Player Matchup

Apollo
Apollo
DuGodz
Apollo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 6L
1,788 Elo+
Party 1
He Bo
He Bo
JLucas5
He Bo
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 37L
1,647 Elo+
Party 2
Kukulkan
Kukulkan
MagnoXIII
Kukulkan
Level 12
God Stats
3W - 3L
1,511 SR
Queue Stats
62W - 43L
1,648 Elo+
Party 2
Bacchus
Bacchus
PamonhaSlayer
Bacchus
Level 20
God Stats
6W - 4L
1,619 SR
Queue Stats
38W - 25L
1,592 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SirHasgard
Tsukuyomi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,637 Elo+
Party 2
Team Averages
Level 17
1,526 SR
1,662 Elo+

VS

Team Averages
Level 18
1,447 SR
1,573 Elo+
Kali
Kali
HeishiM
Kali
Level 18
God Stats
2W - 7L
1,135 SR
Queue Stats
97W - 104L
1,445 Elo+
Solo
Tiamat
Tiamat
Kaishida
Tiamat
Level 16
God Stats
9W - 7L
1,230 SR
Queue Stats
147W - 106L
1,800 Elo+
Solo
Nu Wa
Nu Wa
ProPrei De CASU
Nu Wa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
RuruZel
Izanami
Level 29
God Stats
32W - 10L
1,868 SR
Queue Stats
95W - 57L
1,593 Elo+
Solo
Cthulhu
Cthulhu
VGViuvaNegra
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DuGodz
Apollo
16
5 / 3 / 7
10,404
520
11,579
11,890
4,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
JLucas5
He Bo
18
8 / 2 / 5
11,446
572
9,599
9,856
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
MagnoXIII
Kukulkan
19
5 / 3 / 5
12,042
602
9,454
12,176
5,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
16
5 / 0 / 9
10,717
536
7,356
10,187
13,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
SirHasgard
Tsukuyomi
16
8 / 3 / 7
10,869
543
6,270
15,380
6,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
HeishiM
Kali
15
4 / 7 / 2
10,550
528
6,477
19,275
8,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Kaishida
Tiamat
9
0 / 3 / 0
7,384
369
3,604
7,129
3,638
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
4 / 8 / 5
11,010
551
12,657
11,847
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
RuruZel
Izanami
19
3 / 4 / 0
11,026
551
7,921
15,548
6,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
VGViuvaNegra
Cthulhu
11
0 / 9 / 1
7,890
395
3,633
12,893
7,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
31
Kills
11
11
Deaths
31
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
DuGodz
Apollo
5
3
7
2.83
L
Kali
HeishiM
Kali
4
7
2
0.71
W
He Bo
JLucas5
He Bo
8
2
5
5.25
L
Tiamat
Kaishida
Tiamat
0
3
0
0
W
Kukulkan
MagnoXIII
Kukulkan
5
3
5
2.5
W
Bacchus
5
0
9
9.5
L
4
8
5
0.81
L
Izanami
RuruZel
Izanami
3
4
0
0.75
W
Tsukuyomi
SirHasgard
Tsukuyomi
8
3
7
3.83
L
Cthulhu
VGViuvaNegra
Cthulhu
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,258
Damage
34,292
59,489
Taken
66,692
34,066
Mitigated
30,695
15,505
Healing
19,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DuGodz
Apollo
11,579
6,145
0
4,536
11,890
4,751
2,057
3,971
7,919
0
62,463
L
Kali
HeishiM
Kali
6,477
3,432
0
5,359
19,275
8,674
0
6,591
12,684
0
57,498
W
He Bo
JLucas5
He Bo
9,599
344
0
2,605
9,856
3,545
850
2,955
6,901
71,903
0
L
Tiamat
Kaishida
Tiamat
3,604
411
0
3,872
7,129
3,638
0
3,726
3,403
25,902
0
W
Kukulkan
MagnoXIII
Kukulkan
9,454
2,019
0
2,478
12,176
5,397
806
6,231
5,945
85,767
0
W
Bacchus
7,356
1,685
0
1,342
10,187
13,494
695
2,967
7,220
28,427
0
L
12,657
2,207
0
2,106
11,847
4,738
18
7,780
4,067
62,067
0
L
Izanami
RuruZel
Izanami
7,921
4,165
0
7,865
15,548
6,185
1,756
4,144
11,404
0
114,170
W
Tsukuyomi
SirHasgard
Tsukuyomi
6,270
2,453
0
4,544
15,380
6,879
227
3,770
11,610
0
63,591
L
Cthulhu
VGViuvaNegra
Cthulhu
3,633
537
0
194
12,893
7,460
513
4,168
8,725
12,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,478
Gold Earned
47,860
542
Minions Killed
459
0
Camps Cleared
0
1,874,553
Distance Traveled
1,483,115
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,404
520
104
5
0
362,924
4
L
Kali
10,550
528
91
5
0
332,166
2
W
He Bo
11,446
572
147
7
0
378,025
1
L
Tiamat
7,384
369
55
3
0
152,543
1
W
Kukulkan
12,042
602
175
9
0
336,201
3
W
Bacchus
10,717
536
37
2
0
418,873
4
L
Nu Wa
11,010
551
102
5
0
350,221
2
L
Izanami
11,026
551
184
9
0
307,738
4
W
Tsukuyomi
10,869
543
79
4
0
378,530
3
L
Cthulhu
7,890
395
27
1
0
340,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role