Player Matchup

Chaac
Chaac
DragonKeeper75
Chaac
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
JolTibbers
Fafnir
Level 23
God Stats
4W - 1L
1,483 SR
Queue Stats
13W - 14L
1,496 Elo+
Party 2
Bellona
Bellona
Ritashi
Bellona
Level 13
God Stats
6W - 5L
1,405 SR
Queue Stats
32W - 38L
1,501 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ritoloc
Ah Muzen Cab
Level 29
God Stats
27W - 18L
1,566 SR
Queue Stats
312W - 231L
1,693 Elo+
Solo
Chang'e
Chang'e
cocopebbles69420
Chang'e
Level 29
God Stats
5W - 1L
1,881 SR
Queue Stats
58W - 49L
1,638 Elo+
Solo
Team Averages
Level 23
1,567 SR
1,566 Elo+

VS

Team Averages
Level 22
1,501 SR
1,589 Elo+
Rama
Rama
Delta7777
Rama
Level 37
God Stats
1W - 2L
1,734 SR
Queue Stats
41W - 27L
1,645 Elo+
Party 1
Bellona
Bellona
InstaLockBellona
Bellona
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Thenit
Discordia
Level 29
God Stats
3W - 7L
1,400 SR
Queue Stats
19W - 19L
1,681 Elo+
Solo
Sun Wukong
Sun Wukong
danilohp
Sun Wukong
Level 8
God Stats
11W - 6L
1,463 SR
Queue Stats
189W - 213L
1,583 Elo+
Solo
Janus
Janus
permaGh0st
Janus
Level 8
God Stats
5W - 7L
1,406 SR
Queue Stats
11W - 9L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 13
10,518
956
16,666
16,252
12,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
JolTibbers
Fafnir
17
3 / 3 / 10
12,029
1,094
4,928
18,186
22,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Ritashi
Bellona
17
5 / 0 / 9
11,441
1,040
12,047
15,569
15,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Ritoloc
Ah Muzen Cab
18
5 / 0 / 10
11,671
1,061
20,952
5,428
2,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
2 / 0 / 13
10,973
998
13,542
12,758
5,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

247

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
1 / 6 / 3
10,014
910
7,588
14,411
7,054
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 4 / 6
10,054
914
11,652
19,542
12,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Thenit
Discordia
16
3 / 0 / 2
10,548
959
20,769
7,924
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
danilohp
Sun Wukong
16
2 / 4 / 2
10,317
938
9,544
19,643
16,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
15
0 / 3 / 4
9,699
882
13,464
10,443
3,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
23
17
Kills
6
6
Deaths
17
55
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Rama
1
6
3
0.42
W
2
3
13
2.83
L
0
4
6
0.75
W
Fafnir
JolTibbers
Fafnir
3
3
10
2.67
W
Bellona
Ritashi
Bellona
5
0
9
9.5
W
Ah Muzen Cab
Ritoloc
Ah Muzen Cab
5
0
10
10
L
Discordia
Thenit
Discordia
3
0
2
4
W
2
0
13
8.5
L
Sun Wukong
danilohp
Sun Wukong
2
4
2
0.75
L
Janus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,135
Damage
63,017
68,193
Taken
71,963
57,894
Mitigated
42,840
26,906
Healing
5,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
7,588
5,798
0
852
14,411
7,054
0
4,016
10,197
0
20,976
W
16,666
2,383
0
6,247
16,252
12,486
0
7,655
8,472
0
30,231
L
11,652
5,152
0
2,059
19,542
12,672
0
5,265
13,777
0
26,558
W
Fafnir
JolTibbers
Fafnir
4,928
1,067
438
4,123
18,186
22,329
0
9,643
8,393
12,676
0
W
Bellona
Ritashi
Bellona
12,047
3,717
0
1,125
15,569
15,031
0
7,052
8,367
0
22,857
W
Ah Muzen Cab
Ritoloc
Ah Muzen Cab
20,952
7,314
0
2,068
5,428
2,363
0
3,692
1,686
0
42,020
L
Discordia
Thenit
Discordia
20,769
1,092
296
490
7,924
2,882
0
1,283
6,541
43,582
0
W
13,542
1,288
7,740
5,165
12,758
5,685
0
7,054
5,704
47,098
0
L
Sun Wukong
danilohp
Sun Wukong
9,544
681
0
1,689
19,643
16,503
0
6,322
12,971
863
29,358
L
Janus
13,464
1,067
0
242
10,443
3,729
0
1,584
8,734
33,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,632
Gold Earned
50,632
206
Minions Killed
233
8
Camps Cleared
9
1,174,717
Distance Traveled
1,107,290
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,014
910
27
2
1
199,116
0
W
Chaac
10,518
956
21
2
0
207,632
1
L
Bellona
10,054
914
36
3
5
236,557
2
W
Fafnir
12,029
1,094
19
2
2
217,205
1
W
Bellona
11,441
1,040
31
3
1
251,566
0
W
Ah Muzen Cab
11,671
1,061
47
4
1
268,306
1
L
Discordia
10,548
959
66
6
1
218,769
0
W
Chang'e
10,973
998
88
8
4
230,008
0
L
Sun Wukong
10,317
938
49
4
0
252,263
0
L
Janus
9,699
882
55
5
2
200,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role