Player Matchup

Tiamat
Tiamat
LONEGRAYWOLF87
Tiamat
Level 148
God Stats
7W - 3L
1,790 SR
Queue Stats
637W - 619L
1,543 Elo+
Solo
Vulcan
Vulcan
Splatterful
Vulcan
Level 111
God Stats
5W - 9L
1,500 SR
Queue Stats
97W - 90L
1,517 Elo+
Party 1
Merlin
Merlin
XvFalcon
Merlin
Level 147
God Stats
4W - 3L
1,877 SR
Queue Stats
37W - 44L
1,627 Elo+
Party 1
Baron Samedi
Baron Samedi
kiritsigu
Baron Samedi
Level 142
God Stats
18W - 12L
1,634 SR
Queue Stats
562W - 501L
1,594 Elo+
Party 1
Ra
Ra
xX_RAMM3R_Xx
Ra
Level 136
God Stats
6W - 5L
1,500 SR
Queue Stats
181W - 142L
1,394 Elo+
Party 1
Team Averages
Level 137
1,660 SR
1,535 Elo+

VS

Team Averages
Level 129
1,651 SR
1,514 Elo+
Sol
Sol
MomSsSpaghetti
Sol
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 179L
1,604 Elo+
Party 3
Tiamat
Tiamat
Sadloki-
Tiamat
Level 126
God Stats
7W - 11L
1,806 SR
Queue Stats
227W - 219L
1,499 Elo+
Party 2
Artemis
Artemis
Smearl
Artemis
Level 129
God Stats
7W - 4L
1,844 SR
Queue Stats
162W - 155L
1,590 Elo+
Party 3
Cthulhu
Cthulhu
THE_Storm_CaIIer
Cthulhu
Level 125
God Stats
22W - 17L
1,605 SR
Queue Stats
180W - 207L
1,376 Elo+
Party 2
Tsukuyomi
Tsukuyomi
dark608shadow
Tsukuyomi
Level 137
God Stats
5W - 0L
1,500 SR
Queue Stats
364W - 345L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
8,450
704
6,517
12,611
7,399
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
14
1 / 4 / 4
7,850
654
9,562
10,394
3,960
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
XvFalcon
Merlin
14
0 / 4 / 4
7,312
609
9,069
10,143
3,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
kiritsigu
Baron Samedi
13
1 / 5 / 3
7,330
611
9,269
15,395
10,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 7 / 3
7,857
655
7,172
12,255
5,485
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 7
10,592
883
11,414
9,903
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Sadloki-
Tiamat
17
6 / 0 / 9
10,559
880
8,293
6,857
6,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Smearl
Artemis
17
6 / 2 / 5
10,200
850
9,280
11,812
4,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 2 / 12
10,238
853
12,275
14,940
14,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
dark608shadow
Tsukuyomi
15
5 / 1 / 10
9,865
822
14,115
12,532
5,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
69
6
Kills
26
26
Deaths
6
17
Assists
43
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
6
1
7
9.5
W
Tiamat
Sadloki-
Tiamat
6
0
9
10.5
W
Artemis
Smearl
Artemis
6
2
5
4.25
L
Vulcan
1
4
4
0.75
W
3
2
12
4.5
L
Merlin
XvFalcon
Merlin
0
4
4
0.5
W
Tsukuyomi
dark608shadow
Tsukuyomi
5
1
10
10
L
Baron Samedi
kiritsigu
Baron Samedi
1
5
3
0.5
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,589
Damage
55,377
60,798
Taken
56,044
31,441
Mitigated
34,377
15,410
Healing
15,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,517
242
0
2,276
12,611
7,399
0
6,106
6,303
24,501
0
W
11,414
3,209
0
5,739
9,903
3,691
2,995
7,839
1,934
37,306
0
W
Tiamat
Sadloki-
Tiamat
8,293
746
0
2,938
6,857
6,403
0
4,789
1,970
34,791
0
W
Artemis
Smearl
Artemis
9,280
4,115
0
3,576
11,812
4,294
2,256
10,098
1,558
0
37,034
L
Vulcan
9,562
4,940
0
2,025
10,394
3,960
0
5,307
4,982
27,270
0
W
12,275
431
409
1,612
14,940
14,064
0
9,402
5,259
26,848
0
L
Merlin
XvFalcon
Merlin
9,069
568
0
1,721
10,143
3,805
0
5,074
4,821
27,787
0
W
Tsukuyomi
dark608shadow
Tsukuyomi
14,115
3,824
0
1,133
12,532
5,925
0
8,855
3,453
0
30,817
L
Baron Samedi
kiritsigu
Baron Samedi
9,269
1,005
1,185
4,679
15,395
10,792
1
9,999
5,123
18,068
0
L
7,172
830
1,032
2,492
12,255
5,485
0
5,608
6,425
22,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,799
Gold Earned
51,454
199
Minions Killed
311
6
Camps Cleared
11
1,000,012
Distance Traveled
1,167,328
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,450
704
50
4
4
196,443
1
W
Sol
10,592
883
84
7
1
221,782
0
W
Tiamat
10,559
880
81
7
8
218,710
0
W
Artemis
10,200
850
77
6
0
210,101
5
L
Vulcan
7,850
654
45
4
0
203,258
1
W
Cthulhu
10,238
853
25
2
1
243,429
1
L
Merlin
7,312
609
51
4
0
200,976
1
W
Tsukuyomi
9,865
822
44
4
1
273,306
2
L
Baron Samedi
7,330
611
19
2
0
198,607
1
L
Ra
7,857
655
34
3
2
200,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role