Player Matchup

Cthulhu
Cthulhu
ShellingDwarf10
Cthulhu
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,643 Elo+
Solo
Tiamat
Tiamat
TheIceKid82300
Tiamat
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,513 Elo+
Party 2
Kukulkan
Kukulkan
icewalocome_
Kukulkan
Level 18
God Stats
5W - 2L
1,769 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Team Averages
Level 54
1,590 SR
1,552 Elo+

VS

Team Averages
Level 37
1,413 SR
1,379 Elo+
Danzaburou
Danzaburou
RedEyeSpedGuy
Danzaburou
Level 29
God Stats
113W - 119L
1,541 SR
Queue Stats
343W - 433L
1,397 Elo+
Party 1
Ymir
Ymir
Stick_Man420
Ymir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 355L
1,349 Elo+
Party 1
Sol
Sol
XxWhiteWolf3190x
Sol
Level 13
God Stats
1W - 4L
1,198 SR
Queue Stats
6W - 10L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 11
14,668
587
13,597
26,925
20,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
14 / 6 / 10
18,552
742
30,511
23,663
19,037
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
icewalocome_
Kukulkan
20
10 / 7 / 16
18,115
725
31,386
17,110
6,664
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RedEyeSpedGuy
Danzaburou
18
10 / 13 / 5
16,241
650
25,142
37,898
14,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 13 / 11
13,271
531
4,917
35,795
37,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
8 / 3 / 8
16,298
652
27,191
24,468
18,951
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
42
26
Kills
18
18
Deaths
29
37
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
RedEyeSpedGuy
Danzaburou
10
13
5
0.96
W
2
5
11
1.5
L
0
13
11
0.42
W
14
6
10
3.17
L
8
3
8
4
W
Kukulkan
icewalocome_
Kukulkan
10
7
16
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,494
Damage
57,250
67,698
Taken
98,161
46,660
Mitigated
70,493
9,857
Healing
28,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
RedEyeSpedGuy
Danzaburou
25,142
15,838
969
15,906
37,898
14,318
2,381
30,794
7,104
0
67,409
W
13,597
524
1,679
1,781
26,925
20,959
0
13,658
13,267
57,155
0
L
4,917
631
150
1,181
35,795
37,224
58
25,522
10,273
25,170
0
W
30,511
3,426
0
4,770
23,663
19,037
1,241
8,962
14,701
104,993
0
L
27,191
4,931
1,280
9,202
24,468
18,951
1,052
19,194
5,274
108,640
0
W
Kukulkan
icewalocome_
Kukulkan
31,386
3,291
0
1,627
17,110
6,664
330
9,561
7,549
81,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,335
Gold Earned
45,810
273
Minions Killed
236
0
Camps Cleared
0
1,291,678
Distance Traveled
1,069,656
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
16,241
650
63
3
0
338,862
0
W
Cthulhu
14,668
587
67
3
0
433,991
7
L
Ymir
13,271
531
31
1
0
331,484
0
W
Tiamat
18,552
742
116
5
0
409,448
3
L
Sol
16,298
652
142
6
0
399,310
1
W
Kukulkan
18,115
725
90
4
0
448,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role