Player Matchup

Bellona
Bellona
AHandlessMidget
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CamiLink
Apollo
Level 27
God Stats
13W - 6L
1,758 SR
Queue Stats
327W - 286L
1,579 Elo+
Party 1
Ymir
Ymir
JustRyad
Ymir
Level 8
God Stats
6W - 6L
1,461 SR
Queue Stats
24W - 22L
1,634 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sunakune
Tsukuyomi
Level 6
God Stats
3W - 1L
1,706 SR
Queue Stats
7W - 6L
1,665 Elo+
Solo
Ah Puch
Ah Puch
ZaryumZ
Ah Puch
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,585 SR
1,576 Elo+

VS

Team Averages
Level 15
1,546 SR
1,496 Elo+
Medusa
Medusa
AleixGm5
Medusa
Level 16
God Stats
8W - 12L
1,525 SR
Queue Stats
25W - 34L
1,484 Elo+
Solo
The Morrigan
The Morrigan
BrxiN3
The Morrigan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 56L
1,799 Elo+
Solo
Nemesis
Nemesis
Evei
Nemesis
Level 16
God Stats
28W - 17L
1,704 SR
Queue Stats
31W - 27L
1,506 Elo+
Solo
King Arthur
King Arthur
TeamMate18
King Arthur
Level 4
God Stats
76W - 80L
1,500 SR
Queue Stats
127W - 127L
1,191 Elo+
Solo
Thor
Thor
XEZR
Thor
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
5,302
379
2,656
7,014
3,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
CamiLink
Apollo
14
6 / 3 / 2
8,293
592
9,961
8,616
3,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
11
2 / 2 / 3
7,110
508
3,364
9,631
7,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
Sunakune
Tsukuyomi
11
2 / 3 / 4
6,633
474
5,364
10,331
3,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
ZaryumZ
Ah Puch
13
3 / 2 / 3
7,529
538
8,707
6,929
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AleixGm5
Medusa
11
1 / 3 / 1
6,543
467
4,388
8,605
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
BrxiN3
The Morrigan
16
4 / 0 / 2
9,207
658
10,721
10,899
5,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Evei
Nemesis
10
0 / 5 / 2
6,266
448
2,041
8,753
5,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
TeamMate18
King Arthur
14
5 / 1 / 1
8,325
595
7,013
12,215
5,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thor
XEZR
Thor
9
0 / 5 / 2
5,817
416
836
8,286
2,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
13
Kills
10
11
Deaths
14
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Medusa
AleixGm5
Medusa
1
3
1
0.5
W
The Morrigan
BrxiN3
The Morrigan
4
0
2
5
L
Apollo
CamiLink
Apollo
6
3
2
2.33
W
Nemesis
Evei
Nemesis
0
5
2
0.2
L
Ymir
2
2
3
1.75
L
Tsukuyomi
Sunakune
Tsukuyomi
2
3
4
1.33
W
King Arthur
TeamMate18
King Arthur
5
1
1
5.5
W
Thor
XEZR
Thor
0
5
2
0.2
L
Ah Puch
ZaryumZ
Ah Puch
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,052
Damage
24,999
42,521
Taken
48,758
20,915
Mitigated
20,811
12,443
Healing
16,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,656
1,046
0
3,207
7,014
3,904
0
3,550
3,464
0
19,539
W
Medusa
AleixGm5
Medusa
4,388
2,042
0
2,168
8,605
2,602
1,060
818
7,783
0
27,638
W
The Morrigan
BrxiN3
The Morrigan
10,721
4,370
0
6,655
10,899
5,606
949
2,484
8,369
63,984
1,003
L
Apollo
CamiLink
Apollo
9,961
7,162
0
903
8,616
3,457
499
719
7,897
0
57,968
W
Nemesis
Evei
Nemesis
2,041
962
0
1,014
8,753
5,167
0
3,952
4,600
0
23,428
L
Ymir
3,364
533
0
1,792
9,631
7,975
0
3,663
5,722
27,479
0
L
Tsukuyomi
Sunakune
Tsukuyomi
5,364
1,642
0
4,031
10,331
3,570
0
1,786
8,545
0
30,787
W
King Arthur
TeamMate18
King Arthur
7,013
610
0
4,844
12,215
5,287
0
3,768
8,145
0
53,337
W
Thor
XEZR
Thor
836
259
0
2,260
8,286
2,149
0
454
7,790
0
20,573
L
Ah Puch
ZaryumZ
Ah Puch
8,707
928
0
2,510
6,929
2,009
493
0
6,929
45,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,867
Gold Earned
36,158
357
Minions Killed
401
0
Camps Cleared
0
1,134,191
Distance Traveled
1,207,003
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,302
379
39
3
0
155,602
1
W
Medusa
6,543
467
61
4
0
199,961
0
W
The Morrigan
9,207
658
146
10
0
224,431
1
L
Apollo
8,293
592
113
8
0
231,217
2
W
Nemesis
6,266
448
56
4
0
276,181
1
L
Ymir
7,110
508
45
3
0
234,716
0
L
Tsukuyomi
6,633
474
62
4
0
278,963
3
W
King Arthur
8,325
595
102
7
0
277,548
0
W
Thor
5,817
416
36
3
0
228,882
4
L
Ah Puch
7,529
538
98
7
0
233,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role