Player Matchup

Cupid
Cupid
ElijaahD
Cupid
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 54L
1,836 Elo+
Party 1
Ra
Ra
FrunkCraigson
Ra
Level 49
God Stats
8W - 4L
1,823 SR
Queue Stats
30W - 32L
1,966 Elo+
Party 1
Ymir
Ymir
KeKGaming
Ymir
Level 69
God Stats
11W - 7L
1,665 SR
Queue Stats
25W - 26L
1,904 Elo+
Party 1
Team Averages
Level 88
1,663 SR
1,902 Elo+

VS

Team Averages
Level 118
1,428 SR
1,524 Elo+
Ymir
Ymir
CraftyJew
Ymir
Level 131
God Stats
5W - 1L
1,500 SR
Queue Stats
97W - 71L
1,516 Elo+
Party 2
Merlin
Merlin
Nortor27
Merlin
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 120L
1,540 Elo+
Solo
Da Ji
Da Ji
soothingbeaver
Da Ji
Level 120
God Stats
3W - 2L
1,285 SR
Queue Stats
90W - 71L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ElijaahD
Cupid
14
2 / 10 / 1
11,430
602
9,518
18,902
7,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 8 / 1
10,925
575
2,879
13,480
5,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ymir
13
0 / 7 / 3
11,264
593
5,346
19,688
20,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
5 / 2 / 20
13,146
692
8,736
12,342
11,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Nortor27
Merlin
17
6 / 0 / 16
13,192
694
17,920
6,830
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
14 / 2 / 10
14,157
745
16,524
10,781
6,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
71
4
Kills
25
25
Deaths
4
5
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
2
20
7.5
L
Cupid
ElijaahD
Cupid
2
10
1
0.25
L
2
8
1
0.31
L
Ymir
0
7
3
0.21
W
Merlin
Nortor27
Merlin
6
0
16
14
W
14
2
10
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,743
Damage
43,180
52,070
Taken
29,953
33,714
Mitigated
20,761
7,121
Healing
6,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,736
1,394
0
2,769
12,342
11,465
616
3,805
8,537
31,231
0
L
Cupid
ElijaahD
Cupid
9,518
4,451
420
1,864
18,902
7,221
0
8,836
10,066
0
57,950
L
2,879
299
1,262
2,040
13,480
5,664
0
7,131
6,349
52,477
0
L
Ymir
5,346
774
0
1,535
19,688
20,829
0
10,745
8,943
16,537
0
W
Merlin
Nortor27
Merlin
17,920
1,545
0
2,486
6,830
2,790
849
1,732
5,098
88,788
0
W
16,524
5,828
0
1,306
10,781
6,506
1,293
2,759
8,022
0
57,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,619
Gold Earned
40,495
173
Minions Killed
208
0
Camps Cleared
0
971,295
Distance Traveled
1,069,420
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,146
692
23
1
0
365,108
4
L
Cupid
11,430
602
67
4
0
299,324
4
L
Ra
10,925
575
81
4
0
342,534
2
L
Ymir
11,264
593
25
1
0
329,437
3
W
Merlin
13,192
694
126
7
0
348,405
3
W
Da Ji
14,157
745
59
3
0
355,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role