Player Matchup

Tiamat
Tiamat
AProudVirgin
Tiamat
Level 124
God Stats
9W - 6L
1,699 SR
Queue Stats
119W - 145L
1,493 Elo+
Party 1
Nike
Nike
Jackson1665
Nike
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,719 Elo+
Party 1
Apollo
Apollo
kingvenderosa
Apollo
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
134W - 158L
1,499 Elo+
Party 1
Team Averages
Level 133
1,566 SR
1,570 Elo+

VS

Team Averages
Level 76
1,570 SR
1,331 Elo+
Nike
Nike
Blvdreina
Nike
Level 76
God Stats
2W - 6L
1,478 SR
Queue Stats
30W - 47L
1,334 Elo+
Party 2
Chang'e
Chang'e
jacobnielly19
Chang'e
Level 87
God Stats
0W - 3L
1,733 SR
Queue Stats
136W - 143L
1,559 Elo+
Solo
Danzaburou
Danzaburou
pwsmusic1
Danzaburou
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,102 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 2 / 14
10,355
740
9,017
10,779
16,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
7 / 1 / 10
10,853
775
12,435
12,093
8,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
9 / 2 / 7
11,049
789
15,520
7,520
4,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
0 / 6 / 5
8,775
627
5,515
16,508
12,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
12
2 / 6 / 2
9,054
647
8,020
13,987
6,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
pwsmusic1
Danzaburou
11
3 / 5 / 0
9,460
676
7,019
12,526
4,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
17
Kills
5
5
Deaths
17
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
1
2
14
4
L
Nike
0
6
5
0.42
W
7
1
10
12
L
Chang'e
2
6
2
0.5
W
9
2
7
6.25
L
Danzaburou
pwsmusic1
Danzaburou
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,972
Damage
20,554
30,392
Taken
43,021
28,489
Mitigated
23,403
6,619
Healing
12,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
9,017
1,078
1,074
1,954
10,779
16,111
266
1,554
8,857
36,303
0
L
Nike
5,515
755
0
2,673
16,508
12,023
410
4,006
12,502
0
28,172
W
12,435
2,538
798
2,083
12,093
8,149
703
3,377
8,095
1,457
47,304
L
Chang'e
8,020
521
4,398
4,375
13,987
6,537
418
3,110
10,877
25,670
0
W
15,520
8,650
0
710
7,520
4,229
2,725
2,490
4,740
0
47,208
L
Danzaburou
pwsmusic1
Danzaburou
7,019
3,293
0
1,469
12,526
4,843
944
2,467
10,059
0
27,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,257
Gold Earned
27,289
196
Minions Killed
163
0
Camps Cleared
0
786,536
Distance Traveled
696,960
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,355
740
55
4
0
276,110
1
L
Nike
8,775
627
49
4
0
220,493
6
W
Nike
10,853
775
65
5
0
266,329
0
L
Chang'e
9,054
647
48
3
0
247,527
1
W
Apollo
11,049
789
76
5
0
244,097
2
L
Danzaburou
9,460
676
66
5
0
228,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role