Player Matchup

Scylla
Scylla
BucklingBrake36
Scylla
Level 18
God Stats
8W - 16L
1,070 SR
Queue Stats
402W - 613L
1,315 Elo+
Solo
Guan Yu
Guan Yu
Kingkotsu
Guan Yu
Level 28
God Stats
0W - 3L
1,283 SR
Queue Stats
43W - 33L
1,689 Elo+
Solo
Ne Zha
Ne Zha
Mòon
Ne Zha
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,874 Elo+
Solo
Ares
Ares
Sw1sh3rss
Ares
Level 27
God Stats
1W - 2L
1,642 SR
Queue Stats
91W - 69L
1,720 Elo+
Solo
Tiamat
Tiamat
kracky330
Tiamat
Level 25
God Stats
2W - 1L
1,703 SR
Queue Stats
42W - 33L
1,579 Elo+
Solo
Team Averages
Level 20
1,440 SR
1,635 Elo+

VS

Team Averages
Level 19
1,559 SR
1,720 Elo+
Tyr
Tyr
Barakkuburu
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,920 Elo+
Solo
Anhur
Anhur
Hypohidrosis
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,680 Elo+
Solo
Ra
Ra
KND MickBoss
Ra
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,653 Elo+
Solo
Khepri
Khepri
Mumkeyman09
Khepri
Level 28
God Stats
25W - 27L
1,580 SR
Queue Stats
555W - 471L
1,740 Elo+
Solo
Nemesis
Nemesis
juicy-stool2
Nemesis
Level 18
God Stats
3W - 2L
1,715 SR
Queue Stats
32W - 28L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 13 / 3
8,143
388
2,436
13,914
6,428
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
Kingkotsu
Guan Yu
14
3 / 9 / 7
9,623
458
10,676
22,133
24,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Mòon
Ne Zha
19
9 / 6 / 3
12,142
578
17,920
19,776
9,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
16
7 / 6 / 6
10,628
506
16,405
19,772
20,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
kracky330
Tiamat
14
4 / 9 / 7
9,190
438
12,766
17,642
13,274
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 12
11,591
552
15,429
23,907
24,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 7 / 9
10,014
477
9,968
15,226
6,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
10 / 5 / 12
11,193
533
17,063
15,181
6,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
17
13 / 2 / 13
12,538
597
14,324
19,097
22,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
juicy-stool2
Nemesis
19
8 / 6 / 7
11,812
562
10,295
17,269
9,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
94
23
Kills
41
43
Deaths
24
26
Assists
53
Player
Kills
Deaths
Assists
KDA
W
5
4
12
2.75
L
0
13
3
0.12
W
5
7
9
1.36
W
10
5
12
3.2
L
Guan Yu
Kingkotsu
Guan Yu
3
9
7
0.72
W
Khepri
13
2
13
9.75
L
Ne Zha
Mòon
Ne Zha
9
6
3
1.75
L
Ares
7
6
6
1.67
W
Nemesis
juicy-stool2
Nemesis
8
6
7
1.92
L
Tiamat
kracky330
Tiamat
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,203
Damage
67,079
93,237
Taken
90,680
74,214
Mitigated
67,942
18,222
Healing
24,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,429
1,923
0
9,248
23,907
24,134
803
7,824
16,083
0
65,530
L
2,436
809
0
691
13,914
6,428
855
5,439
8,233
39,844
0
W
9,968
5,896
0
1,473
15,226
6,088
2,149
4,452
10,774
0
38,350
W
17,063
2,263
2,522
5,860
15,181
6,392
1,022
7,530
7,651
68,213
0
L
Guan Yu
Kingkotsu
Guan Yu
10,676
2,079
2,748
6,312
22,133
24,427
347
7,921
13,946
168
53,808
W
Khepri
14,324
3,466
0
3,758
19,097
22,185
544
6,691
12,406
33,760
0
L
Ne Zha
Mòon
Ne Zha
17,920
7,452
0
3,041
19,776
9,299
661
5,031
14,511
0
88,765
L
Ares
16,405
969
0
1,320
19,772
20,786
0
4,043
15,533
47,193
0
W
Nemesis
juicy-stool2
Nemesis
10,295
4,522
0
1,190
17,269
9,143
0
5,295
11,974
0
94,112
L
Tiamat
kracky330
Tiamat
12,766
1,459
0
4,110
17,642
13,274
620
7,920
9,420
35,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,726
Gold Earned
57,148
389
Minions Killed
497
0
Camps Cleared
0
1,760,202
Distance Traveled
1,991,982
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,591
552
106
5
0
420,796
3
L
Scylla
8,143
388
54
3
0
293,616
0
W
Anhur
10,014
477
85
4
0
348,443
2
W
Ra
11,193
533
131
6
0
387,102
2
L
Guan Yu
9,623
458
75
4
0
374,489
6
W
Khepri
12,538
597
39
2
0
425,518
2
L
Ne Zha
12,142
578
138
7
0
401,316
4
L
Ares
10,628
506
67
3
0
343,949
1
W
Nemesis
11,812
562
136
6
0
410,123
13
L
Tiamat
9,190
438
55
3
0
346,832
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role