Player Matchup

Merlin
Merlin
GaruYaoyorozu
Merlin
Level 25
God Stats
9W - 9L
1,365 SR
Queue Stats
65W - 63L
1,406 Elo+
Solo
Artemis
Artemis
LEXISENPAI5605
Artemis
Level 29
God Stats
155W - 161L
1,535 SR
Queue Stats
233W - 301L
1,366 Elo+
Solo
Cthulhu
Cthulhu
PAYASO1627
Cthulhu
Level 6
God Stats
2W - 5L
1,213 SR
Queue Stats
6W - 11L
1,272 Elo+
Party 1
Guan Yu
Guan Yu
Vatharum
Guan Yu
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
sebagallinamon
Cerberus
Level 11
God Stats
1W - 3L
1,327 SR
Queue Stats
7W - 11L
1,272 Elo+
Party 1
Team Averages
Level 17
1,388 SR
1,363 Elo+

VS

Team Averages
Level 14
1,525 SR
1,322 Elo+
Discordia
Discordia
IzzyBizzy14
Discordia
Level 12
God Stats
1W - 4L
1,447 SR
Queue Stats
24W - 39L
1,346 Elo+
Solo
Cerberus
Cerberus
Javier9797
Cerberus
Level 15
God Stats
7W - 13L
1,325 SR
Queue Stats
7W - 13L
1,279 Elo+
Solo
Thor
Thor
Thyuukoop
Thor
Level 8
God Stats
3W - 2L
1,666 SR
Queue Stats
5W - 10L
1,094 Elo+
Solo
Agni
Agni
fubb181
Agni
Level 29
God Stats
28W - 41L
1,685 SR
Queue Stats
691W - 767L
1,389 Elo+
Solo
Xbalanque
Xbalanque
krogercartboy
Xbalanque
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 10
9,620
962
11,253
3,828
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 1 / 14
9,388
939
5,797
5,126
2,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
PAYASO1627
Cthulhu
16
2 / 0 / 12
9,523
952
6,603
8,707
9,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Vatharum
Guan Yu
16
6 / 0 / 10
10,724
1,072
6,089
8,936
10,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
16
6 / 0 / 11
10,739
1,074
6,177
8,100
8,126
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

454

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IzzyBizzy14
Discordia
13
0 / 5 / 0
8,005
801
6,111
11,402
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Javier9797
Cerberus
12
0 / 1 / 0
7,972
797
363
1,087
581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Thor
13
0 / 3 / 0
8,068
807
1,836
7,128
1,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Agni
fubb181
Agni
13
1 / 5 / 0
8,463
846
12,474
17,676
5,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xbalanque
krogercartboy
Xbalanque
13
0 / 3 / 0
8,105
811
2,060
3,038
614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
1
17
Kills
1
1
Deaths
17
57
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
L
Discordia
IzzyBizzy14
Discordia
0
5
0
0
L
Cerberus
Javier9797
Cerberus
0
1
0
0
W
1
1
14
8
W
Cthulhu
PAYASO1627
Cthulhu
2
0
12
8
L
Thor
0
3
0
0
W
Guan Yu
Vatharum
Guan Yu
6
0
10
11
L
Agni
fubb181
Agni
1
5
0
0.2
L
Xbalanque
krogercartboy
Xbalanque
0
3
0
0
W
Cerberus
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,919
Damage
22,844
34,697
Taken
40,331
31,841
Mitigated
11,612
14,571
Healing
575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,253
885
222
1,469
3,828
1,530
0
3,021
807
29,608
0
L
Discordia
IzzyBizzy14
Discordia
6,111
94
0
0
11,402
3,450
0
7,403
3,749
8,806
0
L
Cerberus
Javier9797
Cerberus
363
30
0
82
1,087
581
0
131
931
2,785
0
W
5,797
2,487
0
417
5,126
2,480
0
3,902
1,224
0
18,818
W
Cthulhu
PAYASO1627
Cthulhu
6,603
604
3
519
8,707
9,181
0
4,388
4,319
23,458
0
L
Thor
1,836
351
0
239
7,128
1,699
0
3,359
3,544
0
8,415
W
Guan Yu
Vatharum
Guan Yu
6,089
973
5,838
3,681
8,936
10,524
0
4,084
4,852
0
27,883
L
Agni
fubb181
Agni
12,474
102
0
0
17,676
5,268
0
11,655
5,571
19,876
0
L
Xbalanque
krogercartboy
Xbalanque
2,060
960
0
254
3,038
614
0
835
2,103
0
6,375
W
Cerberus
6,177
275
799
1,623
8,100
8,126
0
3,553
4,547
24,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,994
Gold Earned
40,613
222
Minions Killed
42
7
Camps Cleared
3
886,307
Distance Traveled
398,126
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,620
962
37
4
1
165,449
0
L
Discordia
8,005
801
1
0
0
173,827
1
L
Cerberus
7,972
797
6
1
2
12,876
0
W
Artemis
9,388
939
23
2
5
134,639
0
W
Cthulhu
9,523
952
50
5
0
163,097
1
L
Thor
8,068
807
10
1
1
81,052
0
W
Guan Yu
10,724
1,072
56
6
1
229,420
0
L
Agni
8,463
846
13
1
0
94,128
0
L
Xbalanque
8,105
811
12
1
0
36,243
1
W
Cerberus
10,739
1,074
56
6
0
193,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role