Player Matchup

Ra
Ra
Angel_Pepperoni
Ra
Level 106
God Stats
9W - 10L
1,733 SR
Queue Stats
307W - 346L
1,477 Elo+
Party 1
Vamana
Vamana
Apex Dubstep
Vamana
Level 82
God Stats
5W - 3L
1,466 SR
Queue Stats
80W - 70L
1,473 Elo+
Party 3
Arachne
Arachne
OP Parzival
Arachne
Level 47
God Stats
8W - 6L
1,563 SR
Queue Stats
79W - 67L
1,436 Elo+
Party 3
Ymir
Ymir
Pigsaw89
Ymir
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 29L
1,417 Elo+
Party 1
Cupid
Cupid
VivoDelPaco
Cupid
Level 27
God Stats
26W - 11L
1,600 SR
Queue Stats
50W - 54L
1,438 Elo+
Party 1
Team Averages
Level 61
1,573 SR
1,448 Elo+

VS

Team Averages
Level 49
1,409 SR
1,402 Elo+
Neith
Neith
DracoDex1021
Neith
Level 11
God Stats
0W - 1L
1,209 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
NoonS55
Danzaburou
Level 36
God Stats
2W - 5L
1,670 SR
Queue Stats
89W - 83L
1,471 Elo+
Solo
Cthulhu
Cthulhu
PattMacc
Cthulhu
Level 26
God Stats
0W - 4L
1,496 SR
Queue Stats
0W - 5L
1,061 Elo+
Party 2
Ra
Ra
RaptormanXIII
Ra
Level 59
God Stats
3W - 3L
1,371 SR
Queue Stats
11W - 10L
1,478 Elo+
Party 2
Mulan
Mulan
timj88
Mulan
Level 113
God Stats
0W - 1L
1,299 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
8,652
541
11,928
10,345
4,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
16
4 / 2 / 3
9,170
573
8,284
9,440
8,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
OP Parzival
Arachne
14
10 / 4 / 4
9,178
574
8,660
10,000
6,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
10
0 / 4 / 5
6,857
429
2,078
9,698
5,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
6 / 2 / 1
8,069
504
8,054
9,059
3,127
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,214
388
2,278
8,841
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
NoonS55
Danzaburou
11
1 / 4 / 6
7,112
445
6,014
10,259
3,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
PattMacc
Cthulhu
10
1 / 3 / 1
6,357
397
3,350
7,245
2,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
9 / 5 / 1
9,140
571
6,239
9,034
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
timj88
Mulan
13
5 / 7 / 6
8,749
547
10,404
14,663
7,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
23
Kills
16
16
Deaths
24
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
4
5
1.38
W
Vamana
4
2
3
2.75
L
0
5
1
0.1
L
Danzaburou
NoonS55
Danzaburou
1
4
6
1
W
Arachne
OP Parzival
Arachne
10
4
4
3
L
Cthulhu
PattMacc
Cthulhu
1
3
1
0.5
W
Ymir
0
4
5
0.63
L
9
5
1
1.9
W
6
2
1
3.25
L
Mulan
timj88
Mulan
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,004
Damage
28,285
48,542
Taken
50,042
27,330
Mitigated
18,713
15,812
Healing
12,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,928
1,406
458
4,412
10,345
4,408
361
1,506
8,691
53,107
0
W
Vamana
8,284
2,834
0
3,481
9,440
8,362
2,512
400
9,040
0
50,958
L
2,278
1,301
0
1,436
8,841
2,643
0
0
8,491
0
16,244
L
Danzaburou
NoonS55
Danzaburou
6,014
2,551
0
2,458
10,259
3,195
43
3,803
6,271
0
33,693
W
Arachne
OP Parzival
Arachne
8,660
5,659
0
1,369
10,000
6,068
0
625
9,338
0
48,490
L
Cthulhu
PattMacc
Cthulhu
3,350
0
161
1,559
7,245
2,629
927
809
6,418
19,826
0
W
Ymir
2,078
313
0
1,698
9,698
5,365
0
4,544
5,004
14,746
0
L
6,239
449
251
3,297
9,034
2,885
270
5,503
3,089
27,131
0
W
8,054
4,328
0
4,394
9,059
3,127
325
2,135
6,880
0
45,092
L
Mulan
timj88
Mulan
10,404
1,481
6
3,559
14,663
7,361
0
3,063
11,254
0
41,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,926
Gold Earned
37,572
363
Minions Killed
232
0
Camps Cleared
0
1,476,044
Distance Traveled
1,329,574
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,652
541
88
6
0
291,911
3
W
Vamana
9,170
573
90
6
0
299,320
1
L
Neith
6,214
388
34
2
0
233,029
0
L
Danzaburou
7,112
445
56
4
0
273,331
1
W
Arachne
9,178
574
77
5
0
322,497
2
L
Cthulhu
6,357
397
30
2
0
241,426
4
W
Ymir
6,857
429
25
2
0
291,329
0
L
Ra
9,140
571
41
3
0
280,228
0
W
Cupid
8,069
504
83
5
0
270,987
0
L
Mulan
8,749
547
71
4
0
301,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role