Player Matchup

Guan Yu
Guan Yu
DarkInfernoLMKA
Guan Yu
Level 15
God Stats
5W - 8L
1,301 SR
Queue Stats
318W - 332L
1,263 Elo+
Solo
Danzaburou
Danzaburou
ZynkszBr-Liquid
Danzaburou
Level 22
God Stats
3W - 5L
1,259 SR
Queue Stats
17W - 14L
1,316 Elo+
Party 2
Discordia
Discordia
beatcirius
Discordia
Level 7
God Stats
2W - 3L
1,207 SR
Queue Stats
2W - 7L
1,109 Elo+
Solo
Ao Kuang
Ao Kuang
mythanicc
Ao Kuang
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Hel
Hel
xOxRoberth
Hel
Level 18
God Stats
2W - 2L
1,414 SR
Queue Stats
12W - 13L
1,316 Elo+
Party 2
Team Averages
Level 15
1,336 SR
1,301 Elo+

VS

Team Averages
Level 10
1,563 SR
1,517 Elo+
Neith
Neith
Bubbahii
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
Luistpd35
Chang'e
Level 19
God Stats
33W - 24L
1,553 SR
Queue Stats
43W - 41L
1,405 Elo+
Solo
Cerberus
Cerberus
Prodxaynor
Cerberus
Level 26
God Stats
10W - 15L
1,760 SR
Queue Stats
51W - 46L
1,682 Elo+
Solo
Guan Yu
Guan Yu
S1Dalan
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
expchan
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 1
11,644
582
10,242
14,477
15,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
ZynkszBr-Liquid
Danzaburou
15
8 / 4 / 8
10,346
517
15,162
14,492
5,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
beatcirius
Discordia
15
4 / 4 / 4
9,569
478
7,393
11,708
4,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
mythanicc
Ao Kuang
15
3 / 2 / 7
9,532
477
3,219
9,931
4,767
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
9 / 2 / 13
9,876
494
11,657
12,656
5,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bubbahii
Neith
11
0 / 9 / 3
6,891
345
6,550
11,974
3,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Luistpd35
Chang'e
17
11 / 2 / 1
11,446
572
17,275
15,237
4,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
Prodxaynor
Cerberus
11
0 / 2 / 3
7,523
376
4,170
12,618
8,088
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Guan Yu
S1Dalan
Guan Yu
12
1 / 7 / 5
7,884
394
4,765
12,036
8,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thor
expchan
Thor
8
0 / 15 / 0
6,535
327
2,944
16,129
4,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
33
Kills
12
13
Deaths
35
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
Bubbahii
Neith
0
9
3
0.17
W
9
1
1
9.5
L
Chang'e
Luistpd35
Chang'e
11
2
1
5.75
L
Cerberus
Prodxaynor
Cerberus
0
2
3
0.75
L
Guan Yu
S1Dalan
Guan Yu
1
7
5
0.5
W
Danzaburou
ZynkszBr-Liquid
Danzaburou
8
4
8
3
W
Discordia
beatcirius
Discordia
4
4
4
1.5
L
Thor
expchan
Thor
0
15
0
0
W
Ao Kuang
mythanicc
Ao Kuang
3
2
7
3.25
W
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,673
Damage
35,704
63,264
Taken
67,994
34,870
Mitigated
29,530
29,135
Healing
16,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bubbahii
Neith
6,550
3,295
0
2,016
11,974
3,622
0
5,830
5,953
0
22,287
W
10,242
1,571
149
5,236
14,477
15,029
1,512
5,213
9,189
0
58,882
L
Chang'e
Luistpd35
Chang'e
17,275
2,054
767
5,929
15,237
4,638
1,939
4,116
10,704
67,443
0
L
Cerberus
Prodxaynor
Cerberus
4,170
220
0
5,445
12,618
8,088
0
3,126
9,402
36,976
0
L
Guan Yu
S1Dalan
Guan Yu
4,765
609
246
876
12,036
8,646
587
4,182
7,738
0
31,206
W
Danzaburou
ZynkszBr-Liquid
Danzaburou
15,162
7,999
0
2,195
14,492
5,591
3,411
5,248
9,194
0
61,892
W
Discordia
beatcirius
Discordia
7,393
399
0
1,086
11,708
4,355
138
2,255
9,428
62,959
0
L
Thor
expchan
Thor
2,944
1,275
0
742
16,129
4,536
0
4,470
11,492
0
19,182
W
Ao Kuang
mythanicc
Ao Kuang
3,219
705
0
4,031
9,931
4,767
873
2,865
7,016
38,784
0
W
11,657
776
8,177
8,261
12,656
5,128
1,399
5,864
6,742
35,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,967
Gold Earned
40,279
436
Minions Killed
316
0
Camps Cleared
0
1,666,914
Distance Traveled
1,577,970
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,891
345
34
2
0
292,624
3
W
Guan Yu
11,644
582
103
5
0
320,807
4
L
Chang'e
11,446
572
120
6
0
343,857
0
L
Cerberus
7,523
376
69
3
0
318,858
0
L
Guan Yu
7,884
394
51
3
0
320,250
0
W
Danzaburou
10,346
517
103
5
0
320,574
0
W
Discordia
9,569
478
106
5
0
293,683
2
L
Thor
6,535
327
42
2
0
302,381
3
W
Ao Kuang
9,532
477
77
4
0
381,162
2
W
Hel
9,876
494
47
2
0
350,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role