Player Matchup

Nemesis
Nemesis
Alfaeda
Nemesis
Level 88
God Stats
5W - 9L
1,247 SR
Queue Stats
29W - 44L
1,316 Elo+
Party 2
Tiamat
Tiamat
BattIeCrys
Tiamat
Level 105
God Stats
24W - 26L
1,268 SR
Queue Stats
343W - 358L
1,414 Elo+
Solo
Cthulhu
Cthulhu
DredGod
Cthulhu
Level 27
God Stats
0W - 5L
1,308 SR
Queue Stats
0W - 10L
1,028 Elo+
Party 2
Izanami
Izanami
Siggebiceps
Izanami
Level 67
God Stats
11W - 5L
1,737 SR
Queue Stats
205W - 191L
1,578 Elo+
Solo
Kukulkan
Kukulkan
skrrt97
Kukulkan
Level 18
God Stats
3W - 5L
1,490 SR
Queue Stats
5W - 14L
1,272 Elo+
Party 2
Team Averages
Level 61
1,410 SR
1,322 Elo+

VS

Team Averages
Level 79
1,674 SR
1,722 Elo+
Anhur
Anhur
Brøck
Anhur
Level 17
God Stats
1W - 1L
1,316 SR
Queue Stats
10W - 5L
1,609 Elo+
Party 1
Nu Wa
Nu Wa
HighestGecko364
Nu Wa
Level 114
God Stats
7W - 2L
1,944 SR
Queue Stats
64W - 42L
1,879 Elo+
Party 1
Nemesis
Nemesis
Kýle
Nemesis
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 33L
1,801 Elo+
Party 1
Arachne
Arachne
Neodeus
Arachne
Level 69
God Stats
12W - 4L
1,750 SR
Queue Stats
61W - 37L
1,540 Elo+
Solo
Cthulhu
Cthulhu
Sharpyman
Cthulhu
Level 160
God Stats
16W - 11L
1,858 SR
Queue Stats
448W - 278L
1,783 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alfaeda
Nemesis
13
3 / 11 / 3
8,416
526
5,918
16,965
5,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
BattIeCrys
Tiamat
12
3 / 5 / 0
7,522
470
6,562
15,093
7,452
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
DredGod
Cthulhu
7
1 / 6 / 3
6,205
388
3,360
10,472
3,669
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Siggebiceps
Izanami
7
1 / 9 / 1
5,737
359
3,376
13,380
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
skrrt97
Kukulkan
13
4 / 11 / 1
8,623
539
5,390
11,628
2,825
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Brøck
Anhur
14
10 / 3 / 11
9,569
598
12,086
12,200
6,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 1 / 6
9,025
564
9,250
7,728
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Kýle
Nemesis
16
14 / 1 / 3
10,418
651
14,444
13,023
5,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Neodeus
Arachne
13
6 / 4 / 6
8,603
538
8,887
13,994
5,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Sharpyman
Cthulhu
15
12 / 3 / 8
9,926
620
11,126
9,121
4,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
12
Kills
42
42
Deaths
12
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alfaeda
Nemesis
3
11
3
0.41
L
Tiamat
BattIeCrys
Tiamat
3
5
0
0.6
W
Anhur
Brøck
Anhur
10
3
11
5.17
L
Cthulhu
DredGod
Cthulhu
1
6
3
0.42
W
0
1
6
3
W
Nemesis
Kýle
Nemesis
14
1
3
15.5
W
Arachne
Neodeus
Arachne
6
4
6
2.25
W
Cthulhu
Sharpyman
Cthulhu
12
3
8
5.33
L
Izanami
Siggebiceps
Izanami
1
9
1
0.17
L
Kukulkan
skrrt97
Kukulkan
4
11
1
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,606
Damage
55,793
67,538
Taken
56,066
20,368
Mitigated
24,625
11,388
Healing
17,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alfaeda
Nemesis
5,918
1,936
0
2,374
16,965
5,062
0
4,611
12,004
0
33,662
L
Tiamat
BattIeCrys
Tiamat
6,562
807
0
5,776
15,093
7,452
0
6,678
8,045
38,435
0
W
Anhur
Brøck
Anhur
12,086
5,514
0
3,448
12,200
6,673
0
2,694
9,506
0
43,307
L
Cthulhu
DredGod
Cthulhu
3,360
598
84
815
10,472
3,669
0
3,401
6,796
11,764
0
W
9,250
1,677
0
1,957
7,728
2,929
525
4,146
3,582
55,695
0
W
Nemesis
Kýle
Nemesis
14,444
9,599
0
4,452
13,023
5,739
2,790
3,783
8,812
0
68,696
W
Arachne
Neodeus
Arachne
8,887
6,465
0
6,535
13,994
5,192
9
2,078
11,916
0
44,129
W
Cthulhu
Sharpyman
Cthulhu
11,126
382
161
1,438
9,121
4,092
0
2,611
6,510
51,439
0
L
Izanami
Siggebiceps
Izanami
3,376
1,978
0
1,524
13,380
1,360
0
1,642
11,399
0
14,826
L
Kukulkan
skrrt97
Kukulkan
5,390
949
0
815
11,628
2,825
0
2,632
8,726
27,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,503
Gold Earned
47,541
246
Minions Killed
449
0
Camps Cleared
0
1,165,529
Distance Traveled
1,482,449
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,416
526
62
4
0
262,148
2
L
Tiamat
7,522
470
77
5
0
228,520
3
W
Anhur
9,569
598
56
4
0
266,655
2
L
Cthulhu
6,205
388
17
1
0
207,757
1
W
Nu Wa
9,025
564
123
8
0
256,615
2
W
Nemesis
10,418
651
118
7
0
339,974
3
W
Arachne
8,603
538
63
4
0
314,902
0
W
Cthulhu
9,926
620
89
6
0
304,303
1
L
Izanami
5,737
359
30
2
0
172,024
0
L
Kukulkan
8,623
539
60
4
0
295,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role