Player Matchup

Ymir
Ymir
PsychoSoldier955
Ymir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,188 Elo+
Party 1
Tiamat
Tiamat
Sir_Armydude
Tiamat
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,188 Elo+
Party 1
Danzaburou
Danzaburou
demonlord180360
Danzaburou
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 8L
1,188 Elo+
Party 1
Team Averages
Level 68
1,500 SR
1,188 Elo+

VS

Team Averages
Level 23
1,478 SR
1,499 Elo+
Thor
Thor
CamoMcSlick
Thor
Level 21
God Stats
5W - 4L
1,287 SR
Queue Stats
48W - 26L
1,736 Elo+
Solo
Cthulhu
Cthulhu
KingZexxy
Cthulhu
Level 29
God Stats
0W - 3L
1,433 SR
Queue Stats
1W - 4L
1,450 Elo+
Solo
Tiamat
Tiamat
vegeta-ultra97
Tiamat
Level 19
God Stats
2W - 3L
1,715 SR
Queue Stats
36W - 54L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 6
9,752
650
7,880
21,311
24,649
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
14
6 / 2 / 5
10,925
728
10,694
10,151
6,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
demonlord180360
Danzaburou
13
3 / 3 / 3
10,581
705
7,042
11,253
4,834
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 2
11,021
735
4,547
7,998
3,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
KingZexxy
Cthulhu
13
2 / 5 / 5
10,074
672
9,398
17,004
13,205
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
2 / 3 / 2
9,292
619
11,745
9,926
6,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
11
Kills
9
9
Deaths
11
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
3
2
2
L
Cthulhu
KingZexxy
Cthulhu
2
5
5
0.9
W
2
4
6
1.25
W
Tiamat
6
2
5
4.25
W
Danzaburou
demonlord180360
Danzaburou
3
3
3
1.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,616
Damage
25,690
42,715
Taken
34,928
35,853
Mitigated
23,464
15,013
Healing
5,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,547
1,058
0
952
7,998
3,988
514
3,369
4,629
0
16,803
L
Cthulhu
KingZexxy
Cthulhu
9,398
1,019
1,050
1,734
17,004
13,205
38
9,365
7,639
26,142
0
W
7,880
1,605
931
3,971
21,311
24,649
29
11,955
9,281
32,266
0
W
Tiamat
10,694
747
1,158
4,198
10,151
6,370
1,157
5,195
4,861
46,234
0
W
Danzaburou
demonlord180360
Danzaburou
7,042
2,981
489
4,266
11,253
4,834
1,374
4,013
7,140
0
28,782
L
11,745
1,230
0
2,178
9,926
6,271
371
5,916
4,010
44,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,258
Gold Earned
30,387
147
Minions Killed
124
0
Camps Cleared
0
692,580
Distance Traveled
626,427
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,021
735
21
1
0
159,717
1
L
Cthulhu
10,074
672
37
2
0
225,694
4
W
Ymir
9,752
650
50
3
0
195,274
0
W
Tiamat
10,925
728
71
5
0
264,972
1
W
Danzaburou
10,581
705
26
2
0
232,334
2
L
Tiamat
9,292
619
66
4
0
241,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role