Player Matchup

Aphrodite
Aphrodite
ApexDee
Aphrodite
Level 126
God Stats
2W - 4L
1,389 SR
Queue Stats
16W - 19L
1,412 Elo+
Solo
Tiamat
Tiamat
BadgersOrifice
Tiamat
Level 117
God Stats
2W - 1L
1,546 SR
Queue Stats
5W - 10L
1,323 Elo+
Party 2
Discordia
Discordia
MorriganFreeman
Discordia
Level 160
God Stats
13W - 8L
1,867 SR
Queue Stats
402W - 428L
1,600 Elo+
Solo
Hercules
Hercules
Soricelu2
Hercules
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Heimdallr
Heimdallr
TheFlatKnight
Heimdallr
Level 82
God Stats
3W - 2L
1,660 SR
Queue Stats
7W - 11L
1,365 Elo+
Party 2
Team Averages
Level 118
1,592 SR
1,440 Elo+

VS

Team Averages
Level 111
1,438 SR
1,441 Elo+
Nu Wa
Nu Wa
Athecles
Nu Wa
Level 155
God Stats
4W - 3L
1,403 SR
Queue Stats
206W - 218L
1,516 Elo+
Party 1
Tiamat
Tiamat
DarkWebDark
Tiamat
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Fennee
Discordia
Level 64
God Stats
40W - 42L
1,512 SR
Queue Stats
555W - 598L
1,440 Elo+
Party 1
Bacchus
Bacchus
Robskowski
Bacchus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
XxBrodyxX8399
Nox
Level 44
God Stats
0W - 1L
1,276 SR
Queue Stats
1W - 7L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ApexDee
Aphrodite
13
2 / 0 / 5
7,199
900
2,803
4,506
2,058
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 0 / 4
7,950
994
8,325
4,577
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
MorriganFreeman
Discordia
15
4 / 0 / 7
8,238
1,030
5,939
5,595
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Soricelu2
Hercules
12
2 / 2 / 3
6,865
858
2,180
6,698
3,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
TheFlatKnight
Heimdallr
13
3 / 0 / 4
7,360
920
3,872
5,915
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Athecles
Nu Wa
12
0 / 7 / 1
5,998
750
7,479
9,124
3,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
7
0 / 0 / 0
4,704
588
0
0
0
Discordia
Fennee
Discordia
12
1 / 3 / 0
6,069
759
5,449
5,412
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Robskowski
Bacchus
9
0 / 1 / 0
5,005
626
846
3,925
1,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
0 / 4 / 1
5,297
662
364
7,838
2,636
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
15
Kills
1
2
Deaths
15
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ApexDee
Aphrodite
2
0
5
4.5
L
Nu Wa
Athecles
Nu Wa
0
7
1
0.07
W
4
0
4
6
L
Tiamat
0
0
0
0
L
Discordia
Fennee
Discordia
1
3
0
0.33
W
Discordia
MorriganFreeman
Discordia
4
0
7
7.5
L
Bacchus
Robskowski
Bacchus
0
1
0
0
W
Hercules
Soricelu2
Hercules
2
2
3
1.75
W
Heimdallr
TheFlatKnight
Heimdallr
3
0
4
5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,119
Damage
14,138
27,291
Taken
26,299
13,302
Mitigated
9,327
12,822
Healing
1,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ApexDee
Aphrodite
2,803
118
3,375
3,650
4,506
2,058
1,016
2,799
1,513
15,399
0
L
Nu Wa
Athecles
Nu Wa
7,479
3,229
0
918
9,124
3,039
0
5,661
3,463
28,699
0
W
8,325
840
0
1,819
4,577
3,872
1,053
1,989
2,432
29,076
0
L
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
Fennee
Discordia
5,449
76
0
0
5,412
1,798
0
4,103
1,309
19,704
0
W
Discordia
MorriganFreeman
Discordia
5,939
136
0
1,374
5,595
2,053
1,201
1,252
4,251
34,877
0
L
Bacchus
Robskowski
Bacchus
846
61
0
454
3,925
1,854
0
2,072
1,853
3,274
0
W
Hercules
Soricelu2
Hercules
2,180
499
0
182
6,698
3,293
748
4,035
2,465
0
7,995
W
Heimdallr
TheFlatKnight
Heimdallr
3,872
1,280
0
2,422
5,915
2,026
2,943
3,407
2,362
0
18,472
L
364
129
0
150
7,838
2,636
0
5,415
2,423
7,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,612
Gold Earned
27,073
205
Minions Killed
116
9
Camps Cleared
2
813,037
Distance Traveled
520,361
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,199
900
42
5
3
156,317
2
L
Nu Wa
5,998
750
55
7
1
143,036
0
W
Tiamat
7,950
994
41
5
5
165,985
1
L
Tiamat
4,704
588
0
0
0
0
0
L
Discordia
6,069
759
39
5
1
141,692
2
W
Discordia
8,238
1,030
75
9
1
171,241
3
L
Bacchus
5,005
626
5
1
0
111,807
0
W
Hercules
6,865
858
13
2
0
158,843
0
W
Heimdallr
7,360
920
34
4
0
160,651
2
L
Nox
5,297
662
17
2
0
123,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role