Player Matchup

Skadi
Skadi
 
Skadi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Snoop Season
Nike
Level 85
God Stats
4W - 4L
1,633 SR
Queue Stats
11W - 7L
1,876 Elo+
Solo
Scylla
Scylla
TooEazyBroo
Scylla
Level 15
God Stats
1W - 2L
1,374 SR
Queue Stats
8W - 8L
1,157 Elo+
Party 2
Tiamat
Tiamat
sturatt
Tiamat
Level 20
God Stats
2W - 2L
1,281 SR
Queue Stats
4W - 4L
1,169 Elo+
Party 3
Ne Zha
Ne Zha
wolznuc
Ne Zha
Level 18
God Stats
1W - 1L
1,687 SR
Queue Stats
4W - 4L
1,169 Elo+
Party 3
Team Averages
Level 56
1,495 SR
1,374 Elo+

VS

Team Averages
Level 63
1,444 SR
1,433 Elo+
Ymir
Ymir
BL00D OF WAR
Ymir
Level 36
God Stats
0W - 1L
1,470 SR
Queue Stats
2W - 6L
1,244 Elo+
Solo
Tiamat
Tiamat
SecretAero
Tiamat
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 33L
1,448 Elo+
Party 1
Neith
Neith
ShinSei-TenShi_
Neith
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,597 Elo+
Party 1
Kukulkan
Kukulkan
andre alduin
Kukulkan
Level 18
God Stats
0W - 1L
1,249 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
footballgod24
Vamana
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 54L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
12 / 2 / 16
15,500
912
21,916
10,354
4,432
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 0 / 10
13,234
778
10,919
12,512
12,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Scylla
20
10 / 2 / 17
15,120
889
23,671
9,644
3,872
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
sturatt
Tiamat
20
5 / 2 / 12
13,236
779
11,650
15,130
12,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
wolznuc
Ne Zha
19
3 / 4 / 13
12,401
729
10,175
16,687
8,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 2
10,766
633
8,256
20,735
18,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
SecretAero
Tiamat
17
2 / 9 / 4
11,087
652
15,123
17,944
16,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 7 / 4
11,970
704
7,565
15,140
7,146
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
andre alduin
Kukulkan
18
0 / 6 / 0
10,230
602
5,437
11,677
4,505
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 4 / 3
12,426
731
13,512
24,670
20,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
23
36
Kills
10
10
Deaths
36
68
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
12
2
16
10
L
2
10
2
0.3
L
Tiamat
SecretAero
Tiamat
2
9
4
0.44
L
2
7
4
0.57
W
6
0
10
11
W
Scylla
10
2
17
9.25
L
Kukulkan
andre alduin
Kukulkan
0
6
0
0
L
4
4
3
1.38
W
Tiamat
sturatt
Tiamat
5
2
12
5.5
W
Ne Zha
wolznuc
Ne Zha
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,331
Damage
49,893
64,327
Taken
90,166
41,454
Mitigated
67,357
12,814
Healing
11,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
21,916
10,071
0
0
10,354
4,432
1,388
3,604
6,589
0
55,951
L
8,256
863
0
858
20,735
18,001
160
7,546
13,093
28,275
0
L
Tiamat
SecretAero
Tiamat
15,123
1,280
0
1,119
17,944
16,937
38
9,668
8,106
35,276
0
L
7,565
1,635
0
2,848
15,140
7,146
1,088
3,493
11,497
0
42,581
W
10,919
1,700
1,168
1,071
12,512
12,322
1,765
4,469
7,648
0
45,026
W
Scylla
23,671
3,313
0
1,714
9,644
3,872
952
5,422
3,989
49,144
0
L
Kukulkan
andre alduin
Kukulkan
5,437
500
255
772
11,677
4,505
1,655
5,647
5,980
35,088
0
L
13,512
5,279
0
5,801
24,670
20,768
0
9,535
15,014
164
43,853
W
Tiamat
sturatt
Tiamat
11,650
1,289
0
5,229
15,130
12,083
3,538
5,454
9,223
56,313
0
W
Ne Zha
wolznuc
Ne Zha
10,175
2,464
0
3,632
16,687
8,745
717
9,110
6,987
0
35,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,491
Gold Earned
56,479
406
Minions Killed
344
8
Camps Cleared
7
1,580,929
Distance Traveled
1,262,151
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
15,500
912
83
5
2
317,427
0
L
Ymir
10,766
633
59
3
2
213,300
0
L
Tiamat
11,087
652
57
3
1
260,927
1
L
Neith
11,970
704
94
6
1
254,502
0
W
Nike
13,234
778
91
5
2
365,593
0
W
Scylla
15,120
889
57
3
2
288,924
0
L
Kukulkan
10,230
602
72
4
0
229,013
0
L
Vamana
12,426
731
62
4
3
304,409
1
W
Tiamat
13,236
779
109
6
0
304,838
1
W
Ne Zha
12,401
729
66
4
2
304,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role