Player Matchup

Cupid
Cupid
CPCupid
Cupid
Level 22
God Stats
1W - 0L
1,620 SR
Queue Stats
3W - 6L
1,321 Elo+
Solo
Erlang Shen
Erlang Shen
CadaddyChristmas
Erlang Shen
Level 41
God Stats
7W - 4L
1,705 SR
Queue Stats
152W - 111L
1,661 Elo+
Party 2
Jormungandr
Jormungandr
Dreadfulbliss
Jormungandr
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
408W - 311L
1,701 Elo+
Party 2
Agni
Agni
TeddyBearTom
Agni
Level 124
God Stats
5W - 4L
1,443 SR
Queue Stats
370W - 278L
1,673 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XLittleSkateyX
Tsukuyomi
Level 37
God Stats
23W - 10L
1,883 SR
Queue Stats
343W - 257L
1,691 Elo+
Party 2
Team Averages
Level 71
1,630 SR
1,609 Elo+

VS

Team Averages
Level 70
1,606 SR
1,493 Elo+
Yemoja
Yemoja
Jesusfreeman
Yemoja
Level 29
God Stats
5W - 5L
1,586 SR
Queue Stats
22W - 25L
1,512 Elo+
Party 1
Zeus
Zeus
Sasukecito
Zeus
Level 84
God Stats
1W - 2L
1,738 SR
Queue Stats
35W - 28L
1,512 Elo+
Party 1
Tiamat
Tiamat
Scrappy Gore zG
Tiamat
Level 126
God Stats
2W - 2L
1,706 SR
Queue Stats
160W - 155L
1,439 Elo+
Solo
Danzaburou
Danzaburou
TeraFlopSpe
Danzaburou
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Tosktar
Mercury
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CPCupid
Cupid
14
1 / 3 / 11
8,911
637
4,150
8,097
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
CadaddyChristmas
Erlang Shen
16
6 / 6 / 16
11,826
845
10,908
16,741
12,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Dreadfulbliss
Jormungandr
18
5 / 2 / 21
12,592
899
13,446
15,199
18,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
13 / 3 / 12
13,155
940
23,593
12,433
6,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
XLittleSkateyX
Tsukuyomi
17
5 / 3 / 13
11,058
790
8,407
10,612
5,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
3 / 3 / 10
9,635
688
5,211
13,272
10,833
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
8 / 6 / 7
11,599
829
22,364
10,273
4,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 6 / 6
8,062
576
2,576
11,153
4,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
TeraFlopSpe
Danzaburou
15
2 / 7 / 11
10,012
715
7,616
13,333
5,619
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mercury
Tosktar
Mercury
15
3 / 8 / 8
9,802
700
5,935
17,913
9,161
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
58
30
Kills
16
17
Deaths
30
73
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cupid
CPCupid
Cupid
1
3
11
2.17
W
Erlang Shen
CadaddyChristmas
Erlang Shen
6
6
16
2.33
W
Jormungandr
Dreadfulbliss
Jormungandr
5
2
21
7.75
L
Yemoja
3
3
10
2.67
L
8
6
7
1.92
L
0
6
6
0.5
W
13
3
12
6.33
L
Danzaburou
TeraFlopSpe
Danzaburou
2
7
11
1.07
L
Mercury
Tosktar
Mercury
3
8
8
0.88
W
Tsukuyomi
XLittleSkateyX
Tsukuyomi
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,504
Damage
43,702
63,082
Taken
65,944
46,573
Mitigated
34,317
11,542
Healing
11,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
CPCupid
Cupid
4,150
1,415
1,126
865
8,097
4,067
775
3,935
4,162
0
16,531
W
Erlang Shen
CadaddyChristmas
Erlang Shen
10,908
4,975
0
1,578
16,741
12,514
1,292
9,013
7,728
0
16,954
W
Jormungandr
Dreadfulbliss
Jormungandr
13,446
2,539
0
2,964
15,199
18,837
180
7,282
7,453
40,933
0
L
Yemoja
5,211
791
2,728
1,580
13,272
10,833
1
8,042
4,867
14,497
0
L
22,364
2,590
1,100
1,361
10,273
4,084
0
5,580
4,307
46,927
0
L
2,576
196
88
1,238
11,153
4,620
0
5,890
5,032
15,787
0
W
23,593
2,195
0
2,897
12,433
6,149
2,192
5,664
6,769
42,489
0
L
Danzaburou
TeraFlopSpe
Danzaburou
7,616
3,190
0
895
13,333
5,619
0
6,858
6,018
0
24,089
L
Mercury
Tosktar
Mercury
5,935
2,080
0
2,298
17,913
9,161
0
9,719
7,884
0
22,348
W
Tsukuyomi
XLittleSkateyX
Tsukuyomi
8,407
1,762
0
2,112
10,612
5,006
71
4,737
5,875
0
37,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,542
Gold Earned
49,110
218
Minions Killed
205
10
Camps Cleared
6
1,306,699
Distance Traveled
1,034,269
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,911
637
33
2
0
218,082
2
W
Erlang Shen
11,826
845
9
1
0
273,591
0
W
Jormungandr
12,592
899
60
4
4
247,791
0
L
Yemoja
9,635
688
17
1
0
223,173
0
L
Zeus
11,599
829
73
5
2
203,920
1
L
Tiamat
8,062
576
33
2
0
138,048
1
W
Agni
13,155
940
60
4
1
260,697
0
L
Danzaburou
10,012
715
39
3
1
189,911
0
L
Mercury
9,802
700
43
3
3
279,217
2
W
Tsukuyomi
11,058
790
56
4
5
306,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role