Player Matchup

Merlin
Merlin
 
Merlin
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Andresira
Fafnir
Level 67
God Stats
4W - 5L
1,693 SR
Queue Stats
61W - 89L
1,376 Elo+
Solo
Osiris
Osiris
ElDedotes92
Osiris
Level 109
God Stats
5W - 4L
1,500 SR
Queue Stats
324W - 332L
1,511 Elo+
Solo
Loki
Loki
Gustavofernadez3
Loki
Level 36
God Stats
18W - 19L
1,572 SR
Queue Stats
103W - 118L
1,410 Elo+
Solo
Izanami
Izanami
oOZz-8
Izanami
Level 112
God Stats
74W - 58L
1,604 SR
Queue Stats
237W - 235L
1,380 Elo+
Solo
Team Averages
Level 75
1,574 SR
1,435 Elo+

VS

Team Averages
Level 82
1,497 SR
1,483 Elo+
Chang'e
Chang'e
 
Chang'e
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Original-Lanze
Bakasura
Level 25
God Stats
20W - 17L
1,484 SR
Queue Stats
198W - 195L
1,523 Elo+
Party 1
Sun Wukong
Sun Wukong
er_tete1DeSBaX
Sun Wukong
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,604 Elo+
Party 1
Danzaburou
Danzaburou
gabrisp03
Danzaburou
Level 47
God Stats
17W - 17L
1,249 SR
Queue Stats
181W - 187L
1,361 Elo+
Solo
Baron Samedi
Baron Samedi
jarc1984
Baron Samedi
Level 105
God Stats
14W - 7L
1,750 SR
Queue Stats
158W - 205L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 1 / 0
6,755
483
5,482
5,381
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Andresira
Fafnir
10
0 / 0 / 1
6,510
465
3,784
8,691
7,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
11
0 / 3 / 1
6,230
445
3,831
8,268
5,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 4 / 2
6,225
445
3,632
8,738
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
oOZz-8
Izanami
12
1 / 1 / 0
6,610
472
5,370
9,710
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 2 / 1
6,516
465
4,035
9,460
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
14
6 / 2 / 2
8,329
595
6,082
12,627
4,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
er_tete1DeSBaX
Sun Wukong
12
1 / 0 / 2
7,027
502
5,314
6,863
5,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
gabrisp03
Danzaburou
11
1 / 0 / 0
6,785
485
5,275
7,317
1,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
jarc1984
Baron Samedi
10
0 / 1 / 1
6,321
452
5,272
8,943
4,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
3
Kills
9
9
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
0
1
W
Chang'e
 
Chang'e
1
2
1
0.75
L
Fafnir
Andresira
Fafnir
0
0
1
0.5
L
Osiris
0
3
1
0.17
L
1
4
2
0.5
W
Bakasura
6
2
2
3.5
W
Sun Wukong
er_tete1DeSBaX
Sun Wukong
1
0
2
2
W
Danzaburou
gabrisp03
Danzaburou
1
0
0
1
W
Baron Samedi
jarc1984
Baron Samedi
0
1
1
0.5
L
Izanami
oOZz-8
Izanami
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,099
Damage
25,978
40,788
Taken
45,210
20,740
Mitigated
19,343
13,288
Healing
21,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,482
211
50
657
5,381
1,595
400
2,162
2,980
29,018
0
W
Chang'e
 
Chang'e
4,035
350
660
4,178
9,460
2,810
1,466
3,414
5,672
26,636
0
L
Fafnir
Andresira
Fafnir
3,784
1,125
702
3,171
8,691
7,672
27
3,344
5,303
12,558
0
L
Osiris
3,831
1,221
0
2,110
8,268
5,957
0
466
7,247
0
29,405
L
3,632
825
0
2,867
8,738
2,301
0
795
7,398
0
27,987
W
Bakasura
6,082
4,038
0
7,188
12,627
4,851
751
890
11,565
0
38,784
W
Sun Wukong
er_tete1DeSBaX
Sun Wukong
5,314
977
0
1,377
6,863
5,605
200
0
6,863
0
35,107
W
Danzaburou
gabrisp03
Danzaburou
5,275
2,690
0
2,668
7,317
1,980
493
1,902
5,371
0
32,474
W
Baron Samedi
jarc1984
Baron Samedi
5,272
845
1,706
4,028
8,943
4,097
518
2,342
6,473
25,526
0
L
Izanami
oOZz-8
Izanami
5,370
3,719
0
3,731
9,710
3,215
99
2,040
7,370
0
56,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,330
Gold Earned
34,978
307
Minions Killed
342
0
Camps Cleared
0
1,264,833
Distance Traveled
1,271,066
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,755
483
57
4
0
261,564
0
W
Chang'e
6,516
465
55
4
0
268,586
2
L
Fafnir
6,510
465
33
2
0
238,864
4
L
Osiris
6,230
445
54
4
0
273,878
0
L
Loki
6,225
445
56
4
0
258,458
0
W
Bakasura
8,329
595
108
8
0
313,980
0
W
Sun Wukong
7,027
502
68
5
0
266,346
2
W
Danzaburou
6,785
485
78
6
0
193,930
0
W
Baron Samedi
6,321
452
33
2
0
228,224
0
L
Izanami
6,610
472
107
8
0
232,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role