipz-
Neith
Level 8
God Stats
13W - 14L
1,449 SR
Queue Stats
15W - 17L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 13 / 2
9,792
612
4,623
15,499
5,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
cam51200
Cthulhu
14
3 / 8 / 3
11,195
700
11,621
21,375
19,644
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
tmajors67
Artemis
13
2 / 9 / 2
9,775
611
13,291
15,382
6,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 16
13,215
826
13,648
17,359
20,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
17 / 3 / 7
13,697
856
23,449
9,144
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 3 / 17
11,332
708
9,716
10,837
4,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
7
Kills
30
30
Deaths
7
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
9
1
16
17
L
2
13
2
0.23
W
17
3
7
6.83
L
Cthulhu
cam51200
Cthulhu
3
8
3
0.56
W
4
3
17
4.17
L
Artemis
tmajors67
Artemis
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,535
Damage
46,813
52,256
Taken
37,340
31,532
Mitigated
28,487
1,761
Healing
9,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,648
4,825
509
6,090
17,359
20,849
46
5,385
11,571
0
30,787
L
4,623
1,784
0
0
15,499
5,865
0
8,273
7,226
0
15,578
W
23,449
2,974
0
1,929
9,144
3,392
984
1,936
7,008
84,344
0
L
Cthulhu
cam51200
Cthulhu
11,621
1,066
103
1,658
21,375
19,644
0
8,289
13,086
24,394
0
W
9,716
4,385
0
1,332
10,837
4,246
1,220
3,558
7,104
0
22,309
L
Artemis
tmajors67
Artemis
13,291
7,322
0
0
15,382
6,023
0
6,887
8,495
0
33,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,762
Gold Earned
38,244
77
Minions Killed
153
0
Camps Cleared
0
709,444
Distance Traveled
811,293
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,215
826
31
2
0
278,359
4
L
Thor
9,792
612
20
1
0
224,073
0
W
Zeus
13,697
856
89
6
0
260,932
2
L
Cthulhu
11,195
700
21
1
0
241,928
3
W
Neith
11,332
708
33
2
0
272,002
0
L
Artemis
9,775
611
36
2
0
243,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role