Player Matchup

Jormungandr
Jormungandr
Apemon7
Jormungandr
Level 36
God Stats
2W - 5L
1,353 SR
Queue Stats
5W - 9L
1,477 Elo+
Party 1
Merlin
Merlin
KittySweettarts
Merlin
Level 20
God Stats
2W - 5L
1,502 SR
Queue Stats
2W - 6L
1,227 Elo+
Party 1
He Bo
He Bo
TrevorM8
He Bo
Level 28
God Stats
5W - 3L
1,388 SR
Queue Stats
19W - 27L
1,820 Elo+
Solo
Bellona
Bellona
frostymallards
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,721 Elo+
Solo
Chiron
Chiron
leppercon22
Chiron
Level 145
God Stats
5W - 3L
1,757 SR
Queue Stats
87W - 73L
1,610 Elo+
Solo
Team Averages
Level 49
1,500 SR
1,571 Elo+

VS

Team Averages
Level 97
1,459 SR
1,547 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DrHawker
Tsukuyomi
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 61L
1,601 Elo+
Solo
Cthulhu
Cthulhu
GetDatGannj
Cthulhu
Level 29
God Stats
1W - 1L
1,481 SR
Queue Stats
6W - 9L
1,431 Elo+
Solo
Tiamat
Tiamat
MonadoBoiii
Tiamat
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MrDiegon
King Arthur
Level 45
God Stats
2W - 1L
1,316 SR
Queue Stats
200W - 140L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Apemon7
Jormungandr
13
1 / 5 / 4
7,545
755
6,571
13,991
9,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 4 / 3
7,034
703
5,195
6,882
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
TrevorM8
He Bo
12
0 / 5 / 2
6,248
625
5,861
9,607
3,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 3
6,153
615
2,667
8,737
4,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
16
7 / 4 / 1
9,503
950
10,483
10,704
4,063
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
6 / 2 / 2
9,416
942
6,691
7,397
3,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
DrHawker
Tsukuyomi
16
6 / 3 / 11
9,795
980
10,839
9,641
4,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
GetDatGannj
Cthulhu
13
1 / 3 / 7
7,940
794
8,431
13,013
9,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiamat
14
4 / 0 / 10
8,612
861
7,226
5,253
4,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
MrDiegon
King Arthur
15
5 / 1 / 13
9,940
994
8,582
7,922
5,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
9
Kills
22
22
Deaths
9
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
2
2
3.5
L
Jormungandr
Apemon7
Jormungandr
1
5
4
0.6
W
Tsukuyomi
DrHawker
Tsukuyomi
6
3
11
3.83
W
Cthulhu
GetDatGannj
Cthulhu
1
3
7
1.5
L
1
4
3
0.63
W
Tiamat
4
0
10
9
W
King Arthur
MrDiegon
King Arthur
5
1
13
11.5
L
He Bo
TrevorM8
He Bo
0
5
2
0.2
L
0
4
3
0.38
L
Chiron
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,777
Damage
41,769
49,921
Taken
43,226
24,567
Mitigated
26,170
9,155
Healing
5,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,691
3,965
0
1,389
7,397
3,010
4,979
2,150
5,125
0
38,125
L
Jormungandr
Apemon7
Jormungandr
6,571
334
0
2,592
13,991
9,377
0
5,422
8,092
19,477
0
W
Tsukuyomi
DrHawker
Tsukuyomi
10,839
2,699
0
478
9,641
4,053
128
3,121
6,413
0
29,091
W
Cthulhu
GetDatGannj
Cthulhu
8,431
388
208
898
13,013
9,207
28
5,904
6,889
22,908
0
L
5,195
416
0
1,185
6,882
2,362
0
1,817
4,974
18,716
0
W
Tiamat
7,226
714
0
1,434
5,253
4,510
66
2,788
2,359
18,243
0
W
King Arthur
MrDiegon
King Arthur
8,582
1,555
0
1,535
7,922
5,390
0
3,432
4,344
0
24,041
L
He Bo
TrevorM8
He Bo
5,861
673
0
1,083
9,607
3,912
0
3,158
6,214
19,439
0
L
2,667
647
0
408
8,737
4,853
0
1,883
6,659
0
10,346
L
Chiron
10,483
4,117
784
3,103
10,704
4,063
0
2,885
7,573
0
31,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,483
Gold Earned
45,703
192
Minions Killed
255
6
Camps Cleared
10
814,042
Distance Traveled
969,280
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,416
942
92
9
3
164,244
1
L
Jormungandr
7,545
755
28
3
0
188,131
0
W
Tsukuyomi
9,795
980
50
5
4
212,431
3
W
Cthulhu
7,940
794
36
4
2
190,092
1
L
Merlin
7,034
703
50
5
2
162,705
0
W
Tiamat
8,612
861
35
4
1
197,408
3
W
King Arthur
9,940
994
42
4
0
205,105
3
L
He Bo
6,248
625
42
4
1
148,847
3
L
Bellona
6,153
615
17
2
0
147,278
0
L
Chiron
9,503
950
55
6
3
167,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role