Player Matchup

Raijin
Raijin
Gold III
ElusiveCripple
Raijin
Gold III
Level 55
God Stats
4W - 4L
1,500 SR
Queue Stats
285W - 273L
1,643 MMR
Party 1
Apollo
Apollo
Platinum I
Gambino
Apollo
Platinum I
Level 129
God Stats
6W - 4L
1,637 SR
Queue Stats
217W - 172L
1,973 MMR
Party 3
Rama
Rama
Platinum I
Moshatarts
Rama
Platinum I
Level 152
God Stats
11W - 17L
1,465 SR
Queue Stats
983W - 951L
1,941 MMR
Party 1
Sobek
Sobek
Gold II
PeachPounder
Sobek
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sun Wukong
Sun Wukong
Platinum IV
iBeocca
Sun Wukong
Platinum IV
Level 56
God Stats
2W - 3L
1,561 SR
Queue Stats
166W - 157L
1,793 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 107
1,532 SR
1,770 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,511 SR
1,797 MMR
Cupid
Cupid
Platinum I
DWFaith
Cupid
Platinum I
Level 149
God Stats
2W - 1L
1,568 SR
Queue Stats
109W - 91L
1,832 MMR
Party 2
Fenrir
Fenrir
Platinum I
Dwonzis
Fenrir
Platinum I
Level 154
God Stats
1W - 2L
1,303 SR
Queue Stats
16W - 19L
1,879 MMR
Party 4
Mercury
Mercury
Platinum II
KickButtDaily
Mercury
Platinum II
Level 155
God Stats
12W - 4L
1,820 SR
Queue Stats
115W - 107L
1,745 MMR
Party 2
Ra
Ra
Platinum V
Rottenfetuz
Ra
Platinum V
Level 160
God Stats
2W - 2L
1,525 SR
Queue Stats
33W - 30L
1,767 MMR
Solo
Guan Yu
Guan Yu
Platinum V
camasots
Guan Yu
Platinum V
Level 127
God Stats
1W - 1L
1,339 SR
Queue Stats
61W - 49L
1,760 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,363
536
2,933
3,359
982
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Gambino
Apollo
10
0 / 1 / 2
5,311
531
2,129
4,160
1,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 0
5,051
505
1,615
6,370
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 2
4,804
480
1,747
5,268
2,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
iBeocca
Sun Wukong
11
0 / 0 / 0
5,759
576
2,119
5,189
2,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
SetPersephoneScyllaTsukuyomiDanzaburou

VS

Bans
Cu ChulainnJanusYemojaGaneshaNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DWFaith
Cupid
11
4 / 1 / 2
6,519
652
3,816
4,222
1,171
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Dwonzis
Fenrir
7
1 / 1 / 3
5,223
522
2,980
6,450
2,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
10
1 / 0 / 4
5,822
582
1,933
5,137
1,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
3 / 0 / 0
6,639
664
2,419
2,706
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
camasots
Guan Yu
11
0 / 0 / 0
6,300
630
2,686
4,907
2,184
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
9
9
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
DWFaith
Cupid
4
1
2
5
W
Fenrir
Dwonzis
Fenrir
1
1
3
2.5
L
2
3
0
0.67
L
Apollo
Gambino
Apollo
0
1
2
1
W
Mercury
1
0
4
3
L
0
3
0
0
L
0
2
2
0.5
W
3
0
0
3
W
Guan Yu
camasots
Guan Yu
0
0
0
0
L
Sun Wukong
iBeocca
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,543
Damage
13,834
24,346
Taken
23,422
8,602
Mitigated
8,428
7,318
Healing
12,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
DWFaith
Cupid
3,816
1,983
217
2,021
4,222
1,171
0
519
3,703
0
37,523
W
Fenrir
Dwonzis
Fenrir
2,980
1,674
0
2,889
6,450
2,391
0
2,762
3,688
0
9,850
L
2,933
192
0
423
3,359
982
0
1,529
1,744
28,337
0
L
Apollo
Gambino
Apollo
2,129
510
0
380
4,160
1,203
0
46
4,090
0
36,697
W
Mercury
1,933
712
0
3,044
5,137
1,712
0
0
5,137
0
28,871
L
1,615
870
0
2,502
6,370
1,848
0
0
6,370
0
27,166
L
1,747
167
0
2,387
5,268
2,482
0
684
4,534
10,156
0
W
2,419
378
632
944
2,706
970
0
1,399
1,307
40,707
0
W
Guan Yu
camasots
Guan Yu
2,686
532
35
2,540
4,907
2,184
0
0
4,907
0
36,857
L
Sun Wukong
iBeocca
Sun Wukong
2,119
307
0
1,626
5,189
2,087
0
0
5,189
0
37,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,288
Gold Earned
30,503
311
Minions Killed
323
0
Camps Cleared
0
889,310
Distance Traveled
1,069,663
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,519
652
73
7
0
184,813
2
W
Fenrir
5,223
522
11
1
0
221,500
8
L
Raijin
5,363
536
60
6
0
169,446
2
L
Apollo
5,311
531
73
7
0
182,708
1
W
Mercury
5,822
582
61
6
0
235,137
1
L
Rama
5,051
505
69
7
0
150,049
1
L
Sobek
4,804
480
17
2
0
207,880
1
W
Ra
6,639
664
94
9
0
231,414
0
W
Guan Yu
6,300
630
84
8
0
196,799
4
L
Sun Wukong
5,759
576
92
9
0
179,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role