Player Matchup

Neith
Neith
TheLHarvester
Neith
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 38L
1,271 Elo+
Party 1
Guan Yu
Guan Yu
Vel0TheRaptor
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
nastynaz
Aphrodite
Level 16
God Stats
0W - 2L
1,303 SR
Queue Stats
17W - 17L
1,288 Elo+
Party 1
Anubis
Anubis
tundarpoint9999
Anubis
Level 27
God Stats
11W - 14L
1,557 SR
Queue Stats
14W - 15L
1,563 Elo+
Solo
Arachne
Arachne
woolmagic736
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 13
1,472 SR
1,424 Elo+

VS

Team Averages
Level 16
1,461 SR
1,450 Elo+
Khepri
Khepri
Animefan2769
Khepri
Level 13
God Stats
1W - 0L
1,331 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Broekn
Ne Zha
Level 21
God Stats
3W - 2L
1,462 SR
Queue Stats
191W - 224L
1,433 Elo+
Solo
Merlin
Merlin
PipoLeal
Merlin
Level 20
God Stats
7W - 5L
1,472 SR
Queue Stats
144W - 114L
1,471 Elo+
Solo
Bellona
Bellona
UrASimpBoyyyyy
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
alan_borre07
Neith
Level 23
God Stats
28W - 28L
1,540 SR
Queue Stats
62W - 83L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
7,289
521
12,485
12,375
3,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
10
3 / 10 / 0
6,785
485
3,351
11,622
8,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
nastynaz
Aphrodite
10
2 / 3 / 3
6,510
465
6,153
7,799
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
2 / 8 / 1
7,234
517
3,975
9,556
4,463
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
woolmagic736
Arachne
6
0 / 14 / 0
4,881
349
650
10,853
2,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
3 / 2 / 7
7,383
527
5,182
11,484
7,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
Broekn
Ne Zha
11
2 / 1 / 5
6,967
498
2,655
7,301
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
PipoLeal
Merlin
16
13 / 0 / 1
9,903
707
9,031
7,078
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
9 / 6 / 1
7,444
532
3,724
9,544
7,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
7 / 3 / 4
7,022
502
14,774
10,932
3,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
10
Kills
34
35
Deaths
12
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Khepri
3
2
7
3.25
W
Ne Zha
Broekn
Ne Zha
2
1
5
4.5
W
Merlin
PipoLeal
Merlin
13
0
1
13.5
L
3
0
1
3.5
W
9
6
1
1.58
L
Guan Yu
3
10
0
0.3
W
7
3
4
3
L
Aphrodite
nastynaz
Aphrodite
2
3
3
1.17
L
2
8
1
0.31
L
Arachne
woolmagic736
Arachne
0
14
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,614
Damage
35,366
52,205
Taken
46,339
21,931
Mitigated
23,253
14,604
Healing
17,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
5,182
375
0
4,324
11,484
7,215
0
3,108
8,376
19,457
0
W
Ne Zha
Broekn
Ne Zha
2,655
1,122
0
3,074
7,301
1,961
0
1,274
5,952
0
37,044
W
Merlin
PipoLeal
Merlin
9,031
951
0
2,676
7,078
2,298
1,102
1,981
5,022
67,312
0
L
12,485
5,837
0
5,331
12,375
3,630
560
3,068
9,307
0
52,634
W
3,724
1,354
0
578
9,544
7,871
496
720
8,599
3,495
18,582
L
Guan Yu
3,351
1,112
0
885
11,622
8,536
235
1,421
9,951
0
17,486
W
14,774
6,409
318
6,415
10,932
3,908
0
3,045
7,887
0
51,180
L
Aphrodite
nastynaz
Aphrodite
6,153
1,697
3,874
4,128
7,799
2,744
170
1,251
6,548
18,132
0
L
3,975
413
0
250
9,556
4,463
0
6,242
3,289
36,021
0
L
Arachne
woolmagic736
Arachne
650
650
0
136
10,853
2,558
0
2,862
7,941
0
4,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,699
Gold Earned
38,719
233
Minions Killed
357
0
Camps Cleared
0
1,236,062
Distance Traveled
1,313,327
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,383
527
31
2
0
272,546
0
W
Ne Zha
6,967
498
80
6
0
287,169
0
W
Merlin
9,903
707
133
10
0
254,675
3
L
Neith
7,289
521
85
6
0
269,122
0
W
Bellona
7,444
532
36
3
0
257,762
1
L
Guan Yu
6,785
485
36
3
0
239,172
1
W
Neith
7,022
502
77
6
0
241,175
3
L
Aphrodite
6,510
465
29
2
0
235,579
6
L
Anubis
7,234
517
73
5
0
215,004
2
L
Arachne
4,881
349
10
1
0
277,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role