Player Matchup

Artemis
Artemis
Broekn
Artemis
Level 21
God Stats
28W - 30L
1,552 SR
Queue Stats
191W - 224L
1,453 Elo+
Solo
Thanatos
Thanatos
FucqFatJwilson
Thanatos
Level 24
God Stats
7W - 5L
1,416 SR
Queue Stats
135W - 138L
1,391 Elo+
Solo
Medusa
Medusa
Liama6
Medusa
Level 5
God Stats
2W - 3L
1,568 SR
Queue Stats
128W - 105L
1,460 Elo+
Solo
Tiamat
Tiamat
OctaneTooEz
Tiamat
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
337W - 297L
1,588 Elo+
Solo
Bellona
Bellona
vimcent
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,507 SR
1,478 Elo+

VS

Team Averages
Level 21
1,480 SR
1,462 Elo+
Fenrir
Fenrir
Bradderall
Fenrir
Level 26
God Stats
5W - 4L
1,643 SR
Queue Stats
83W - 75L
1,581 Elo+
Party 1
Awilix
Awilix
Cashor
Awilix
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 95L
1,453 Elo+
Solo
Cu Chulainn
Cu Chulainn
Limplication
Cu Chulainn
Level 27
God Stats
9W - 9L
1,430 SR
Queue Stats
108W - 128L
1,427 Elo+
Solo
Neith
Neith
Selicity
Neith
Level 7
God Stats
13W - 13L
1,473 SR
Queue Stats
21W - 25L
1,395 Elo+
Party 1
Scylla
Scylla
Sipira
Scylla
Level 17
God Stats
19W - 18L
1,353 SR
Queue Stats
26W - 27L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Broekn
Artemis
5
1 / 2 / 0
3,539
590
1,831
2,974
664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
7
1 / 2 / 0
3,976
663
1,220
3,740
947
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Liama6
Medusa
5
0 / 3 / 1
3,505
584
1,258
2,747
436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
6
0 / 2 / 1
3,788
631
1,352
3,326
1,354
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
vimcent
Bellona
3
0 / 2 / 1
3,059
510
852
1,809
1,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bradderall
Fenrir
7
1 / 1 / 5
4,206
701
3,081
4,414
894
Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Awilix
Cashor
Awilix
7
4 / 0 / 3
4,607
768
1,223
3,387
895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
Limplication
Cu Chulainn
7
2 / 1 / 1
4,268
711
1,572
3,927
2,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Neith
Selicity
Neith
7
3 / 0 / 2
4,164
694
1,149
1,079
211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Scylla
Sipira
Scylla
7
1 / 1 / 1
4,119
687
1,776
2,107
563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
11
11
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bradderall
Fenrir
1
1
5
3.5
L
Artemis
Broekn
Artemis
1
2
0
0.5
W
Awilix
Cashor
Awilix
4
0
3
5.5
L
Thanatos
1
2
0
0.5
L
Medusa
Liama6
Medusa
0
3
1
0.17
W
Cu Chulainn
Limplication
Cu Chulainn
2
1
1
2.5
L
Tiamat
0
2
1
0.25
W
Neith
Selicity
Neith
3
0
2
4
W
Scylla
Sipira
Scylla
1
1
1
1.5
L
Bellona
vimcent
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,513
Damage
8,801
14,596
Taken
14,914
4,541
Mitigated
4,679
4,914
Healing
4,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bradderall
Fenrir
3,081
999
198
1,882
4,414
894
0
0
4,414
0
12,726
L
Artemis
Broekn
Artemis
1,831
924
0
805
2,974
664
23
0
2,974
0
8,821
W
Awilix
Cashor
Awilix
1,223
372
0
1,022
3,387
895
0
0
3,387
0
12,899
L
Thanatos
1,220
241
0
2,508
3,740
947
97
0
3,665
0
15,178
L
Medusa
Liama6
Medusa
1,258
527
0
340
2,747
436
0
0
2,747
0
9,825
W
Cu Chulainn
Limplication
Cu Chulainn
1,572
509
0
575
3,927
2,116
413
0
3,827
0
12,871
L
Tiamat
1,352
427
0
1,123
3,326
1,354
0
1,776
1,550
14,681
0
W
Neith
Selicity
Neith
1,149
665
0
111
1,079
211
0
0
1,079
0
12,371
W
Scylla
Sipira
Scylla
1,776
104
0
684
2,107
563
238
1,352
755
15,108
0
L
Bellona
vimcent
Bellona
852
373
0
138
1,809
1,140
66
0
1,759
0
3,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,867
Gold Earned
21,364
123
Minions Killed
142
0
Camps Cleared
0
497,010
Distance Traveled
583,891
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,206
701
25
4
0
137,199
1
L
Artemis
3,539
590
20
3
0
94,114
0
W
Awilix
4,607
768
28
5
0
126,958
0
L
Thanatos
3,976
663
45
8
0
109,312
0
L
Medusa
3,505
584
19
3
0
113,361
2
W
Cu Chulainn
4,268
711
36
6
0
98,088
3
L
Tiamat
3,788
631
32
5
0
111,473
1
W
Neith
4,164
694
25
4
0
111,908
0
W
Scylla
4,119
687
28
5
0
109,738
0
L
Bellona
3,059
510
7
1
0
68,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role