Player Matchup

Tiamat
Tiamat
HarlequinTheFool
Tiamat
Level 29
God Stats
35W - 12L
1,665 SR
Queue Stats
216W - 130L
1,700 Elo+
Party 1
Anhur
Anhur
TheBloodening
Anhur
Level 141
God Stats
6W - 4L
2,059 SR
Queue Stats
136W - 72L
1,906 Elo+
Party 1
Vamana
Vamana
purr3k1ng
Vamana
Level 124
God Stats
1W - 1L
1,269 SR
Queue Stats
261W - 142L
1,783 Elo+
Party 1
Team Averages
Level 98
1,664 SR
1,796 Elo+

VS

Team Averages
Level 48
1,487 SR
1,653 Elo+
Horus
Horus
AmetuerCommander
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 51L
1,626 Elo+
Party 2
Skadi
Skadi
Homiemax97
Skadi
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
256W - 116L
1,711 Elo+
Party 2
Merlin
Merlin
LankyApe418
Merlin
Level 28
God Stats
6W - 3L
1,461 SR
Queue Stats
52W - 59L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 5
8,470
847
6,502
5,482
4,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 5 / 10
7,567
757
6,479
8,742
3,368
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
purr3k1ng
Vamana
11
7 / 1 / 9
8,451
845
13,998
11,176
10,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 4
7,214
721
2,400
12,270
7,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
12
6 / 5 / 1
8,511
851
8,630
9,988
3,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
9
1 / 6 / 4
6,543
654
6,449
8,764
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
16
Kills
8
8
Deaths
16
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
7
2
5
4.75
L
Skadi
6
5
1
1.3
L
Merlin
1
6
4
0.5
W
2
5
10
1.4
W
Vamana
purr3k1ng
Vamana
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,979
Damage
17,479
25,400
Taken
31,022
17,812
Mitigated
13,560
8,044
Healing
6,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,400
1,072
812
3,421
12,270
7,578
0
4,020
7,726
0
9,175
W
6,502
204
0
1,427
5,482
4,129
191
939
4,386
23,115
0
L
Skadi
8,630
4,802
0
1,868
9,988
3,380
0
2,661
6,859
0
26,685
L
Merlin
6,449
355
0
396
8,764
2,602
0
2,134
6,427
27,618
0
W
6,479
3,511
0
1,734
8,742
3,368
644
2,666
5,862
0
29,788
W
Vamana
purr3k1ng
Vamana
13,998
5,184
881
4,002
11,176
10,315
158
2,297
8,681
6,908
17,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,488
Gold Earned
22,268
102
Minions Killed
106
0
Camps Cleared
0
548,549
Distance Traveled
532,332
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,214
721
14
1
0
184,189
2
W
Tiamat
8,470
847
40
4
0
186,932
1
L
Skadi
8,511
851
45
5
0
173,889
1
L
Merlin
6,543
654
47
5
0
174,254
1
W
Anhur
7,567
757
49
5
0
163,492
2
W
Vamana
8,451
845
13
1
0
198,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role