Player Matchup

Chernobog
Chernobog
ChrisThePatriot
Chernobog
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 98L
1,496 Elo+
Party 2
Zeus
Zeus
Gimeros
Zeus
Level 58
God Stats
14W - 13L
1,457 SR
Queue Stats
195W - 214L
1,442 Elo+
Party 1
Chang'e
Chang'e
RodSiqs
Chang'e
Level 21
God Stats
2W - 5L
1,451 SR
Queue Stats
2W - 7L
1,207 Elo+
Party 1
Cu Chulainn
Cu Chulainn
garudamo
Cu Chulainn
Level 69
God Stats
7W - 9L
1,471 SR
Queue Stats
237W - 231L
1,510 Elo+
Party 1
Pele
Pele
redtuxedo
Pele
Level 25
God Stats
36W - 50L
1,450 SR
Queue Stats
117W - 143L
1,463 Elo+
Party 2
Team Averages
Level 50
1,466 SR
1,423 Elo+

VS

Team Averages
Level 68
1,433 SR
1,493 Elo+
Scylla
Scylla
Izzzyyy
Scylla
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
Kamakazeowl7
Izanami
Level 139
God Stats
7W - 10L
1,303 SR
Queue Stats
191W - 167L
1,480 Elo+
Party 3
Arachne
Arachne
ZombieWrangler22
Arachne
Level 48
God Stats
2W - 2L
1,348 SR
Queue Stats
168W - 103L
1,686 Elo+
Solo
Osiris
Osiris
kijips
Osiris
Level 83
God Stats
4W - 3L
1,514 SR
Queue Stats
93W - 72L
1,382 Elo+
Party 4
Sylvanus
Sylvanus
xXS1RN1KL4SXx
Sylvanus
Level 43
God Stats
4W - 1L
1,500 SR
Queue Stats
43W - 39L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ChrisThePatriot
Chernobog
8
0 / 3 / 0
4,788
435
3,648
7,044
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
Gimeros
Zeus
9
0 / 1 / 0
5,316
483
3,399
3,852
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chang'e
RodSiqs
Chang'e
7
0 / 4 / 0
4,737
431
3,297
6,498
1,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
garudamo
Cu Chulainn
11
0 / 1 / 0
5,701
518
2,136
6,040
4,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pele
7
0 / 2 / 0
4,817
438
1,911
5,833
1,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Izzzyyy
Scylla
10
0 / 0 / 0
6,004
546
1,247
2,809
776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Kamakazeowl7
Izanami
11
5 / 0 / 3
6,303
573
7,519
7,945
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
4 / 0 / 2
6,787
617
4,327
9,259
3,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
kijips
Osiris
12
1 / 0 / 0
6,406
582
3,691
3,881
3,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
xXS1RN1KL4SXx
Sylvanus
10
1 / 0 / 7
6,151
559
2,205
5,314
2,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
11
11
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ChrisThePatriot
Chernobog
0
3
0
0
L
Zeus
Gimeros
Zeus
0
1
0
0
W
Scylla
Izzzyyy
Scylla
0
0
0
0
W
Izanami
Kamakazeowl7
Izanami
5
0
3
6.5
L
Chang'e
RodSiqs
Chang'e
0
4
0
0
W
4
0
2
5
L
Cu Chulainn
garudamo
Cu Chulainn
0
1
0
0
W
Osiris
kijips
Osiris
1
0
0
1
L
Pele
0
2
0
0
W
Sylvanus
xXS1RN1KL4SXx
Sylvanus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,391
Damage
18,989
29,267
Taken
29,208
10,480
Mitigated
12,626
9,551
Healing
15,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ChrisThePatriot
Chernobog
3,648
1,443
0
2,609
7,044
1,607
0
850
6,194
0
23,200
L
Zeus
Gimeros
Zeus
3,399
213
0
870
3,852
1,031
0
122
3,706
28,562
0
W
Scylla
Izzzyyy
Scylla
1,247
66
0
405
2,809
776
712
1,461
1,166
29,660
0
W
Izanami
Kamakazeowl7
Izanami
7,519
5,187
0
3,624
7,945
2,728
1,440
1,817
6,116
0
43,028
L
Chang'e
RodSiqs
Chang'e
3,297
292
451
1,398
6,498
1,942
0
965
5,499
14,075
0
W
4,327
2,196
0
2,903
9,259
3,130
0
1,045
8,132
0
50,215
L
Cu Chulainn
garudamo
Cu Chulainn
2,136
368
0
2,500
6,040
4,587
0
6
6,034
0
27,920
W
Osiris
kijips
Osiris
3,691
1,428
0
1,816
3,881
3,217
0
65
3,553
84
32,970
L
Pele
1,911
113
0
1,723
5,833
1,313
0
1,445
4,338
0
20,759
W
Sylvanus
xXS1RN1KL4SXx
Sylvanus
2,205
721
3,064
3,359
5,314
2,775
394
2,026
3,282
9,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,359
Gold Earned
31,651
251
Minions Killed
320
0
Camps Cleared
0
1,005,221
Distance Traveled
989,742
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,788
435
49
4
0
172,206
0
L
Zeus
5,316
483
65
6
0
176,435
7
W
Scylla
6,004
546
75
7
0
179,757
0
W
Izanami
6,303
573
71
6
0
194,380
5
L
Chang'e
4,737
431
21
2
0
208,681
3
W
Arachne
6,787
617
77
7
0
207,024
1
L
Cu Chulainn
5,701
518
72
7
0
203,634
3
W
Osiris
6,406
582
69
6
0
221,885
0
L
Pele
4,817
438
44
4
0
244,265
0
W
Sylvanus
6,151
559
28
3
0
186,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role