Player Matchup

Mercury
Mercury
Diamond I
DougDimaDab
Mercury
Diamond I
Level 158
God Stats
11W - 13L
1,814 SR
Queue Stats
146W - 148L
2,370 MMR
Solo
Yemoja
Yemoja
Diamond III
MaryJewJuan
Yemoja
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
MySweetPatato
Cu Chulainn
Masters
Level 150
God Stats
19W - 16L
1,827 SR
Queue Stats
322W - 256L
2,259 MMR
Solo
Hachiman
Hachiman
Masters
Oswaald
Hachiman
Masters
Level 160
God Stats
8W - 2L
1,500 SR
Queue Stats
167W - 119L
2,563 MMR
Solo
Merlin
Merlin
Diamond II
teamdiffed
Merlin
Diamond II
Level 107
God Stats
3W - 6L
1,795 SR
Queue Stats
92W - 78L
2,375 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,687 SR
2,213 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 129
1,500 SR
1,657 MMR
Khepri
Khepri
Diamond III
Fordyce
Khepri
Diamond III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Diamond I
GoodKidMaadGame
Cabrakan
Diamond I
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Masters
Haddix
Susano
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Diamond III
Thom
Agni
Diamond III
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 46L
2,284 MMR
Solo
Jing Wei
Jing Wei
Masters
innerproduct
Jing Wei
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DougDimaDab
Mercury
8
0 / 3 / 0
4,773
477
1,743
6,130
1,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
8
0 / 3 / 1
4,770
477
2,125
6,979
2,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
MySweetPatato
Cu Chulainn
8
0 / 5 / 0
4,834
483
4,928
9,276
5,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Oswaald
Hachiman
9
1 / 3 / 0
4,796
480
5,532
7,869
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
teamdiffed
Merlin
12
0 / 1 / 0
6,562
656
2,371
3,457
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
SetDanzaburouPersephone

VS

Bans
ApolloTsukuyomiCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Fordyce
Khepri
9
2 / 0 / 6
5,667
567
3,577
5,732
2,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
11
4 / 0 / 5
6,329
633
3,162
5,308
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
Haddix
Susano
12
5 / 0 / 5
6,597
660
7,974
7,790
2,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
Thom
Agni
11
3 / 0 / 2
6,159
616
2,314
2,989
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
innerproduct
Jing Wei
10
1 / 1 / 4
5,449
545
5,095
6,273
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
15
15
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mercury
DougDimaDab
Mercury
0
3
0
0
W
Khepri
Fordyce
Khepri
2
0
6
5
W
Cabrakan
4
0
5
6.5
W
Susano
Haddix
Susano
5
0
5
7.5
L
Yemoja
0
3
1
0.17
L
Cu Chulainn
MySweetPatato
Cu Chulainn
0
5
0
0
L
Hachiman
Oswaald
Hachiman
1
3
0
0.33
W
Agni
Thom
Agni
3
0
2
4
W
Jing Wei
innerproduct
Jing Wei
1
1
4
3
L
Merlin
teamdiffed
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,699
Damage
22,122
33,711
Taken
28,092
13,758
Mitigated
10,689
10,251
Healing
12,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DougDimaDab
Mercury
1,743
978
0
900
6,130
1,723
0
1,107
5,023
0
24,860
W
Khepri
Fordyce
Khepri
3,577
256
0
2,335
5,732
2,649
0
988
4,744
12,313
0
W
Cabrakan
3,162
413
0
1,498
5,308
3,031
0
1,975
3,191
31,046
0
W
Susano
Haddix
Susano
7,974
2,466
0
3,726
7,790
2,530
0
64
7,424
0
35,326
L
Yemoja
2,125
458
760
1,987
6,979
2,819
90
2,769
4,210
11,049
0
L
Cu Chulainn
MySweetPatato
Cu Chulainn
4,928
1,055
0
2,790
9,276
5,802
0
1,564
7,712
0
24,835
L
Hachiman
Oswaald
Hachiman
5,532
3,357
0
3,049
7,869
2,237
360
2,477
5,392
0
30,618
W
Agni
Thom
Agni
2,314
178
0
680
2,989
979
0
427
2,540
42,565
0
W
Jing Wei
innerproduct
Jing Wei
5,095
4,013
0
3,798
6,273
1,500
147
924
5,349
0
32,107
L
Merlin
teamdiffed
Merlin
2,371
184
0
765
3,457
1,177
0
1,136
2,321
50,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,735
Gold Earned
30,201
312
Minions Killed
316
0
Camps Cleared
0
909,242
Distance Traveled
1,019,962
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,773
477
61
6
0
211,576
1
W
Khepri
5,667
567
9
1
0
196,738
2
W
Cabrakan
6,329
633
68
7
0
227,173
0
W
Susano
6,597
660
73
7
0
218,650
2
L
Yemoja
4,770
477
20
2
0
167,338
4
L
Cu Chulainn
4,834
483
44
4
0
183,842
1
L
Hachiman
4,796
480
50
5
0
161,266
0
W
Agni
6,159
616
88
9
0
207,905
3
W
Jing Wei
5,449
545
78
8
0
169,496
0
L
Merlin
6,562
656
137
14
0
185,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role