Player Matchup

Sylvanus
Sylvanus
ZtheGhost
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,417 Elo+
Party 1
Rama
Rama
iDarkar98
Rama
Level 18
God Stats
1W - 3L
1,210 SR
Queue Stats
83W - 101L
1,485 Elo+
Party 3
Cthulhu
Cthulhu
iDjentz
Cthulhu
Level 67
God Stats
0W - 1L
1,235 SR
Queue Stats
56W - 64L
1,309 Elo+
Party 1
Bakasura
Bakasura
iSunris3
Bakasura
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 113L
1,568 Elo+
Party 3
Kukulkan
Kukulkan
熟练的魔法师
Kukulkan
Level 33
God Stats
34W - 31L
1,792 SR
Queue Stats
269W - 270L
1,588 Elo+
Solo
Team Averages
Level 52
1,447 SR
1,473 Elo+

VS

Team Averages
Level 85
1,596 SR
1,797 Elo+
Izanami
Izanami
DraxionsUnknown
Izanami
Level 33
God Stats
11W - 2L
1,500 SR
Queue Stats
197W - 10L
1,822 Elo+
Party 2
Bakasura
Bakasura
KimSeolhyun
Bakasura
Level 123
God Stats
3W - 1L
1,306 SR
Queue Stats
522W - 71L
1,778 Elo+
Party 2
Kuzenbo
Kuzenbo
Santorryu
Kuzenbo
Level 108
God Stats
28W - 7L
1,676 SR
Queue Stats
604W - 83L
1,778 Elo+
Party 2
Guan Yu
Guan Yu
TJHero10
Guan Yu
Level 129
God Stats
40W - 3L
1,771 SR
Queue Stats
677W - 92L
1,778 Elo+
Party 2
Anubis
Anubis
WeedWinner
Anubis
Level 32
God Stats
3W - 3L
1,725 SR
Queue Stats
10W - 13L
1,831 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ZtheGhost
Sylvanus
15
2 / 7 / 2
10,136
1,014
6,798
21,980
19,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
15
1 / 4 / 3
9,031
903
8,022
15,874
5,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
iDjentz
Cthulhu
14
0 / 6 / 4
8,504
850
8,990
18,393
14,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
iSunris3
Bakasura
15
3 / 3 / 2
9,715
972
6,184
16,418
6,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 7 / 4
9,037
904
13,659
13,278
5,808
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

129

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 15
9,946
995
15,829
7,379
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
KimSeolhyun
Bakasura
18
13 / 0 / 9
12,460
1,246
18,497
10,828
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Santorryu
Kuzenbo
17
3 / 1 / 18
11,061
1,106
15,379
13,433
17,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
TJHero10
Guan Yu
17
7 / 2 / 16
11,236
1,124
21,277
14,492
19,543
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
WeedWinner
Anubis
16
1 / 3 / 14
9,819
982
9,275
6,137
3,060
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
99
6
Kills
27
27
Deaths
6
15
Assists
72
Player
Kills
Deaths
Assists
KDA
W
3
0
15
10.5
W
Bakasura
KimSeolhyun
Bakasura
13
0
9
17.5
W
Kuzenbo
Santorryu
Kuzenbo
3
1
18
12
W
Guan Yu
TJHero10
Guan Yu
7
2
16
7.5
W
Anubis
WeedWinner
Anubis
1
3
14
2.67
L
Sylvanus
ZtheGhost
Sylvanus
2
7
2
0.43
L
Rama
1
4
3
0.63
L
Cthulhu
iDjentz
Cthulhu
0
6
4
0.33
L
Bakasura
iSunris3
Bakasura
3
3
2
1.33
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,653
Damage
80,257
85,943
Taken
52,269
52,304
Mitigated
48,309
9,686
Healing
13,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,829
8,428
0
1,623
7,379
3,044
0
5,072
2,232
0
32,691
W
Bakasura
KimSeolhyun
Bakasura
18,497
14,435
0
4,109
10,828
4,718
0
4,878
5,680
0
34,644
W
Kuzenbo
Santorryu
Kuzenbo
15,379
5,185
0
1,103
13,433
17,944
0
9,199
4,052
25,780
0
W
Guan Yu
TJHero10
Guan Yu
21,277
3,007
2,333
2,486
14,492
19,543
0
6,289
7,085
441
29,984
W
Anubis
WeedWinner
Anubis
9,275
508
0
1,932
6,137
3,060
0
3,482
2,416
33,112
0
L
Sylvanus
ZtheGhost
Sylvanus
6,798
2,466
2,641
2,580
21,980
19,580
0
6,023
15,356
14,442
0
L
Rama
8,022
6,324
0
1,729
15,874
5,833
0
5,308
10,356
0
29,505
L
Cthulhu
iDjentz
Cthulhu
8,990
399
104
300
18,393
14,601
0
5,503
12,105
18,688
0
L
Bakasura
iSunris3
Bakasura
6,184
3,908
0
508
16,418
6,482
0
2,578
13,555
0
25,581
L
13,659
824
1,274
550
13,278
5,808
0
5,659
7,409
41,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,423
Gold Earned
54,522
215
Minions Killed
212
4
Camps Cleared
9
889,653
Distance Traveled
1,012,621
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,946
995
44
4
2
212,149
0
W
Bakasura
12,460
1,246
72
7
3
217,102
4
W
Kuzenbo
11,061
1,106
22
2
2
213,757
2
W
Guan Yu
11,236
1,124
19
2
0
223,627
0
W
Anubis
9,819
982
55
6
2
145,986
0
L
Sylvanus
10,136
1,014
20
2
0
149,536
0
L
Rama
9,031
903
33
3
1
173,003
0
L
Cthulhu
8,504
850
32
3
0
170,574
0
L
Bakasura
9,715
972
61
6
2
212,056
0
L
Kukulkan
9,037
904
69
7
1
184,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role