Player Matchup

Cabrakan
Cabrakan
Donsebastian120
Cabrakan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Solemnya
Chang'e
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 7L
1,665 Elo+
Solo
Apollo
Apollo
TheWolf9966
Apollo
Level 152
God Stats
9W - 13L
1,544 SR
Queue Stats
84W - 83L
1,597 Elo+
Party 3
Guan Yu
Guan Yu
shierf
Guan Yu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
xDARKNESS24
Tiamat
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 14L
1,654 Elo+
Party 3
Team Averages
Level 138
1,509 SR
1,583 Elo+

VS

Team Averages
Level 115
1,449 SR
1,545 Elo+
Thor
Thor
Benafflock
Thor
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Br214gdf
Sylvanus
Level 106
God Stats
14W - 21L
1,046 SR
Queue Stats
413W - 358L
1,603 Elo+
Party 1
Tiamat
Tiamat
RurumoKawaii
Tiamat
Level 62
God Stats
6W - 2L
1,500 SR
Queue Stats
24W - 27L
1,391 Elo+
Party 2
Apollo
Apollo
pandabeargotyou
Apollo
Level 140
God Stats
5W - 4L
1,498 SR
Queue Stats
341W - 330L
1,645 Elo+
Party 1
King Arthur
King Arthur
xPsky
King Arthur
Level 142
God Stats
12W - 11L
1,699 SR
Queue Stats
281W - 284L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
1
0 / 0 / 0
1,251
209
0
0
0
Chang'e
Solemnya
Chang'e
7
0 / 1 / 3
4,257
710
2,212
4,477
981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
7
0 / 1 / 0
3,917
653
748
3,863
920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
shierf
Guan Yu
8
4 / 2 / 0
4,544
757
2,253
4,374
2,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
7
0 / 3 / 0
3,964
661
1,197
3,847
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 0 / 0
4,850
808
1,975
3,481
989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
Br214gdf
Sylvanus
6
0 / 1 / 1
3,671
612
714
1,979
964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
6
0 / 1 / 2
3,980
663
1,938
2,790
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 0 / 0
4,184
697
1,646
2,034
429
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
xPsky
King Arthur
8
2 / 2 / 0
4,793
799
2,648
4,605
2,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
4
Kills
7
7
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
W
Sylvanus
Br214gdf
Sylvanus
0
1
1
0.5
L
Cabrakan
0
0
0
0
W
Tiamat
0
1
2
1
L
Chang'e
Solemnya
Chang'e
0
1
3
1.5
L
Apollo
0
1
0
0
W
1
0
0
1
L
Guan Yu
shierf
Guan Yu
4
2
0
2
L
Tiamat
0
3
0
0
W
King Arthur
xPsky
King Arthur
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,410
Damage
8,921
16,561
Taken
14,889
5,556
Mitigated
5,953
7,970
Healing
5,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,975
752
0
2,114
3,481
989
0
672
2,809
0
17,691
W
Sylvanus
Br214gdf
Sylvanus
714
261
0
356
1,979
964
52
966
945
8,359
2,438
L
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
1,938
224
0
1,079
2,790
1,517
0
914
1,814
13,284
0
L
Chang'e
Solemnya
Chang'e
2,212
203
105
2,853
4,477
981
0
370
4,051
18,778
0
L
Apollo
748
748
0
2,027
3,863
920
0
252
3,611
0
17,466
W
1,646
1,163
0
868
2,034
429
135
0
2,034
0
24,160
L
Guan Yu
shierf
Guan Yu
2,253
750
0
2,059
4,374
2,207
0
0
4,374
0
14,663
L
Tiamat
1,197
216
0
926
3,847
1,448
0
1,652
1,959
16,338
0
W
King Arthur
xPsky
King Arthur
2,648
260
0
1,400
4,605
2,054
0
749
3,635
0
25,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,933
Gold Earned
21,478
167
Minions Killed
194
0
Camps Cleared
0
497,262
Distance Traveled
625,275
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,850
808
45
8
0
148,108
2
W
Sylvanus
3,671
612
12
2
0
112,072
0
L
Cabrakan
1,251
209
0
0
0
0
0
W
Tiamat
3,980
663
32
5
0
117,334
3
L
Chang'e
4,257
710
52
9
0
137,110
0
L
Apollo
3,917
653
45
8
0
106,956
3
W
Apollo
4,184
697
50
8
0
115,300
0
L
Guan Yu
4,544
757
28
5
0
135,500
0
L
Tiamat
3,964
661
42
7
0
117,696
2
W
King Arthur
4,793
799
55
9
0
132,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role