Player Matchup

Medusa
Medusa
AddictivesZ
Medusa
Level 85
God Stats
6W - 2L
1,309 SR
Queue Stats
193W - 160L
1,578 Elo+
Party 3
Nu Wa
Nu Wa
BougeyMonster
Nu Wa
Level 120
God Stats
9W - 5L
1,487 SR
Queue Stats
374W - 379L
1,538 Elo+
Party 2
King Arthur
King Arthur
PandaBeats11
King Arthur
Level 83
God Stats
2W - 4L
1,250 SR
Queue Stats
131W - 134L
1,527 Elo+
Party 2
Khepri
Khepri
PureRoyalty-x
Khepri
Level 67
God Stats
5W - 4L
1,836 SR
Queue Stats
152W - 142L
1,456 Elo+
Party 3
Fenrir
Fenrir
TipTopToasty
Fenrir
Level 94
God Stats
23W - 12L
1,578 SR
Queue Stats
169W - 154L
1,509 Elo+
Solo
Team Averages
Level 90
1,492 SR
1,522 Elo+

VS

Team Averages
Level 99
1,479 SR
1,571 Elo+
Cernunnos
Cernunnos
Grimblaker007
Cernunnos
Level 155
God Stats
5W - 6L
1,418 SR
Queue Stats
29W - 34L
1,531 Elo+
Party 1
Izanami
Izanami
dionnowell
Izanami
Level 33
God Stats
5W - 3L
1,500 SR
Queue Stats
167W - 172L
1,843 Elo+
Solo
Yemoja
Yemoja
kiba510
Yemoja
Level 115
God Stats
0W - 1L
1,515 SR
Queue Stats
2W - 3L
1,493 Elo+
Party 1
Tiamat
Tiamat
scottahawk
Tiamat
Level 157
God Stats
0W - 1L
1,454 SR
Queue Stats
29W - 39L
1,493 Elo+
Party 1
Hera
Hera
senor_polar
Hera
Level 37
God Stats
58W - 47L
1,507 SR
Queue Stats
525W - 529L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
4 / 0 / 3
9,008
563
6,907
8,741
3,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
3 / 5 / 7
7,859
491
12,074
7,890
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
PandaBeats11
King Arthur
14
5 / 0 / 4
8,527
533
5,579
13,413
9,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 0 / 7
7,376
461
3,022
7,202
6,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
15
5 / 0 / 2
8,888
556
3,478
8,518
3,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Grimblaker007
Cernunnos
13
5 / 2 / 0
8,123
508
9,054
9,687
2,849
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
dionnowell
Izanami
11
0 / 5 / 0
6,351
397
5,484
10,229
2,915
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
kiba510
Yemoja
11
0 / 1 / 0
7,067
442
1,271
6,848
5,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
scottahawk
Tiamat
12
0 / 4 / 1
7,287
455
4,686
11,211
5,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 5 / 0
6,907
432
5,069
6,715
2,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
17
Kills
5
5
Deaths
17
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
0
3
5.5
W
3
5
7
1.3
L
Cernunnos
Grimblaker007
Cernunnos
5
2
0
2.5
W
King Arthur
PandaBeats11
King Arthur
5
0
4
7
W
0
0
7
3.5
W
Fenrir
5
0
2
6
L
Izanami
dionnowell
Izanami
0
5
0
0
L
Yemoja
kiba510
Yemoja
0
1
0
0
L
Tiamat
scottahawk
Tiamat
0
4
1
0.13
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,060
Damage
25,564
45,764
Taken
44,690
25,674
Mitigated
19,175
17,444
Healing
11,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
6,907
2,970
0
3,475
8,741
3,516
273
1,292
7,449
0
76,244
W
12,074
4,512
0
1,586
7,890
2,662
553
1,101
6,789
43,538
0
L
Cernunnos
Grimblaker007
Cernunnos
9,054
4,702
0
2,792
9,687
2,849
1,438
5,319
4,108
0
53,798
W
King Arthur
PandaBeats11
King Arthur
5,579
395
0
7,620
13,413
9,228
337
6,001
7,412
0
41,067
W
3,022
127
0
1,250
7,202
6,568
0
1,515
5,687
17,196
0
W
Fenrir
3,478
409
0
3,513
8,518
3,700
367
1,117
7,401
0
49,753
L
Izanami
dionnowell
Izanami
5,484
3,348
83
1,251
10,229
2,915
125
3,710
6,326
0
49,174
L
Yemoja
kiba510
Yemoja
1,271
199
1,416
1,021
6,848
5,357
234
2,188
4,462
14,793
0
L
Tiamat
scottahawk
Tiamat
4,686
528
0
4,990
11,211
5,966
0
2,132
8,961
46,582
0
L
5,069
2,281
0
156
6,715
2,088
950
951
5,272
33,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,658
Gold Earned
35,735
383
Minions Killed
370
0
Camps Cleared
0
1,378,363
Distance Traveled
1,335,774
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,008
563
127
8
0
253,757
4
W
Nu Wa
7,859
491
62
4
0
275,202
2
L
Cernunnos
8,123
508
90
6
0
273,178
3
W
King Arthur
8,527
533
73
5
0
296,978
3
W
Khepri
7,376
461
34
2
0
295,598
4
W
Fenrir
8,888
556
87
5
0
256,828
8
L
Izanami
6,351
397
102
6
0
234,524
0
L
Yemoja
7,067
442
17
1
0
280,703
2
L
Tiamat
7,287
455
93
6
0
277,194
2
L
Hera
6,907
432
68
4
0
270,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role