Player Matchup

Hercules
Hercules
Agent_Winters
Hercules
Level 108
God Stats
29W - 28L
1,478 SR
Queue Stats
260W - 224L
1,563 Elo+
Solo
Tiamat
Tiamat
CabrakanMain
Tiamat
Level 29
God Stats
5W - 7L
1,574 SR
Queue Stats
192W - 77L
1,811 Elo+
Party 1
Ullr
Ullr
CountMyCalories
Ullr
Level 135
God Stats
13W - 22L
1,567 SR
Queue Stats
164W - 176L
1,498 Elo+
Solo
Fenrir
Fenrir
IsMuhammad
Fenrir
Level 83
God Stats
2W - 1L
1,328 SR
Queue Stats
32W - 14L
1,699 Elo+
Party 1
Kuzenbo
Kuzenbo
ObeseShrimp
Kuzenbo
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
94W - 29L
1,935 Elo+
Party 1
Team Averages
Level 74
1,490 SR
1,701 Elo+

VS

Team Averages
Level 78
1,395 SR
1,467 Elo+
Tiamat
Tiamat
Biblio357
Tiamat
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,340 Elo+
Solo
Neith
Neith
CNPFl33k
Neith
Level 48
God Stats
6W - 11L
1,154 SR
Queue Stats
30W - 22L
1,399 Elo+
Solo
Cthulhu
Cthulhu
Sir-Apoliom
Cthulhu
Level 106
God Stats
17W - 16L
1,534 SR
Queue Stats
119W - 123L
1,547 Elo+
Solo
Osiris
Osiris
anunca78
Osiris
Level 76
God Stats
2W - 1L
1,541 SR
Queue Stats
117W - 116L
1,532 Elo+
Solo
Ra
Ra
kukulkan234
Ra
Level 126
God Stats
2W - 4L
1,245 SR
Queue Stats
216W - 193L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Agent_Winters
Hercules
16
0 / 3 / 5
10,490
477
10,354
22,678
21,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
18
5 / 0 / 11
11,055
503
19,906
13,660
12,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 2 / 3
11,205
509
6,078
13,466
5,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
IsMuhammad
Fenrir
19
11 / 2 / 1
11,538
524
10,353
14,855
6,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kuzenbo
ObeseShrimp
Kuzenbo
15
3 / 0 / 16
10,599
482
8,569
13,989
19,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Biblio357
Tiamat
14
1 / 7 / 1
8,938
406
8,399
12,684
6,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
CNPFl33k
Neith
17
1 / 4 / 0
10,552
480
9,587
10,093
4,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
Sir-Apoliom
Cthulhu
15
0 / 2 / 5
9,612
437
15,149
23,419
17,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
anunca78
Osiris
15
2 / 4 / 1
9,586
436
9,067
14,397
10,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 7 / 3
9,807
446
9,343
12,757
5,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
24
Kills
7
7
Deaths
24
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
Agent_Winters
Hercules
0
3
5
0.83
L
Tiamat
Biblio357
Tiamat
1
7
1
0.21
L
Neith
CNPFl33k
Neith
1
4
0
0.25
W
Tiamat
5
0
11
10.5
W
5
2
3
3.25
W
Fenrir
IsMuhammad
Fenrir
11
2
1
5.75
W
Kuzenbo
ObeseShrimp
Kuzenbo
3
0
16
11
L
Cthulhu
Sir-Apoliom
Cthulhu
0
2
5
1.25
L
Osiris
anunca78
Osiris
2
4
1
0.63
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,260
Damage
51,545
78,648
Taken
73,350
65,903
Mitigated
44,164
31,573
Healing
21,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Agent_Winters
Hercules
10,354
5,252
0
10,954
22,678
21,589
1,405
12,333
9,304
178
64,085
L
Tiamat
Biblio357
Tiamat
8,399
360
0
1,681
12,684
6,894
0
5,964
6,418
38,878
0
L
Neith
CNPFl33k
Neith
9,587
3,891
0
3,347
10,093
4,083
1,878
4,081
5,896
0
69,201
W
Tiamat
19,906
999
672
7,614
13,660
12,503
54
5,012
8,167
81,661
0
W
6,078
2,881
0
1,563
13,466
5,515
0
3,667
9,658
0
68,177
W
Fenrir
IsMuhammad
Fenrir
10,353
1,842
0
7,778
14,855
6,729
1,185
4,237
10,362
0
79,416
W
Kuzenbo
ObeseShrimp
Kuzenbo
8,569
3,679
0
2,992
13,989
19,567
567
5,446
8,266
30,710
0
L
Cthulhu
Sir-Apoliom
Cthulhu
15,149
1,685
129
11,381
23,419
17,459
0
5,378
17,835
55,378
0
L
Osiris
anunca78
Osiris
9,067
3,090
0
762
14,397
10,439
966
5,117
9,163
0
66,974
L
9,343
843
1,466
2,951
12,757
5,289
0
7,054
5,385
55,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,887
Gold Earned
48,495
537
Minions Killed
508
0
Camps Cleared
0
2,154,933
Distance Traveled
2,077,651
39
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,490
477
138
6
0
394,503
3
L
Tiamat
8,938
406
78
4
0
374,564
4
L
Neith
10,552
480
143
7
0
403,966
0
W
Tiamat
11,055
503
136
6
0
450,868
13
W
Ullr
11,205
509
110
5
0
419,919
10
W
Fenrir
11,538
524
121
6
0
439,591
1
W
Kuzenbo
10,599
482
32
1
0
450,052
12
L
Cthulhu
9,612
437
94
4
0
412,567
1
L
Osiris
9,586
436
110
5
0
453,513
5
L
Ra
9,807
446
83
4
0
433,041
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role