Player Matchup

Chaac
Chaac
Calisthenics19
Chaac
Level 19
God Stats
0W - 1L
1,572 SR
Queue Stats
4W - 5L
1,271 Elo+
Party 1
Poseidon
Poseidon
Fayg0
Poseidon
Level 16
God Stats
9W - 15L
1,418 SR
Queue Stats
36W - 47L
1,329 Elo+
Solo
Jing Wei
Jing Wei
HÂEL
Jing Wei
Level 14
God Stats
5W - 10L
1,506 SR
Queue Stats
71W - 95L
1,371 Elo+
Party 1
Arachne
Arachne
c4su3l4
Arachne
Level 6
God Stats
2W - 4L
1,415 SR
Queue Stats
7W - 9L
1,364 Elo+
Solo
Tiamat
Tiamat
nacrosis
Tiamat
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 23L
1,624 Elo+
Solo
Team Averages
Level 13
1,482 SR
1,392 Elo+

VS

Team Averages
Level 25
1,547 SR
1,511 Elo+
Tiamat
Tiamat
Glitchyomama1
Tiamat
Level 22
God Stats
5W - 10L
1,500 SR
Queue Stats
73W - 67L
1,494 Elo+
Party 2
Pele
Pele
Moofish4ever
Pele
Level 68
God Stats
19W - 17L
1,647 SR
Queue Stats
462W - 424L
1,542 Elo+
Party 2
Yemoja
Yemoja
WiggitySplit
Yemoja
Level 6
God Stats
15W - 21L
1,559 SR
Queue Stats
20W - 21L
1,737 Elo+
Party 2
Chaac
Chaac
XxWizzBangerxX
Chaac
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
69W - 104L
1,218 Elo+
Solo
Danzaburou
Danzaburou
ZiggitySplit
Danzaburou
Level 10
God Stats
2W - 3L
1,529 SR
Queue Stats
5W - 9L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 3 / 0
4,997
500
2,693
6,370
4,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poseidon
Fayg0
Poseidon
10
1 / 2 / 1
5,350
535
2,606
4,674
1,195
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
HÂEL
Jing Wei
8
1 / 5 / 2
5,057
506
2,184
5,231
1,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
c4su3l4
Arachne
9
1 / 4 / 2
5,263
526
2,453
7,170
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
nacrosis
Tiamat
1
0 / 1 / 0
3,468
347
0
499
80
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,697
570
1,969
2,336
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
7 / 0 / 2
6,332
633
3,645
5,109
1,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
9
2 / 3 / 6
5,703
570
3,131
6,432
2,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 4 / 0
5,685
569
1,776
7,602
4,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
ZiggitySplit
Danzaburou
9
1 / 1 / 7
5,355
536
3,901
3,871
1,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
15
15
Deaths
9
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Poseidon
Fayg0
Poseidon
1
2
1
0.75
W
2
1
1
2.5
L
Jing Wei
HÂEL
Jing Wei
1
5
2
0.4
W
7
0
2
8
W
Yemoja
2
3
6
1.67
W
3
4
0
0.75
W
Danzaburou
ZiggitySplit
Danzaburou
1
1
7
4.5
L
Arachne
c4su3l4
Arachne
1
4
2
0.5
L
Tiamat
nacrosis
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,936
Damage
14,422
23,944
Taken
25,350
9,358
Mitigated
10,658
5,374
Healing
6,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,693
353
0
1,697
6,370
4,798
0
1,588
4,782
0
14,547
L
Poseidon
Fayg0
Poseidon
2,606
46
0
1,268
4,674
1,195
0
1,526
3,148
27,950
0
W
1,969
187
0
910
2,336
1,032
1,101
1,385
951
22,210
0
L
Jing Wei
HÂEL
Jing Wei
2,184
1,992
0
0
5,231
1,197
0
1,072
4,159
0
17,263
W
3,645
1,377
0
2,798
5,109
1,375
526
81
5,028
0
29,161
W
Yemoja
3,131
992
435
1,255
6,432
2,678
434
1,008
5,424
15,021
0
W
1,776
460
0
1,126
7,602
4,515
788
0
7,602
0
22,317
W
Danzaburou
ZiggitySplit
Danzaburou
3,901
2,269
0
446
3,871
1,058
532
132
3,739
0
18,899
L
Arachne
c4su3l4
Arachne
2,453
1,566
0
2,393
7,170
2,088
0
914
6,181
0
21,709
L
Tiamat
nacrosis
Tiamat
0
0
0
16
499
80
0
0
474
114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,135
Gold Earned
28,772
172
Minions Killed
226
0
Camps Cleared
0
789,197
Distance Traveled
849,025
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,997
500
23
2
0
196,807
4
L
Poseidon
5,350
535
53
5
0
185,381
1
W
Tiamat
5,697
570
40
4
0
164,418
0
L
Jing Wei
5,057
506
43
4
0
197,376
1
W
Pele
6,332
633
66
7
0
210,730
2
W
Yemoja
5,703
570
32
3
0
168,107
0
W
Chaac
5,685
569
54
5
0
156,073
0
W
Danzaburou
5,355
536
34
3
0
149,697
0
L
Arachne
5,263
526
53
5
0
191,197
2
L
Tiamat
3,468
347
0
0
0
18,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role