Player Matchup

Fenrir
Fenrir
Drefill
Fenrir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,481 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Elxoroinozuke
Cu Chulainn
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,344 Elo+
Party 2
Zeus
Zeus
Femtocianuro
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,494 Elo+
Party 2
Olorun
Olorun
abrito2000
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,418 Elo+
Party 2
Artemis
Artemis
sadnes1
Artemis
Level 25
God Stats
1W - 2L
1,186 SR
Queue Stats
37W - 53L
1,097 Elo+
Solo
Team Averages
Level 18
1,437 SR
1,367 Elo+

VS

Team Averages
Level 21
1,534 SR
1,379 Elo+
Nemesis
Nemesis
IsopropyI
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Jupchoo
Aphrodite
Level 29
God Stats
27W - 17L
1,638 SR
Queue Stats
107W - 102L
1,558 Elo+
Party 3
Danzaburou
Danzaburou
Merlin1842
Danzaburou
Level 23
God Stats
4W - 4L
1,532 SR
Queue Stats
35W - 39L
1,331 Elo+
Party 1
Kukulkan
Kukulkan
ProSack
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,146 Elo+
Party 3
Ymir
Ymir
Waterlord18
Ymir
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
38W - 48L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Drefill
Fenrir
16
6 / 5 / 2
10,103
532
7,934
17,378
7,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cu Chulainn
Elxoroinozuke
Cu Chulainn
13
0 / 9 / 3
7,426
391
3,542
18,470
11,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 7 / 4
9,023
475
8,705
12,308
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
abrito2000
Olorun
13
4 / 11 / 7
8,671
456
4,794
15,440
5,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
sadnes1
Artemis
12
4 / 12 / 4
8,436
444
7,665
14,045
4,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IsopropyI
Nemesis
19
8 / 2 / 14
12,356
650
12,426
16,777
7,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
Jupchoo
Aphrodite
19
13 / 1 / 7
12,978
683
11,779
8,877
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Merlin1842
Danzaburou
17
9 / 6 / 3
12,217
643
10,324
13,820
5,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ProSack
Kukulkan
16
10 / 5 / 8
11,519
606
20,453
10,034
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 6
10,065
530
1,474
9,463
5,629
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
80
18
Kills
42
44
Deaths
18
20
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Drefill
Fenrir
6
5
2
1.4
L
Cu Chulainn
Elxoroinozuke
Cu Chulainn
0
9
3
0.17
L
4
7
4
0.86
W
Nemesis
IsopropyI
Nemesis
8
2
14
7.5
W
Aphrodite
Jupchoo
Aphrodite
13
1
7
16.5
W
Danzaburou
Merlin1842
Danzaburou
9
6
3
1.75
W
Kukulkan
ProSack
Kukulkan
10
5
8
2.8
W
2
4
6
1.25
L
Olorun
abrito2000
Olorun
4
11
7
0.68
L
Artemis
sadnes1
Artemis
4
12
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,640
Damage
56,456
77,641
Taken
58,971
31,442
Mitigated
26,897
11,490
Healing
23,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Drefill
Fenrir
7,934
2,390
0
4,203
17,378
7,234
0
6,426
10,852
0
47,498
L
Cu Chulainn
Elxoroinozuke
Cu Chulainn
3,542
842
0
1,799
18,470
11,011
0
8,943
9,199
0
27,765
L
8,705
955
0
2,289
12,308
3,151
627
5,078
7,184
41,512
0
W
Nemesis
IsopropyI
Nemesis
12,426
4,214
0
7,471
16,777
7,523
3,457
2,375
14,302
41
81,725
W
Aphrodite
Jupchoo
Aphrodite
11,779
1,861
5,225
6,908
8,877
4,059
3,460
3,753
4,999
68,592
0
W
Danzaburou
Merlin1842
Danzaburou
10,324
4,324
231
2,924
13,820
5,955
3,891
2,948
10,747
0
85,549
W
Kukulkan
ProSack
Kukulkan
20,453
1,301
0
0
10,034
3,731
2,790
1,573
8,461
57,683
0
W
1,474
482
331
414
9,463
5,629
769
2,850
6,613
34,601
0
L
Olorun
abrito2000
Olorun
4,794
1,691
613
2,586
15,440
5,366
678
5,788
9,582
29,542
0
L
Artemis
sadnes1
Artemis
7,665
4,124
0
0
14,045
4,680
722
6,820
7,098
0
21,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,659
Gold Earned
59,135
249
Minions Killed
549
0
Camps Cleared
0
1,506,602
Distance Traveled
1,672,702
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,103
532
62
3
0
318,056
1
L
Cu Chulainn
7,426
391
44
2
0
323,141
1
L
Zeus
9,023
475
64
3
0
278,879
3
W
Nemesis
12,356
650
112
6
0
357,733
1
W
Aphrodite
12,978
683
160
8
0
358,243
2
W
Danzaburou
12,217
643
124
7
0
297,893
3
W
Kukulkan
11,519
606
82
4
0
304,052
0
W
Ymir
10,065
530
71
4
0
354,781
3
L
Olorun
8,671
456
51
3
0
291,497
0
L
Artemis
8,436
444
28
1
0
295,029
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role