Player Matchup

Cthulhu
Cthulhu
CjTheLegend
Cthulhu
Level 17
God Stats
3W - 2L
1,470 SR
Queue Stats
6W - 8L
1,242 Elo+
Solo
Nox
Nox
JC_101003
Nox
Level 28
God Stats
11W - 13L
1,428 SR
Queue Stats
64W - 86L
1,397 Elo+
Party 1
Anubis
Anubis
RobinFuud
Anubis
Level 5
God Stats
4W - 5L
1,551 SR
Queue Stats
4W - 9L
1,295 Elo+
Solo
Nu Wa
Nu Wa
Yohnic
Nu Wa
Level 27
God Stats
16W - 12L
1,890 SR
Queue Stats
107W - 119L
1,425 Elo+
Solo
Fenrir
Fenrir
ernestobrito1234
Fenrir
Level 24
God Stats
21W - 24L
1,632 SR
Queue Stats
62W - 79L
1,448 Elo+
Party 1
Team Averages
Level 20
1,594 SR
1,361 Elo+

VS

Team Averages
Level 7
1,530 SR
1,371 Elo+
Yemoja
Yemoja
Dominybr
Yemoja
Level 12
God Stats
3W - 3L
1,560 SR
Queue Stats
4W - 3L
1,614 Elo+
Solo
Thanatos
Thanatos
KioriSenpai
Thanatos
Level 14
God Stats
14W - 14L
1,589 SR
Queue Stats
33W - 37L
1,348 Elo+
Solo
Set
Set
blueboygt_1
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Neith
Neith
ganjaverde
Neith
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 22L
1,204 Elo+
Solo
Zeus
Zeus
zeusGod33
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CjTheLegend
Cthulhu
14
2 / 2 / 9
8,904
469
8,090
12,816
11,697
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 4 / 5
9,725
512
8,065
9,292
3,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
RobinFuud
Anubis
16
10 / 4 / 3
10,273
541
13,088
11,369
5,368
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Yohnic
Nu Wa
16
8 / 0 / 9
10,568
556
14,288
6,717
2,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
11 / 0 / 5
10,594
558
10,264
10,694
4,222
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dominybr
Yemoja
11
0 / 6 / 2
7,244
381
1,644
13,861
9,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
KioriSenpai
Thanatos
13
7 / 4 / 1
9,328
491
6,815
13,436
4,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 10 / 1
6,449
339
2,240
12,721
5,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
12
0 / 7 / 3
7,325
386
6,876
12,659
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
13
3 / 9 / 0
8,176
430
8,862
13,002
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
36
Kills
10
10
Deaths
36
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CjTheLegend
Cthulhu
2
2
9
3.25
L
Yemoja
Dominybr
Yemoja
0
6
2
0.17
W
5
4
5
1.88
L
Thanatos
KioriSenpai
Thanatos
7
4
1
1.88
W
Anubis
RobinFuud
Anubis
10
4
3
2.88
W
Nu Wa
Yohnic
Nu Wa
8
0
9
12.5
L
0
10
1
0.05
W
11
0
5
13.5
L
Neith
0
7
3
0.21
L
Zeus
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,795
Damage
26,437
50,888
Taken
65,679
27,690
Mitigated
25,391
14,947
Healing
14,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CjTheLegend
Cthulhu
8,090
497
143
2,772
12,816
11,697
180
1,615
11,176
29,895
0
L
Yemoja
Dominybr
Yemoja
1,644
667
2,555
1,407
13,861
9,339
192
9,254
4,457
15,916
0
W
8,065
497
0
1,040
9,292
3,467
1,717
4,418
4,849
40,255
0
L
Thanatos
KioriSenpai
Thanatos
6,815
2,185
0
6,319
13,436
4,184
0
7,079
6,068
0
38,209
W
Anubis
RobinFuud
Anubis
13,088
2,503
0
4,743
11,369
5,368
2,246
1,572
9,722
49,627
0
W
Nu Wa
Yohnic
Nu Wa
14,288
3,995
0
2,130
6,717
2,936
1,979
782
5,810
63,578
0
L
2,240
576
0
266
12,721
5,231
140
9,317
3,379
0
20,790
W
10,264
2,737
0
4,119
10,694
4,222
414
2,119
8,550
0
59,252
L
Neith
6,876
3,266
0
2,342
12,659
2,674
238
8,946
3,286
0
35,154
L
Zeus
8,862
1,141
0
1,517
13,002
3,963
606
7,969
4,958
32,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,064
Gold Earned
38,522
389
Minions Killed
247
0
Camps Cleared
0
1,632,454
Distance Traveled
1,454,674
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,904
469
54
3
0
314,122
4
L
Yemoja
7,244
381
27
1
0
315,857
0
W
Nox
9,725
512
74
4
0
335,911
2
L
Thanatos
9,328
491
66
3
0
349,900
1
W
Anubis
10,273
541
83
4
0
287,710
3
W
Nu Wa
10,568
556
91
5
0
291,624
3
L
Set
6,449
339
33
2
0
234,739
4
W
Fenrir
10,594
558
87
5
0
403,087
0
L
Neith
7,325
386
63
3
0
282,417
0
L
Zeus
8,176
430
58
3
0
271,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role