Player Matchup

Neith
Neith
Jacce27
Neith
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,699 Elo+
Party 1
Arachne
Arachne
JungleGnome
Arachne
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,640 Elo+
Party 1
Tiamat
Tiamat
MrSinner
Tiamat
Level 69
God Stats
2W - 2L
1,362 SR
Queue Stats
58W - 76L
1,524 Elo+
Party 1
Khepri
Khepri
RingsDecker
Khepri
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,572 Elo+
Party 1
Bellona
Bellona
oVexxify
Bellona
Level 40
God Stats
5W - 2L
1,500 SR
Queue Stats
52W - 46L
1,440 Elo+
Party 1
Team Averages
Level 73
1,472 SR
1,575 Elo+

VS

Team Averages
Level 122
1,434 SR
1,510 Elo+
Chronos
Chronos
ERICKPLAYER
Chronos
Level 124
God Stats
3W - 2L
1,179 SR
Queue Stats
242W - 210L
1,544 Elo+
Party 2
Tyr
Tyr
JORGE1189
Tyr
Level 83
God Stats
2W - 5L
1,500 SR
Queue Stats
226W - 241L
1,511 Elo+
Solo
Cabrakan
Cabrakan
ProtoFiend
Cabrakan
Level 138
God Stats
21W - 20L
1,516 SR
Queue Stats
227W - 175L
1,579 Elo+
Solo
Danzaburou
Danzaburou
RataDeCloaka
Danzaburou
Level 159
God Stats
21W - 37L
1,474 SR
Queue Stats
295W - 289L
1,418 Elo+
Solo
Mercury
Mercury
crislt13
Mercury
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jacce27
Neith
8
0 / 6 / 0
5,136
395
1,750
6,298
705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
JungleGnome
Arachne
10
2 / 3 / 1
6,640
511
3,391
7,296
2,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
MrSinner
Tiamat
11
2 / 3 / 1
7,133
549
8,258
5,770
3,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
8
0 / 6 / 1
5,788
445
2,897
9,902
4,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
oVexxify
Bellona
11
2 / 2 / 1
6,776
521
6,551
9,615
7,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ERICKPLAYER
Chronos
13
3 / 0 / 3
7,433
572
4,612
8,214
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 1 / 2
7,428
571
5,968
10,071
9,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
ProtoFiend
Cabrakan
12
5 / 1 / 8
7,228
556
5,852
7,934
6,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
RataDeCloaka
Danzaburou
14
9 / 1 / 5
8,907
685
12,003
9,798
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
crislt13
Mercury
11
0 / 4 / 2
6,429
495
1,251
9,085
2,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
6
Kills
20
20
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chronos
ERICKPLAYER
Chronos
3
0
3
4.5
W
3
1
2
4
L
Neith
Jacce27
Neith
0
6
0
0
L
Arachne
JungleGnome
Arachne
2
3
1
0.83
L
Tiamat
MrSinner
Tiamat
2
3
1
0.83
W
Cabrakan
ProtoFiend
Cabrakan
5
1
8
9
W
Danzaburou
RataDeCloaka
Danzaburou
9
1
5
11.5
L
Khepri
0
6
1
0.08
W
Mercury
crislt13
Mercury
0
4
2
0.25
L
Bellona
oVexxify
Bellona
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,847
Damage
29,686
38,881
Taken
45,102
17,527
Mitigated
25,832
6,633
Healing
21,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ERICKPLAYER
Chronos
4,612
836
0
4,228
8,214
2,647
0
3,723
4,061
38,802
0
W
5,968
865
0
4,448
10,071
9,418
431
810
9,189
0
37,003
L
Neith
Jacce27
Neith
1,750
920
258
806
6,298
705
0
1,009
5,289
0
16,770
L
Arachne
JungleGnome
Arachne
3,391
2,447
0
1,171
7,296
2,390
0
1,551
5,575
0
22,561
L
Tiamat
MrSinner
Tiamat
8,258
575
0
1,289
5,770
3,011
28
3,315
2,256
36,187
0
W
Cabrakan
ProtoFiend
Cabrakan
5,852
1,047
264
2,111
7,934
6,861
36
1,004
6,890
36,136
0
W
Danzaburou
RataDeCloaka
Danzaburou
12,003
8,095
0
6,974
9,798
4,133
1,112
2,906
6,818
0
67,240
L
Khepri
2,897
826
0
197
9,902
4,027
0
1,804
8,096
13,075
0
W
Mercury
crislt13
Mercury
1,251
443
0
3,182
9,085
2,773
0
1,940
6,989
0
37,674
L
Bellona
oVexxify
Bellona
6,551
2,084
0
2,912
9,615
7,394
0
2,486
6,708
0
27,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,473
Gold Earned
37,425
242
Minions Killed
423
0
Camps Cleared
0
1,222,371
Distance Traveled
1,268,000
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,433
572
101
8
0
267,651
5
W
Tyr
7,428
571
77
6
0
282,989
4
L
Neith
5,136
395
38
3
0
180,625
1
L
Arachne
6,640
511
43
3
0
289,300
2
L
Tiamat
7,133
549
81
6
0
247,801
3
W
Cabrakan
7,228
556
60
5
0
242,186
2
W
Danzaburou
8,907
685
100
8
0
212,911
3
L
Khepri
5,788
445
17
1
0
242,544
1
W
Mercury
6,429
495
85
7
0
262,263
0
L
Bellona
6,776
521
63
5
0
262,101
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role