Player Matchup

Thor
Thor
BB3_Heartless
Thor
Level 3
God Stats
3W - 4L
1,276 SR
Queue Stats
3W - 5L
1,198 Elo+
Party 1
Ra
Ra
Kyoii-
Ra
Level 16
God Stats
2W - 7L
1,500 SR
Queue Stats
65W - 64L
1,423 Elo+
Party 1
Tiamat
Tiamat
OzpinHeadJarl3
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SaltyFoal10909
Ah Muzen Cab
Level 8
God Stats
24W - 16L
1,455 SR
Queue Stats
49W - 43L
1,516 Elo+
Solo
Fenrir
Fenrir
thanos_real_
Fenrir
Level 5
God Stats
0W - 3L
1,228 SR
Queue Stats
1W - 5L
1,307 Elo+
Solo
Team Averages
Level 7
1,392 SR
1,389 Elo+

VS

Team Averages
Level 25
1,499 SR
1,465 Elo+
Da Ji
Da Ji
Blessed_CRANKY
Da Ji
Level 18
God Stats
10W - 5L
1,617 SR
Queue Stats
17W - 15L
1,564 Elo+
Solo
Aphrodite
Aphrodite
StrongGirl27772
Aphrodite
Level 24
God Stats
53W - 49L
1,477 SR
Queue Stats
109W - 131L
1,440 Elo+
Solo
Izanami
Izanami
SukkaSayWhat
Izanami
Level 28
God Stats
38W - 36L
1,314 SR
Queue Stats
453W - 516L
1,369 Elo+
Solo
Olorun
Olorun
UnitedTilIDie10
Olorun
Level 27
God Stats
11W - 14L
1,462 SR
Queue Stats
48W - 48L
1,440 Elo+
Solo
Arachne
Arachne
byakuyakuya
Arachne
Level 27
God Stats
38W - 26L
1,627 SR
Queue Stats
121W - 125L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 7
10,662
889
10,636
22,360
10,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
18
4 / 9 / 8
12,172
1,014
25,197
19,606
10,936
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
2 / 14 / 8
11,411
951
9,758
28,486
18,936
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
SaltyFoal10909
Ah Muzen Cab
18
6 / 3 / 3
13,212
1,101
21,049
12,930
6,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
14
0 / 2 / 1
9,485
790
1,035
3,360
1,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Team 1 Tickets

0

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 18
12,591
1,049
17,820
14,281
5,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
StrongGirl27772
Aphrodite
19
2 / 3 / 23
12,015
1,001
8,536
15,274
7,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
SukkaSayWhat
Izanami
19
12 / 4 / 16
13,760
1,147
23,717
15,090
5,914
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 2 / 23
13,375
1,115
19,409
16,903
7,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
byakuyakuya
Arachne
19
8 / 1 / 18
12,957
1,080
10,061
13,778
5,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
137
13
Kills
39
39
Deaths
13
27
Assists
98
Player
Kills
Deaths
Assists
KDA
L
1
11
7
0.41
W
8
3
18
5.67
L
Ra
4
9
8
0.89
L
2
14
8
0.43
L
Ah Muzen Cab
SaltyFoal10909
Ah Muzen Cab
6
3
3
2.5
W
Aphrodite
StrongGirl27772
Aphrodite
2
3
23
4.5
W
Izanami
SukkaSayWhat
Izanami
12
4
16
5
W
9
2
23
10.25
W
Arachne
byakuyakuya
Arachne
8
1
18
17
L
Fenrir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,675
Damage
79,543
86,742
Taken
75,326
47,435
Mitigated
32,101
11,184
Healing
32,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,636
4,044
0
634
22,360
10,267
0
7,502
14,858
0
16,638
W
17,820
10,951
185
4,283
14,281
5,983
0
4,788
9,493
0
32,018
L
Ra
25,197
4,390
2,836
2,199
19,606
10,936
0
5,837
13,769
44,069
0
L
9,758
1,534
72
2,844
28,486
18,936
0
10,628
17,858
20,949
0
L
Ah Muzen Cab
SaltyFoal10909
Ah Muzen Cab
21,049
9,093
0
2,172
12,930
6,176
0
3,440
9,490
0
62,959
W
Aphrodite
StrongGirl27772
Aphrodite
8,536
1,006
6,266
7,397
15,274
7,379
0
9,017
6,257
27,508
0
W
Izanami
SukkaSayWhat
Izanami
23,717
19,172
1,075
1,601
15,090
5,914
0
7,390
7,700
0
45,374
W
19,409
12,070
1,349
7,523
16,903
7,579
0
8,123
8,780
28,140
0
W
Arachne
byakuyakuya
Arachne
10,061
7,621
0
3,238
13,778
5,246
0
5,637
8,141
0
36,364
L
Fenrir
1,035
264
0
427
3,360
1,120
0
538
2,508
0
3,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,942
Gold Earned
64,698
159
Minions Killed
236
5
Camps Cleared
3
784,523
Distance Traveled
1,095,231
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,662
889
13
1
2
192,983
0
W
Da Ji
12,591
1,049
34
3
0
187,843
1
L
Ra
12,172
1,014
38
3
0
174,982
0
L
Tiamat
11,411
951
24
2
0
154,168
1
L
Ah Muzen Cab
13,212
1,101
80
7
1
220,807
0
W
Aphrodite
12,015
1,001
56
5
0
229,634
0
W
Izanami
13,760
1,147
55
5
1
204,874
0
W
Olorun
13,375
1,115
25
2
0
196,151
0
W
Arachne
12,957
1,080
66
6
2
276,729
1
L
Fenrir
9,485
790
4
0
2
41,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role