Player Matchup

Danzaburou
Danzaburou
Dilucgel
Danzaburou
Level 69
God Stats
2W - 0L
1,871 SR
Queue Stats
33W - 10L
1,932 Elo+
Party 2
Guan Yu
Guan Yu
Kyriä
Guan Yu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
brothy7
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,785 Elo+
Party 2
Team Averages
Level 78
1,624 SR
1,739 Elo+

VS

Team Averages
Level 61
1,500 SR
1,451 Elo+
Sylvanus
Sylvanus
BearsFTW91
Sylvanus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Ilovetea21
Janus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,352 Elo+
Solo
Cernunnos
Cernunnos
Saizew
Cernunnos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dilucgel
Danzaburou
11
3 / 2 / 10
7,911
791
11,881
7,877
4,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Kyriä
Guan Yu
10
3 / 3 / 8
7,504
750
6,081
10,548
5,989
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
11 / 1 / 6
9,162
916
8,229
7,066
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BearsFTW91
Sylvanus
9
0 / 5 / 5
6,785
679
2,537
11,804
9,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
10
2 / 7 / 4
6,944
694
4,539
8,004
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Saizew
Cernunnos
10
3 / 5 / 1
7,504
750
9,559
11,058
3,904
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
17
Kills
5
6
Deaths
17
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BearsFTW91
Sylvanus
0
5
5
0.5
W
Danzaburou
Dilucgel
Danzaburou
3
2
10
4
L
Janus
2
7
4
0.57
W
Guan Yu
Kyriä
Guan Yu
3
3
8
2.33
L
Cernunnos
Saizew
Cernunnos
3
5
1
0.7
W
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,191
Damage
16,635
25,491
Taken
30,866
12,519
Mitigated
16,183
8,227
Healing
8,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BearsFTW91
Sylvanus
2,537
580
2,552
3,479
11,804
9,853
168
3,404
8,156
9,900
0
W
Danzaburou
Dilucgel
Danzaburou
11,881
6,472
0
677
7,877
4,081
1,532
1,584
6,255
0
36,254
L
Janus
4,539
182
0
460
8,004
2,426
0
2,237
5,614
19,075
0
W
Guan Yu
Kyriä
Guan Yu
6,081
908
1,778
2,350
10,548
5,989
0
2,803
7,579
0
11,742
L
Cernunnos
Saizew
Cernunnos
9,559
6,245
0
1,747
11,058
3,904
480
2,037
8,863
0
25,227
W
8,229
608
1,123
2,299
7,066
2,449
564
2,343
4,555
35,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,577
Gold Earned
21,233
125
Minions Killed
72
0
Camps Cleared
0
553,687
Distance Traveled
441,867
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,785
679
25
3
0
136,019
0
W
Danzaburou
7,911
791
42
4
0
169,203
4
L
Janus
6,944
694
19
2
0
157,164
0
W
Guan Yu
7,504
750
23
2
0
198,269
4
L
Cernunnos
7,504
750
28
3
0
148,684
1
W
Ra
9,162
916
60
6
0
186,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role