Player Matchup

Vamana
Vamana
Cruisewell
Vamana
Level 108
God Stats
1W - 1L
1,771 SR
Queue Stats
24W - 23L
1,565 Elo+
Party 1
Thanatos
Thanatos
JaredOfNazareth
Thanatos
Level 20
God Stats
1W - 2L
1,497 SR
Queue Stats
9W - 9L
1,610 Elo+
Party 1
Artemis
Artemis
Schuutz
Artemis
Level 119
God Stats
3W - 7L
1,500 SR
Queue Stats
280W - 228L
1,626 Elo+
Party 1
Yemoja
Yemoja
Wilierbus1
Yemoja
Level 48
God Stats
4W - 3L
1,990 SR
Queue Stats
16W - 11L
1,725 Elo+
Party 1
Hera
Hera
auburn8
Hera
Level 67
God Stats
0W - 4L
1,450 SR
Queue Stats
12W - 17L
1,502 Elo+
Party 1
Team Averages
Level 72
1,642 SR
1,606 Elo+

VS

Team Averages
Level 80
1,627 SR
1,548 Elo+
Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
BIGG-ZAYY-420
Sol
Level 67
God Stats
41W - 26L
1,895 SR
Queue Stats
83W - 83L
1,685 Elo+
Party 2
Apollo
Apollo
Dabrickbeast
Apollo
Level 66
God Stats
19W - 9L
2,011 SR
Queue Stats
280W - 281L
1,570 Elo+
Party 2
Khepri
Khepri
HulkSmash60
Khepri
Level 27
God Stats
7W - 6L
1,543 SR
Queue Stats
83W - 77L
1,561 Elo+
Party 2
Achilles
Achilles
xXBlackXAsianXx
Achilles
Level 113
God Stats
1W - 1L
1,186 SR
Queue Stats
19W - 28L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Cruisewell
Vamana
10
1 / 3 / 0
5,709
571
3,493
9,565
4,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
7
0 / 1 / 0
4,644
464
1,446
5,652
1,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
Schuutz
Artemis
7
1 / 4 / 0
4,673
467
4,351
7,741
1,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
Wilierbus1
Yemoja
6
0 / 3 / 1
4,568
457
3,055
5,836
2,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
auburn8
Hera
9
0 / 2 / 0
5,281
528
2,081
4,746
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
4 / 0 / 3
5,875
588
3,048
4,040
2,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
2 / 0 / 2
5,854
585
4,693
5,020
1,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apollo
10
4 / 0 / 2
5,872
587
4,952
5,274
1,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
8
0 / 1 / 8
5,128
513
2,026
5,172
2,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
10
3 / 1 / 0
5,876
588
5,920
6,311
4,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
13
13
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
0
3
5.5
W
2
0
2
3
L
Vamana
Cruisewell
Vamana
1
3
0
0.33
W
Apollo
4
0
2
5
W
Khepri
0
1
8
4
L
Thanatos
0
1
0
0
L
Artemis
Schuutz
Artemis
1
4
0
0.25
L
Yemoja
Wilierbus1
Yemoja
0
3
1
0.17
L
Hera
auburn8
Hera
0
2
0
0
W
Achilles
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,426
Damage
20,639
33,540
Taken
25,817
11,146
Mitigated
12,164
14,457
Healing
11,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,048
1,684
0
750
4,040
2,275
0
882
3,126
0
31,789
W
4,693
784
0
2,776
5,020
1,456
1,130
1,888
2,960
33,205
0
L
Vamana
Cruisewell
Vamana
3,493
2,066
0
3,023
9,565
4,201
0
0
9,140
0
29,821
W
Apollo
4,952
3,135
0
2,474
5,274
1,274
0
864
4,410
0
29,353
W
Khepri
2,026
213
897
1,649
5,172
2,312
86
1,273
3,874
12,341
0
L
Thanatos
1,446
173
0
4,830
5,652
1,585
0
810
4,782
0
18,798
L
Artemis
Schuutz
Artemis
4,351
2,352
0
1,636
7,741
1,814
0
798
6,943
0
21,556
L
Yemoja
Wilierbus1
Yemoja
3,055
735
727
1,990
5,836
2,043
0
1,427
4,369
9,579
0
L
Hera
auburn8
Hera
2,081
226
0
2,251
4,746
1,503
0
3,464
1,162
28,640
0
W
Achilles
5,920
1,521
0
2,765
6,311
4,847
0
0
6,311
0
26,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,875
Gold Earned
28,605
233
Minions Killed
258
0
Camps Cleared
0
892,462
Distance Traveled
941,685
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,875
588
54
5
0
223,858
2
W
Sol
5,854
585
67
7
0
165,595
4
L
Vamana
5,709
571
72
7
0
178,778
0
W
Apollo
5,872
587
65
7
0
184,143
3
W
Khepri
5,128
513
17
2
0
189,171
1
L
Thanatos
4,644
464
47
5
0
182,981
0
L
Artemis
4,673
467
40
4
0
158,948
1
L
Yemoja
4,568
457
11
1
0
178,321
4
L
Hera
5,281
528
63
6
0
193,434
2
W
Achilles
5,876
588
55
6
0
178,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role