Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DevilnotCry91
Danzaburou
Level 123
God Stats
45W - 53L
1,470 SR
Queue Stats
359W - 463L
1,356 Elo+
Party 1
Mulan
Mulan
kanemoore1964
Mulan
Level 67
God Stats
11W - 13L
1,446 SR
Queue Stats
14W - 16L
1,400 Elo+
Solo
Team Averages
Level 104
1,472 SR
1,419 Elo+

VS

Team Averages
Level 94
1,492 SR
1,485 Elo+
Geb
Geb
Mysterio8992
Geb
Level 103
God Stats
11W - 5L
1,500 SR
Queue Stats
544W - 497L
1,626 Elo+
Solo
Neith
Neith
fa2it
Neith
Level 69
God Stats
69W - 56L
1,541 SR
Queue Stats
122W - 132L
1,483 Elo+
Solo
Tiamat
Tiamat
shaggy96a354
Tiamat
Level 109
God Stats
67W - 74L
1,434 SR
Queue Stats
128W - 172L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 1 / 3
8,288
829
5,313
8,579
4,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
DevilnotCry91
Danzaburou
10
1 / 1 / 5
7,484
748
6,231
7,162
2,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 0 / 3
7,210
721
3,627
4,802
2,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
6,221
622
3,197
7,065
4,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
fa2it
Neith
10
2 / 2 / 0
7,038
704
4,141
6,401
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
9
0 / 3 / 2
6,229
623
6,219
5,916
2,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
6
Kills
2
2
Deaths
6
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
3
4.5
W
Danzaburou
DevilnotCry91
Danzaburou
1
1
5
3.5
L
0
1
2
1
L
Neith
fa2it
Neith
2
2
0
1
W
2
0
3
3.5
L
Tiamat
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,171
Damage
13,557
20,543
Taken
19,382
9,696
Mitigated
8,754
9,588
Healing
5,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,313
130
990
4,689
8,579
4,355
450
4,120
4,459
27,439
0
W
Danzaburou
DevilnotCry91
Danzaburou
6,231
1,983
0
2,665
7,162
2,517
1,724
3,125
4,037
0
26,077
L
3,197
144
585
1,504
7,065
4,247
0
1,129
5,836
11,046
0
L
Neith
fa2it
Neith
4,141
1,845
0
2,272
6,401
2,086
112
2,247
4,079
0
24,980
W
3,627
604
0
1,244
4,802
2,824
59
2,204
2,598
0
14,946
L
Tiamat
6,219
509
0
1,048
5,916
2,421
0
2,013
3,778
21,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,982
Gold Earned
19,488
107
Minions Killed
105
0
Camps Cleared
0
584,594
Distance Traveled
579,805
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,288
829
44
4
0
206,800
2
W
Danzaburou
7,484
748
43
4
0
178,630
0
L
Geb
6,221
622
17
2
0
211,076
4
L
Neith
7,038
704
58
6
0
182,326
1
W
Mulan
7,210
721
20
2
0
199,164
0
L
Tiamat
6,229
623
30
3
0
186,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role