Player Matchup

Cthulhu
Cthulhu
Elaphantus
Cthulhu
Level 15
God Stats
2W - 2L
1,403 SR
Queue Stats
6W - 8L
1,488 Elo+
Solo
Hades
Hades
Lightofzero
Hades
Level 45
God Stats
4W - 1L
1,285 SR
Queue Stats
31W - 30L
1,552 Elo+
Party 3
Hachiman
Hachiman
SomeAsian
Hachiman
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
TubsMalone
Loki
Level 24
God Stats
3W - 0L
1,853 SR
Queue Stats
28W - 29L
1,530 Elo+
Party 3
Sun Wukong
Sun Wukong
cloudfin
Sun Wukong
Level 29
God Stats
6W - 8L
1,599 SR
Queue Stats
49W - 47L
1,508 Elo+
Solo
Team Averages
Level 26
1,528 SR
1,516 Elo+

VS

Team Averages
Level 18
1,400 SR
1,433 Elo+
Izanami
Izanami
AceMAiny
Izanami
Level 27
God Stats
38W - 45L
1,487 SR
Queue Stats
128W - 170L
1,436 Elo+
Solo
Tsukuyomi
Tsukuyomi
DarkgailGamingPC
Tsukuyomi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 74L
1,584 Elo+
Party 1
Olorun
Olorun
GhostAkon
Olorun
Level 13
God Stats
1W - 3L
1,241 SR
Queue Stats
2W - 4L
1,392 Elo+
Party 2
Scylla
Scylla
Rumaa
Scylla
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
ozone019
Khepri
Level 8
God Stats
0W - 2L
1,270 SR
Queue Stats
2W - 5L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Elaphantus
Cthulhu
8
1 / 5 / 3
5,572
507
1,940
8,198
3,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 0 / 3
6,748
613
3,831
5,039
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
SomeAsian
Hachiman
9
3 / 3 / 4
5,874
534
4,260
5,645
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
8 / 2 / 3
7,344
668
6,618
6,757
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
cloudfin
Sun Wukong
12
2 / 0 / 1
6,989
635
3,486
5,867
3,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AceMAiny
Izanami
9
4 / 3 / 2
5,947
541
5,516
6,545
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
8
2 / 4 / 0
5,232
476
4,923
7,593
2,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Olorun
GhostAkon
Olorun
9
0 / 4 / 1
5,114
465
1,590
7,666
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
Rumaa
Scylla
8
0 / 2 / 0
4,656
423
1,588
2,204
399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
ozone019
Khepri
8
2 / 4 / 4
5,576
507
1,815
5,689
2,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
17
Kills
8
10
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
AceMAiny
Izanami
4
3
2
1.67
L
Tsukuyomi
2
4
0
0.5
W
Cthulhu
Elaphantus
Cthulhu
1
5
3
0.5
L
Olorun
GhostAkon
Olorun
0
4
1
0.13
W
3
0
3
4.5
L
Scylla
Rumaa
Scylla
0
2
0
0
W
Hachiman
SomeAsian
Hachiman
3
3
4
1.67
W
8
2
3
4.75
W
Sun Wukong
cloudfin
Sun Wukong
2
0
1
2.5
L
Khepri
ozone019
Khepri
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,135
Damage
15,432
31,506
Taken
29,697
12,055
Mitigated
9,210
9,683
Healing
6,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AceMAiny
Izanami
5,516
4,246
0
2,516
6,545
1,652
0
1,049
5,496
0
31,145
L
Tsukuyomi
4,923
986
0
651
7,593
2,048
0
1,478
6,090
0
25,693
W
Cthulhu
Elaphantus
Cthulhu
1,940
458
0
648
8,198
3,188
58
1,043
7,155
6,893
0
L
Olorun
GhostAkon
Olorun
1,590
1,076
50
2,680
7,666
2,134
0
818
6,623
18,278
0
W
3,831
504
81
2,583
5,039
2,095
960
1,324
3,505
28,954
0
L
Scylla
Rumaa
Scylla
1,588
0
0
125
2,204
399
0
263
1,941
15,814
0
W
Hachiman
SomeAsian
Hachiman
4,260
2,891
0
2,400
5,645
1,351
312
595
5,050
0
20,654
W
6,618
1,805
0
1,868
6,757
1,963
0
629
6,054
0
36,085
W
Sun Wukong
cloudfin
Sun Wukong
3,486
968
0
2,103
5,867
3,458
1,722
1,118
4,749
0
34,141
L
Khepri
ozone019
Khepri
1,815
152
0
551
5,689
2,977
0
2,163
3,526
7,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,527
Gold Earned
26,525
252
Minions Killed
195
0
Camps Cleared
0
1,016,090
Distance Traveled
896,524
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,947
541
71
6
0
160,371
4
L
Tsukuyomi
5,232
476
49
4
0
225,276
0
W
Cthulhu
5,572
507
10
1
0
215,711
1
L
Olorun
5,114
465
44
4
0
193,770
0
W
Hades
6,748
613
58
5
0
207,244
2
L
Scylla
4,656
423
28
3
0
126,875
4
W
Hachiman
5,874
534
43
4
0
176,784
0
W
Loki
7,344
668
66
6
0
227,543
1
W
Sun Wukong
6,989
635
75
7
0
188,808
0
L
Khepri
5,576
507
3
0
0
190,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role