Player Matchup

Khepri
Khepri
GarlVinnland
Khepri
Level 8
God Stats
9W - 2L
1,746 SR
Queue Stats
60W - 51L
1,638 Elo+
Party 1
Chaac
Chaac
Hamboigeh
Chaac
Level 128
God Stats
6W - 6L
1,746 SR
Queue Stats
93W - 84L
1,684 Elo+
Party 1
Tiamat
Tiamat
Riyuzuki
Tiamat
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
SiegeHeart
Janus
Level 50
God Stats
8W - 4L
1,525 SR
Queue Stats
65W - 44L
1,702 Elo+
Party 1
Hachiman
Hachiman
Tiggermilk
Hachiman
Level 16
God Stats
2W - 2L
1,832 SR
Queue Stats
6W - 3L
1,733 Elo+
Party 1
Team Averages
Level 45
1,670 SR
1,651 Elo+

VS

Team Averages
Level 23
1,515 SR
1,479 Elo+
Xing Tian
Xing Tian
Dosezz
Xing Tian
Level 26
God Stats
6W - 4L
1,500 SR
Queue Stats
297W - 365L
1,476 Elo+
Solo
Kukulkan
Kukulkan
DrDanksauce
Kukulkan
Level 18
God Stats
3W - 5L
1,510 SR
Queue Stats
24W - 35L
1,499 Elo+
Solo
Izanami
Izanami
NaughtyKnave
Izanami
Level 25
God Stats
40W - 26L
1,616 SR
Queue Stats
83W - 76L
1,517 Elo+
Party 2
Sun Wukong
Sun Wukong
figgyboyo
Sun Wukong
Level 18
God Stats
16W - 19L
1,449 SR
Queue Stats
150W - 224L
1,413 Elo+
Party 2
Sobek
Sobek
ionskunk
Sobek
Level 27
God Stats
5W - 8L
1,502 SR
Queue Stats
160W - 222L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
3 / 2 / 6
6,186
562
3,406
6,444
3,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Hamboigeh
Chaac
12
6 / 0 / 4
7,245
659
3,122
5,506
2,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Riyuzuki
Tiamat
12
2 / 0 / 4
6,844
622
5,201
3,778
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
11
5 / 0 / 4
6,921
629
5,373
3,671
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Tiggermilk
Hachiman
10
7 / 1 / 5
6,350
577
7,954
7,828
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dosezz
Xing Tian
8
1 / 6 / 2
5,464
497
3,375
10,496
5,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
DrDanksauce
Kukulkan
10
0 / 4 / 0
5,616
511
953
5,597
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
NaughtyKnave
Izanami
8
2 / 6 / 1
5,273
479
6,597
7,195
2,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
figgyboyo
Sun Wukong
9
0 / 4 / 0
5,271
479
1,851
9,289
3,870
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Sobek
ionskunk
Sobek
7
0 / 3 / 2
4,743
431
753
6,314
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
23
Kills
3
3
Deaths
23
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Dosezz
Xing Tian
1
6
2
0.33
L
Kukulkan
DrDanksauce
Kukulkan
0
4
0
0
W
Khepri
3
2
6
3
W
Chaac
Hamboigeh
Chaac
6
0
4
8
L
Izanami
NaughtyKnave
Izanami
2
6
1
0.42
W
Tiamat
Riyuzuki
Tiamat
2
0
4
4
W
Janus
5
0
4
7
W
Hachiman
Tiggermilk
Hachiman
7
1
5
9.5
L
Sun Wukong
figgyboyo
Sun Wukong
0
4
0
0
L
Sobek
ionskunk
Sobek
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,056
Damage
13,529
27,227
Taken
38,891
10,802
Mitigated
15,423
6,475
Healing
6,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Dosezz
Xing Tian
3,375
330
381
1,386
10,496
5,293
323
3,463
7,033
11,446
0
L
Kukulkan
DrDanksauce
Kukulkan
953
152
0
532
5,597
1,542
616
2,587
3,010
29,812
0
W
Khepri
3,406
310
0
468
6,444
3,217
218
1,947
4,497
18,145
0
W
Chaac
Hamboigeh
Chaac
3,122
844
0
1,487
5,506
2,359
0
113
5,393
0
47,591
L
Izanami
NaughtyKnave
Izanami
6,597
4,970
0
0
7,195
2,053
885
1,395
5,800
0
31,160
W
Tiamat
Riyuzuki
Tiamat
5,201
720
0
1,654
3,778
1,873
924
285
3,493
34,310
0
W
Janus
5,373
471
0
0
3,671
952
930
900
2,771
33,334
0
W
Hachiman
Tiggermilk
Hachiman
7,954
5,371
0
2,866
7,828
2,401
978
1,836
5,992
0
24,296
L
Sun Wukong
figgyboyo
Sun Wukong
1,851
313
0
1,970
9,289
3,870
0
5,281
4,008
0
20,901
L
Sobek
ionskunk
Sobek
753
0
0
2,135
6,314
2,665
0
1,254
5,060
11,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,546
Gold Earned
26,367
294
Minions Killed
214
0
Camps Cleared
0
1,108,690
Distance Traveled
962,392
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,464
497
19
2
0
210,109
2
L
Kukulkan
5,616
511
59
5
0
167,232
1
W
Khepri
6,186
562
29
3
0
237,099
2
W
Chaac
7,245
659
90
8
0
241,430
4
L
Izanami
5,273
479
51
5
0
186,676
1
W
Tiamat
6,844
622
70
6
0
206,653
0
W
Janus
6,921
629
64
6
0
209,366
3
W
Hachiman
6,350
577
41
4
0
214,142
0
L
Sun Wukong
5,271
479
56
5
0
203,507
3
L
Sobek
4,743
431
29
3
0
194,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role