Player Matchup

Guan Yu
Guan Yu
Chiidarkene
Guan Yu
Level 8
God Stats
2W - 1L
1,424 SR
Queue Stats
15W - 9L
1,486 Elo+
Solo
Kukulkan
Kukulkan
Jacks1942
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,243 Elo+
Solo
Set
Set
Jazuni
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
SkeetzonTeetz
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,438 Elo+
Party 2
Cthulhu
Cthulhu
reezybeek
Cthulhu
Level 18
God Stats
26W - 23L
1,628 SR
Queue Stats
255W - 221L
1,607 Elo+
Party 2
Team Averages
Level 12
1,510 SR
1,455 Elo+

VS

Team Averages
Level 45
1,684 SR
1,574 Elo+
Hercules
Hercules
MoraTheVampire
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 156L
1,575 Elo+
Party 1
Athena
Athena
NizBean
Athena
Level 16
God Stats
38W - 24L
1,870 SR
Queue Stats
127W - 131L
1,574 Elo+
Party 1
Tiamat
Tiamat
NyxReaver
Tiamat
Level 28
God Stats
15W - 17L
1,727 SR
Queue Stats
179W - 178L
1,573 Elo+
Party 1
Apollo
Apollo
ccc123ccc123
Apollo
Level 29
God Stats
5W - 7L
1,464 SR
Queue Stats
120W - 121L
1,527 Elo+
Solo
Anhur
Anhur
rysaladbar
Anhur
Level 127
God Stats
9W - 4L
1,861 SR
Queue Stats
188W - 161L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chiidarkene
Guan Yu
17
4 / 5 / 0
11,222
488
19,667
26,792
32,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Jacks1942
Kukulkan
14
0 / 11 / 5
8,912
387
5,196
12,081
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Set
Jazuni
Set
15
1 / 8 / 3
9,389
408
5,510
22,452
9,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

12
1 / 7 / 0
7,814
340
5,329
11,901
3,152
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
reezybeek
Cthulhu
15
1 / 3 / 1
9,209
400
8,522
16,184
15,973
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
3 / 2 / 6
11,705
509
20,616
26,377
23,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
NizBean
Athena
18
3 / 1 / 4
11,713
509
4,905
15,169
12,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
NyxReaver
Tiamat
18
1 / 2 / 10
11,552
502
8,613
14,840
11,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
19
5 / 1 / 7
12,102
526
11,881
16,341
6,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
20
22 / 1 / 5
16,593
721
23,319
17,592
7,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
7
Kills
34
34
Deaths
7
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Chiidarkene
Guan Yu
4
5
0
0.8
L
Kukulkan
Jacks1942
Kukulkan
0
11
5
0.23
L
Set
Jazuni
Set
1
8
3
0.31
W
Hercules
3
2
6
3
W
Athena
NizBean
Athena
3
1
4
5
W
Tiamat
NyxReaver
Tiamat
1
2
10
3
L
1
7
0
0.14
W
Apollo
5
1
7
8.5
L
Cthulhu
reezybeek
Cthulhu
1
3
1
0.5
W
Anhur
22
1
5
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,224
Damage
69,334
89,410
Taken
90,319
63,506
Mitigated
61,753
27,354
Healing
42,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Chiidarkene
Guan Yu
19,667
4,341
2,530
10,803
26,792
32,307
402
8,917
16,950
317
67,948
L
Kukulkan
Jacks1942
Kukulkan
5,196
582
0
0
12,081
3,033
534
555
11,526
35,392
0
L
Set
Jazuni
Set
5,510
2,613
0
7,688
22,452
9,041
0
4,009
18,343
0
65,690
W
Hercules
20,616
6,311
0
13,064
26,377
23,642
245
1,109
24,431
14,991
60,374
W
Athena
NizBean
Athena
4,905
1,640
0
4,731
15,169
12,904
56
5,369
9,775
36,495
0
W
Tiamat
NyxReaver
Tiamat
8,613
1,460
220
8,407
14,840
11,095
832
1,647
13,083
73,198
0
L
5,329
3,190
0
2,248
11,901
3,152
0
885
10,991
0
34,374
W
Apollo
11,881
6,375
0
6,648
16,341
6,819
742
6,294
10,022
0
99,777
L
Cthulhu
reezybeek
Cthulhu
8,522
547
0
4,085
16,184
15,973
288
2,309
13,875
44,584
0
W
Anhur
23,319
12,292
0
9,596
17,592
7,293
1,289
2,240
15,277
0
155,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,546
Gold Earned
63,665
439
Minions Killed
653
0
Camps Cleared
0
2,045,775
Distance Traveled
2,210,704
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,222
488
107
5
0
462,457
2
L
Kukulkan
8,912
387
62
3
0
430,411
1
L
Set
9,389
408
114
5
0
367,052
0
W
Hercules
11,705
509
108
5
0
422,465
2
W
Athena
11,713
509
63
3
0
457,148
0
W
Tiamat
11,552
502
141
6
0
469,108
2
L
Anhur
7,814
340
58
3
0
360,359
0
W
Apollo
12,102
526
150
7
0
429,133
5
L
Cthulhu
9,209
400
98
4
0
425,496
0
W
Anhur
16,593
721
191
8
0
432,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role