Player Matchup

Tiamat
Tiamat
BlakeToffy
Tiamat
Level 31
God Stats
3W - 1L
1,500 SR
Queue Stats
286W - 156L
1,660 Elo+
Party 2
Vulcan
Vulcan
PershingCapital
Vulcan
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
133W - 134L
1,419 Elo+
Solo
Nemesis
Nemesis
ThebeastlyD
Nemesis
Level 31
God Stats
3W - 5L
1,458 SR
Queue Stats
378W - 237L
1,666 Elo+
Party 2
Ymir
Ymir
Tobiitoo
Ymir
Level 28
God Stats
3W - 0L
1,773 SR
Queue Stats
28W - 14L
1,952 Elo+
Party 3
Izanami
Izanami
kitsucutie
Izanami
Level 61
God Stats
3W - 3L
1,491 SR
Queue Stats
17W - 7L
1,648 Elo+
Party 3
Team Averages
Level 39
1,545 SR
1,669 Elo+

VS

Team Averages
Level 49
1,571 SR
1,571 Elo+
Tiamat
Tiamat
ToeSucker8000
Tiamat
Level 79
God Stats
19W - 21L
1,653 SR
Queue Stats
90W - 92L
1,563 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tulamore
Cu Chulainn
Level 97
God Stats
8W - 8L
1,555 SR
Queue Stats
187W - 176L
1,588 Elo+
Party 1
Awilix
Awilix
UnbanMyBoiKabr
Awilix
Level 13
God Stats
0W - 1L
1,759 SR
Queue Stats
15W - 14L
1,642 Elo+
Party 1
Cupid
Cupid
ilovewick
Cupid
Level 49
God Stats
3W - 10L
1,390 SR
Queue Stats
112W - 106L
1,561 Elo+
Party 1
Ares
Ares
theduck_man_
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BlakeToffy
Tiamat
15
2 / 4 / 3
9,887
549
6,092
10,998
6,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 1 / 0
10,995
611
9,935
12,235
6,619
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
ThebeastlyD
Nemesis
17
4 / 2 / 3
10,478
582
5,890
7,785
5,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
17
12 / 0 / 8
12,166
676
10,681
11,003
12,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
kitsucutie
Izanami
17
4 / 2 / 10
11,204
622
12,185
8,938
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 2
9,692
538
8,153
11,062
7,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Tulamore
Cu Chulainn
15
0 / 3 / 1
9,052
503
7,673
14,607
10,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 4 / 4
9,321
518
8,093
12,021
4,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
ilovewick
Cupid
12
1 / 6 / 0
7,895
439
3,028
12,518
3,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 9 / 2
6,846
380
1,739
13,196
6,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
25
Kills
9
9
Deaths
25
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BlakeToffy
Tiamat
2
4
3
0.88
W
3
1
0
3
W
Nemesis
ThebeastlyD
Nemesis
4
2
3
2.75
W
Ymir
12
0
8
16
L
5
3
2
2
L
Cu Chulainn
Tulamore
Cu Chulainn
0
3
1
0.17
L
3
4
4
1.25
L
Cupid
ilovewick
Cupid
1
6
0
0.17
W
Izanami
kitsucutie
Izanami
4
2
10
4.5
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,783
Damage
28,686
50,959
Taken
63,404
34,067
Mitigated
32,822
16,671
Healing
16,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BlakeToffy
Tiamat
6,092
609
0
2,792
10,998
6,177
48
5,805
4,755
52,910
0
W
9,935
3,976
0
6,684
12,235
6,619
426
0
11,860
75,339
0
W
Nemesis
ThebeastlyD
Nemesis
5,890
2,080
0
1,194
7,785
5,267
1,100
295
7,386
0
68,214
W
Ymir
10,681
2,162
0
2,000
11,003
12,731
72
1,581
9,309
63,863
0
L
8,153
1,357
0
3,621
11,062
7,547
305
6,145
4,530
54,859
0
L
Cu Chulainn
Tulamore
Cu Chulainn
7,673
797
0
5,379
14,607
10,855
0
8,599
5,968
0
71,388
L
8,093
3,018
0
3,615
12,021
4,470
0
4,240
7,737
0
68,084
L
Cupid
ilovewick
Cupid
3,028
1,067
121
3,450
12,518
3,860
0
3,658
8,860
0
43,358
W
Izanami
kitsucutie
Izanami
12,185
7,051
0
4,001
8,938
3,273
1,450
1,610
7,316
0
76,747
L
1,739
249
0
412
13,196
6,090
0
3,595
9,601
7,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,730
Gold Earned
42,806
569
Minions Killed
484
0
Camps Cleared
0
1,772,498
Distance Traveled
1,739,378
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,887
549
109
6
0
361,572
3
W
Vulcan
10,995
611
128
7
0
376,761
3
W
Nemesis
10,478
582
119
7
0
406,490
1
W
Ymir
12,166
676
98
5
0
325,346
9
L
Tiamat
9,692
538
121
7
0
334,604
8
L
Cu Chulainn
9,052
503
141
8
0
353,046
0
L
Awilix
9,321
518
117
7
0
408,598
6
L
Cupid
7,895
439
94
5
0
291,859
5
W
Izanami
11,204
622
115
6
0
302,329
5
L
Ares
6,846
380
11
1
0
351,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role